All Channels
Popular
Hi

TheIneffableBob

Contributor
CRank: 11Score: 100040

StanLee, they do sell posters.

http://store.valvesoftware....

6094d ago 0 agree0 disagreeView comment

I think the deal is dead. I'm getting server errors.

6094d ago 0 agree0 disagreeView comment

Valve's games use the Source engine for the game engine. They use a heavily modified version of the Havok physics engine to drive the physics. Unreal Engine 3 has PhysX built-in as its default physics engine.

6095d ago 3 agree0 disagreeView comment

But Age of Conan suffered from technical issues and the art style was quite bland in some spots.

6096d ago 0 agree1 disagreeView comment

Don't know why Panda is getting so many disagrees. Call of Duty 4 on the PC is a very big game. Hundreds of thousands play it daily according to the server stats.

6097d ago 2 agree0 disagreeView comment

I don't think they're dated. StarCraft's graphics still look great, Diablo II has resolution hacks, and WarCraft III is a pretty recent game.

6097d ago 0 agree0 disagreeView comment

4K resolution is 4096×3072.

ATI's HD 5870 could run at that res. 7680x1600 is roughly equivalent to 4K in number of pixels, and the HD 5870 ran DiRT 2 at that resolution smoothly.

EDIT: Actually, ATI ran Left 4 Dead at 7680x1600 at their 5870 event. They ran DiRT 2 at 7680x3200, which is close to twice the resolution of 4k!

6099d ago 1 agree0 disagreeView comment

Crystal Defenders sucks. Why is it on the list?

6099d ago 1 agree0 disagreeView comment

The tower defense game type was created from custom maps from StarCraft and Warcraft.

The core gameplay and controls are EXACTLY the same. StarCraft and Warcraft and dedicated tower defense games fit in the same genre of strategy.

6099d ago 1 agree0 disagreeView comment

OFP2's colors aren't realistic. They have a yellow/brown/green tinge to them in the daylight for an artistic effect.

ArmA 2, now that's realistic. The colors are dull and drab as they are in real-life.

6099d ago 0 agree0 disagreeView comment

finbars75, it's not 8v8.

On consoles, it's 4v4.
On PC, it's 16v16.

6100d ago 0 agree0 disagreeView comment

The updates are coming to the PC version for free, so... yeah, 360 version won't be "definitive" for long.

6102d ago 1 agree0 disagreeView comment

No, Left 4 Dead started out as a mod which Valve built themselves in-house during the development of Counter-Strike: Source. A couple people played as CTs while the zombies were bot-controlled Terrorists. The team liked it so much that they made it into a game.

6102d ago 2 agree0 disagreeView comment

The 6GB RAM version is for workstations. Consumers will see 1.5GB and maybe eventually 3GB.

6102d ago 0 agree0 disagreeView comment

LOL, Charlie is not respected. No, not at all. He gets insider info, but he starts a lot of unsubstantiated rumors.

Not saying that this article is false -- he does provide a lot of evidence -- but Charlie is not a highly respected guy. He gets a lot of things wrong and is poked fun at by many in the hardware community.

6103d ago 2 agree0 disagreeView comment

The ground textures are being viewed from an angle. With trilinear filtering, the textures appear blurry. If anisotropic filtering was enabled, the textures would appear considerably sharper.

Look:
http://upload.wikimedia.org...

6103d ago 0 agree0 disagreeView comment

It's the Tesla version. The GeForce cards will still have stickers and stuff.

6103d ago 1 agree0 disagreeView comment

They didn't have their settings turned up all the way. You can easily tell by looking at the texture filtering. If they had set it at 16x AF the ground would be sharp instead of blurry like in the screenshots.

6103d ago 0 agree0 disagreeView comment

OH, SO PRETTY! ^_^

6103d ago 0 agree0 disagreeView comment

It's beautiful.

6104d ago 3 agree0 disagreeView comment