Tech5

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"Metal Gear Solid Delta dev: they wanted to be "almost too faithful" it's not "a Hideo Kojima game"

It was more of a logical choice rather than a negative one. if they would have kept the original "a hideo kojima game" for MGS Delta in particular, Kojima would have likely requested the quote to be taken down. because he is not directly working on Delta.

495d ago 1 agree0 disagreeView comment

"Xbox Has Had More Studio Closures Than First Party Game Releases So Far In 2024"

they kept the IPs though. they'll be making them under the MS brand i'm guessing. like minecraft all those years ago.

620d ago 2 agree7 disagreeView comment

i'm guessing next would be - an xbox that can switch between playing it's own games and games on pc.
not a bad idea if done right. while still remain a console at it's core and formfactor.

662d ago 1 agree2 disagreeView comment

"I assume everything here is in engine and there does seem to be some in game footage."

It was rendered real time no smoke and mirrors.
https://youtu.be/v1HCGLd_IA...
characters are also metahuman based. UE5 is truly nuts.

669d ago 6 agree0 disagreeView comment

Right, the IP though is still multiplatform. For how long not sure.

1448d ago 5 agree9 disagreeView comment

Bungie currently doesn't have many new IPs.
They also sold 3 of their IPs. Myth and Oni were sold to Take Two Interactive decades ago. And Halo sold to MS. Along with Destiny being co-developed with Activision.

1448d ago 9 agree17 disagreeView comment

Bungie sold Myth and Oni IPs to take two interactive decades ago.

1448d ago 0 agree0 disagreeView comment

this was like so close to the second movie, in terms of detail. it almost felt like it was cannon.
very impressive work.

1499d ago 5 agree0 disagreeView comment

It looks like a few Korean MMOs, black desert from Pearl Abyss Or anything from Ncsoft.
I think it looked great with all of the RT stuff enabled. without RT, very much close to the quality of the companies listed above.

1511d ago 1 agree0 disagreeView comment

Now it's really ahead - Open world + Ray tracing @ 60fps.
still needs a bit more power though to run it. but at least it works.

1528d ago 7 agree1 disagreeView comment

Played this on 360 and already own this on steam. Glad to hear gamers are enjoying the game. I may take a look into the remaster whenever down the line.
It's definitely a great game.

1559d ago 0 agree0 disagreeView comment

Never would have thought the character would be a sensation, if they do change the design I think they probably just keep both and allow gamers to switch in settings. Play against the default war hardened brutes and a setting for the Craig's.
Just for the laughs. Sounds like fun to me.

1580d ago 7 agree8 disagreeView comment

I was thinking that RT would be a situation for the game. If you do the math it would have to do RT for many cars at 4k 60fps. When most current RT games just focus on a couple surfaces. RT is definitely a big compromise.

1583d ago 3 agree0 disagreeView comment

It's not clear how long it will take for the porting process. initially Sony intended on releasing games to PC at a pace. Before they started gathering port reception. so. Ports may be expected to take a bit longer than originally. With the help of nixxes this time around.

1628d ago 0 agree0 disagreeView comment

" but each iteration was a half step at best, not to mention some dodgey writing at times."

...none of the tomb games before had "brilliant writing".....she fought dragons and dinosaurs with infinite ammo enabled. The games were made in a day when most didn't think on the logistics. Like Michael bay films.

Anyways the new series is supposed to lead into the original trilogy, as her butler makes his debut in the third game. But sin...

1630d ago 4 agree2 disagreeView comment

Currently
PC - 100 GBs
Xbox - 93 GBs

1679d ago 9 agree1 disagreeView comment

i wonder what the specs are for actual raytraced gameplay at 60fps. if they recommend a 14tflops card that's probably the reason. RT is always expensive. only way to know for sure. See the figures this November.

1679d ago 1 agree1 disagreeView comment

The face does seem a little inflated though I think. Which is hard to imagine with all of the athleticism in game. Animations do look great to say the least. Imo.

1694d ago 7 agree7 disagreeView comment

some very impressive animations and work. not too many single player games with this type of hyper action. characters i see also have been refined, now reassembling FF7 remake faces and hair more or less.
keep up the good work!!! definitely going to play this when i can.

1727d ago 0 agree0 disagreeView comment

@ 2:22

features actual rendered nose hairs among skin hairs. that's more than enough detail i think. not even the highest budget games feature nose hairs yet. indie games will sure to receive a huge boost by using this in their projects.

1739d ago 1 agree0 disagreeView comment