Actually, Unreal Tournament 3 is very well optimized. You can run it on a cheap $400 machine at very playable frame rates, albeit at low settings.
If you've ever played the previous UTs' single-player, UT3's single-player is just like that, except with a cheesy story tacked on. All you do is play UT3's maps with bots.
What really irks me about Unreal Tournament 3 is the exclusion of Assault mode--the best mode in UT2004! How could they remove it? I spent so many hours playing those awesome Scorpion Run and jumping maps in Assault mode. To cut that mode is like cutting out half the fun of the game. :(
Half-Life and Ratchet and Clank are creative. The rest... eh, not so much.
1280x720 (720p) = 921600 pixels
1138x640 (640p) = 728320 pixels
So there's a difference of 193280 pixels.
Episode Two, Portal, and Team Fortress 2 were all released with The Orange Box.
There's a PC beta going on at FilePlanet right now. And this a *real* beta meant to look for major bugs and suggestions to change the gameplay, not a beta used to raise hype like Call of Duty 4 and Halo 3.
After the ***ked-up PC versions of R6V and SC:DA Ubisoft put out, I won't be buying any Ubisoft game for quite a while. (I'll probably get Far Cry 2 if what the developers are saying is true--that they are striving to put out a triple A PC title to redeem Ubisoft's name in the PC gaming market.)
I'm pretty sure you have to buy the PC version to get Unreal Editor.
At least when compared to the PC version. But I guess you have to compensate for the gamepad somehow. I'm sure it'll still be a good game, though.
The game plays more smoothly and has better control, consequently making the game more fun. Also, due to the keyboard and mouse, the game is a little bit easier. On hard, during the parts where you face the Berserker, I died several times when I played the 360 version; on the PC, however, I didn't die once.
Personally, I'd score the game an 8.0/10.0.
Armed Assault is from the guys who made the original Operation Flashpoint.
Treyarch games should stay far away from the PC.
United Offensive (by Gray Matter Interactive, which was merged into Treyarch in 2005) was great, but all their games after that sucked.
The people who write these reviews are the GameSpot staff--gamers, not businessmen. People like Alex Navarro and Ryan Davis still have their integrity intact and would rather quit GameSpot than be forced to give a game a certain score due to advertising pressure. Either way, though, this review was written by Brett Todd, a freelancer.
This is an RTS from Petroglyph Games, a studio founded by former Westwood Studios guys, the ones who created the Command & Conquer series.
There is no multiplayer game better than Team Fortress 2, and I've played 'em all.
Airbrushed.
I loved UT2004 and played hundreds of hours of it, but UT3 just isn't doing it for me.
I'm surprised nobody mentioned that this is an unofficial trailer yet.
I'd say the PS3 version is equivalent to "High" on the PC. There are some videocard specific features it doesn't use, like transparency anti-aliasing on NVIDIA cards which anti-aliases alpha masks, resulting in objects like fences appearing smoother at angles, but it's pretty close in terms of visual quality; Source engine games aren't exactly the most demanding games, though. The only readily apparent visual downgrade I can see is in Team Fortress 2--the textures are noticeably les...