disagree. the first part is in 2 blu-rays.
parts 2 and 3 are undisclosed.
the pre-orders of cyber punk from last year were based on a feature now removed.
i would say that is worth the complaint.
this is a mess.
this game was announced back in 2012. their vision completely changed.
no class system. completely first person. plus downgraded visuals.
And how many want Cyber Punk and the Witcher for consoles?
as long as Squadron 42 delivers the gameplay.
People have waited as long for Cyber Punk as well. we'll also see if that game delivers.
Man of Medan isn't the whole game. it's the first entry into a series of stories.
@ my post above. after reading a considerable amount of comments here.
sprinterboy -
"You've heard of Minecraft haven't you million upon millions of gamers of all ages building stuff etc which takes hours and hours to build a city or eiffel tower etc."
Minecraft was founded on PC so yes i have heard of it.
sprinterboy -
" Dreams does all that and more like music, a actual game, movie or some art ...
@ genkins
as humorist as your quote seems. it does bring a sense of joy to the concept that console gamers will get to be developers and experience the same roadblocks as developers. some of the biggest game critics are console gamers.
with Dreams being produced gamers will have a chance to have their games criticized along side other developers. if anything this will add a higher understanding to the common complications to game development.
it's still held back by typical game making limitations.
learning curves
time
team work ethics
money
support
90% of talented artists start out with large ideas and end up making fan recreations.
because too much time necessary to invest. no money. not enough support. and team work ethics going down the drain. end result - lost all interest.
"it will be based on AMD Ryzen 3000 and Navi architectures"
it sounds like a great combination for the new console.
by the time it launches though it's configuration will be very much achievable. at a not so high cost.
"It sucks that Xbox fans have to beg for sequels"
throw in PC gamers too. we still haven't gotten Half life 3 yet...
dup post
Cmv38
"That's false to be so general. His last game was so soulless and not fun."
and all of his best games are criticized too. you can find a large list of gamers that did not like gear of war either. the comments below are solid proof they do not care for Bleszinski's taste and visions.
He should work on the pc platform first. that way if the game is a success it can stay on pc.
most console gamers think his work is trash so leave it at that. they don't want it.
"Should console exclusives still be a thing"
@ NecrumOddBoy - "Yes"
Microsoft - really? ok. lets buy out Ninja theory. Double fine, and some more companies.
@ NecrumOddBoy - "I want to play these games on my console!"
Microsoft - not gonna happen...
Apocalypse Shadow
"But found that Spider-Man gave them their biggest success story. "Take from that what you will."
???
Insomniac worked on an already successful story and franchise.
they did not help make spider man successful.
UE4 is definitely not the problem. It's what the artists make of it.
most Indies don't have $3,000 worth of mo-cap tech. nor do they have money to pay for actors.
where most privately funded studios excel in.
In order to have the best mo-cap one would need to use additional 3rd party software injunction with UE4.
Such as the HMC tech from Cubic Motion
2355d ago 4 agree0 disagreeView comment
UE4 is a very capable engine. After looking at this, then Hell blade, then Assetto Competizione, then Hidden Agenda, then Yoshi's Crafted World, and then the Final Fantasy VII Remake. they're all running the same engine yet none of them look anything like each other. Big credit to UE4.
they already rebooted TR 3-4 times.
TR Legend was based on the original formula and failed.
The 2013 reboot is their most successful reboot.
they should remake the trilogy with the reboot narrative.
bridge the story.
if they could make a good remake of the MGS games i'd buy them.