AMD is looking to launch new variations by the end of this year
https://www.theverge.com/20...
The game on Pro doesn’t even run a consistent 30. What do you think they’d have to do to get it to 60?
The console manufacturers should benefit as well in the future as both Microsoft and Sony have went with AMD. The parts of today will drop in price along with the potential for the parts of tomorrow to be their next stepping stone.
Gains are increasing and these newer components only expand the industry for better possibilities.
Dual core was indeed one of the first markers. Once they came to the market the game changed. 🙂
No, they did not. The last COD they’ve ever finished was Advanced Warfare.
Trophy lists are available publicly and even can be accessed from a browser.
XxAmEnEmxX
Do note all the single player experiences which are not complete as well. It adds context to an individual attempting to make single player the be-all, end-all when a vast majority of story driven single player titles played by that individual are incomplete and barely touched...
That’s quite a list and still growing. I’d imagine by the end of this gen most 360 titles at the least will be backwards compatible.
Because one would hope the gaming news site would return to reporting about games rather than twist everything into anti-Microsoft, Pro-Sony crap.
Individuals here to pick one quote and ignore the rest of the story.
Why insinuate one should leave to let such continue rather than voice an opinion that even in this very story has evidence? Why question an individual that sees the site as toxic alluding to leaving the site as a solution rather than aiming to...
I was once like you and then chose to venture about four years ago. I can say outright that titles like Forza, Gears of War, Halo, and other Xbox exclusives are flat out good fun on Xbox 360. Other things like Kinect, while not 1-1, do host great titles as well for just some enjoyment. I actually enjoyed not having to be tethered to a controller so much and the voice commands are above any other type of voice commands on console. Even gestures have their place.
If you want ...
You do realize Android devices not only lose support when they get older but apps also stop working on older versions of Android as well correct?
So slowing down phones instead of fully dropping support is what Apple strives for?
Twist away but it’s the truth. Older Android phones can’t support newer versions of Android in numerous instances. Instead of making concessions on those devices so they can update support is dropped instead.
T...
At the rate Dreams is going it’ll be a PS5 title. Development for it seems similar to The Last Guardian.
Here. Know how to solve your issue point blank as this is becoming flat out stupid. People putting business and profits over an individual and wonder what the actual problem is with the world today.
If these individuals with disabilities are unable to play games they can now do so. If they are unable to play they likely don’t have a console or gaming setup.
So Microsoft gets a sale from the controller if not multiples along with a console or possibly PC w...
“PlayStation Mid East
@PlayStation_ME”
https://mobile.twitter.com/...
ArabiaGtx originally posted about the Adaptive Controller
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ArabiaGtx Twitter
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@Cmv38: Who was hired to do a job on behalf of Sony. Therefore becomes a voice for Sony.
@Kribwalker: Only problem there is that framerate is 30-60 on all consoles. That’s a rather large gap that the framerate may run at. If they were prioritizing framerate I’d have to imagine it would be locked or at least have a more definitive number.
I’d agree but “Boost Mode” is built into the OS and hardware for the Xbox One X as well. While Sony released a patch and labeled the feature the Xbox One X hardware has done that without a label or need to enable/disable it.
To either extent it makes me wonder why the developer mentioned One X/Pro support when there clearly isn’t any. It even states the framerate is unchanged when numerous other titles have shown that framerate really can increase solely based on the machin...
Yeah, because disabled individuals shouldn’t be allowed to play games more comfortably because of profit /s
And I’m sure disabled individuals didn’t ask for it. /s
That’s because it’s not. It takes less time going from a Xbox One to Xbox One X product compared to going from PS4 to PS4 Pro. Multiple developers have stated as much.
Show me one mass produced by either Sony or Nintendo for Switch or PS4. Now try PS3 or Wii U.
So HONESTLY Microsoft is the first console manufacturer this gen and last that developed a controller specifically for the disabled community to enjoy games. And HONESTLY Microsoft doesn’t have the count of PS4 at this point so they stand to lose more for GOODWILL and attempting to include as many people as possible.
@NewUser101: Except for it makes perfect sense in this case as both Xbox One and Xbox One X are 720 showing that no work was done going from Xbox One to One X.
In fact very little work all around had to be done as the Pro only gains 1080 from 720, nothing more.
It’s not hypocrisy to point out that a developer 100% clearly half assed all products. Xbox One X just gets the largest shaft.
“GamingBolt spoke to iLLOGIKA communications officer Pierre-Olivier Macé, who confirmed that the PS4 and Xbox One versions would both run at 720p resolution and between 30 FPS and 60 FPS. The upgraded consoles are a more interesting story though.”
““The game is running on PS4 Pro with a resolution of 1080p and on Xbox One X with a resolution of 720p, both versions run at between 30fps and 60fps,” said Macé.”
It doesn’t take a rocket scientist to...
Which has nothing to do with any of the topic at hand seeing as Sony is working with AMD, not NVidia.