Oblivion has been my favorite Elder Scrolls. Skyrim didn't capture me quite like that one did; back in 2006 a bud and I would chat over XBL as we went through our own playthroughs.
100%ed that, 1000/1000 achievements over like 130 hours, and practically binged through all its DLCs. Transformative experience back in the day that changed my perspective on what a game could be.
Excited to start up Starfield in just over an hour now.
Metacritic right now with 44 reviews is an 87
Two points higher than Spiderman Miles Morales' 85 with 89 reviews
Same score as Spider-Man 2018 after 116 reviews.
I guess I don't know what you're enjoying? Are you looking at these like they're Redfall reviews?
I guess the spatula and grill I bought are really just enablers to my grilling addiction...
You're full of wisdom.
If you think that about gamers why are you even on a gaming site?
Get ready for the next pinned article from videogamer.com
... no it's $60 a year still, straight from their announcement of it.
"Game Pass Core will give players access to our advanced multiplayer network, a select collection of over 25 games to play with friends around the world, and exclusive member deals, all for $9.99 USD per month or $59.99 USD per year."
Xbox Developer Contextualizing a delay: *wah wah wah*
Xbox Developer Explaining how huge the game is: *wah wah wah*
Xbox Publisher not giving out review codes to a specific country: *wah wah wah*
Gosh people, you're getting a bit too deep into "absolutely everything is awful and needs complaining about every chance I get".
Pinned already, so it's both the first and second articles I see.
At this point Videogamer.com is becoming spam.
Again - Bethesda made sure that Digital Foundry had their code.
This isn't to filter out bad reviews, Bethesda UK just has horrible PR
Eurogamer started review scores again with Zelda this year.
It also seems the exclusion affects most UK outlets; what is weird is that Bethesda went out of their way to make sure Digital Foundry got their code.
If tech-riddled Bethesda wanted to filter out bad reviews, especially for their engine's troubles and DF's call to arms recently over the lack of DLSS, they absolutely wouldn't give access to them.
Digital Foundry was specifically included by Bethesda - it was Eurogamer that wasn't allowed to use the review code.
To say it another way, Bethesda wanted Digital Foundry to have access to Starfield.
Because the shared owners of Videogamer.com and N4G have data to know that people crave drama and FUD.
They don't care about games or positive discourse, they care about clicks and ads, and nothing is better for that than fanboy drama. It's no coincidence that there were all the Starfield 30fps articles, all the articles about repeated FFXVI FUD, and not one was marked as the duplicates they were because they got (1) clicks, and (2) ads. Look who shared this article...
Yeah, I do agree. Personally, the Switch OLED is one of the best mobile displays I've seen and used; I'd be perfectly fine if that same screen made it to a Deck OLED even with the extra 80p taken away.
But these devices are much more powerful and bigger, so 1080p60 with VRR would make more sense. Buuuut look at modern games, the Series S can't even hit 720p in some cases anymore but handheld makers are like "here's your handheld with a display fit for a...
8.8” QHD+ (2560 x 1600) screen
I feel like manufacturers are missing the mark when it comes to the display. Steam Deck's 800p is dense enough for the form factor and 1080p/1200p seems pushing it.
Now we're getting into 1440p territory, it's not like energy efficiency or performance have caught up yet at all. What's the point when virtually no game will run reasonably at native resolution on this portable device?
It's so you can click more to videogamer.com.
N4G double shilling for its owner.
The Darkness and Criminal Origins were such great early 360 games, instant-purchase for any remake/port of those or even the Chronicles of Riddick games
And yet they delayed it because it wasn't ready. And here he is, confirming it wasn't ready. Sounds like a good business decision, delaying something that isn't yet there...
We know through all kinds of developer stories that sometimes games don't pull themselves together until the final stretch. Halo 2's last year of development is especially documented. Cases that deserve the negative energy are when they get delayed yet still launch buggy messes, or d...
And you're in this Starfield article alone for three comments.
Let the dude be excited, you're so pissy on anything Xbox as it is.
And again, that same username across most if not all of those articles...
Of course Videogamer.com gets special privileges when every article is submitted by the admin in charge.