The problem is that Epic decided on their own one day they were too good to pay Apple's 30% royalty (that's consistent across most digital marketplaces).
Should it be lower? Absolutely. But Epic acted selfishly and stupidly; they risked the future of Unreal Engine on Apple platforms, and Fortnite got removed from a platform with hundreds of millions of devices and users that love buying anything on the App Store.
Who knows, if they didn't cut ...
There's irony in the people here saying it's bad to pay modders, being the same people defending $10 upgrades for extremely profitable games to a company making billions in profits.
"Developers deserve to be paid". Only when they work for certain companies clearly
The profits they continuously post says that Sony has more than enough money to do something as simple as...
Post a tweet acknowledging the inconvenience in a public manner.
But they also have the money to do *literally anything else* to stick up for their paying customers. But instead all they've done is *checks the last 48 hours* ban customers for no reason
Sony - they signed those terms enabling something like this and are doing nothing to make it up to affected customers.
We haven't heard yet of Discovery doing this to other storefronts. Whether it's related to costs or whatever, the losers are the customers that purchased from Sony.
Series S didn't stop Baldur's Gate 3 from having local co-op on other platforms. It didn't stop Metro Exodus Enhanced Edition from being fully Ray Traced. It also hasn't stopped any third party title from including a 60fps mode on PS5 or Series X.
If Baldur's Gate 3 in particular is anything to go by, it's that the Series S benefits the stronger consoles by making developers actually optimize their games instead of inefficiently using their brute for...
No PS4 or Xbone versions announced, thank goodness for now.
The PC version will release later like usual for Rockstar.
I'll give it a 0% chance of releasing on PC in 2025
Modding != Official Support
Capcom porting anything to SteamVR would be fire.
Especially if "next to the triggers" means clickable scroll wheels instead of bumpers/L1R1.
That would be so great for games where those buttons already bring up in-game select wheels
Digital Foundry's weekly show, I think two episodes ago they had a segment on the Meta Quest and playing on PC. John suggested that wireless Virtual Desktop had superior quality to the wired connection.
Exactly, to that final point in particular. What makes games so sacred that they'd be immune from changes in purchasing trends across almost every single industry?
Phone subscriptions, Music subscriptions, movie subscriptions, food/meal subscriptions, grocery delivery subscriptions, automotive subscriptions; if you're someone growing up with these especially, why stop and put your foot down suddenly at $70 video games, which then have their own subscriptions in the ...
My GOTY. Such an incredible game and captured me from beginning to that Platinum
... what would the point even be?
The Pink one's really nice too. Hope they go with a green soon.
I play Halo off and on. Whenever the weekly is an Armor Coating, a new event launches, or only have an hour to play something. Usually a day or two, each week or two.
Most times I've played (Team Tactical, Super Fiesta, or the sponsored playlist like Halo 3 Refueled now), matchmaking starts up in typically less than a minute of searching, most times around 30 seconds.
It's actually great fun and if you only play once or twice a month, 100% guarant...
It's not exactly hard to find that this wasn't Microsoft, this was Bethesda's decision and directive.
The same decision that resulted in that awful Wolfenstein Youngblood.
Microsoft just didn't improve the situation at the studio post-purchase before release because they focused on Starfield at the expense of Bethesda's other projects. But the harm was already more than done at that point.
Barely any interest in a game that hasn't been officially announced or shown off...
That sounds normal
Dishonored 2 with 60fps would be more honorable
Idk, I don't want any live service Spider-Man. Give me a solid 30-40 hour game with a tight story every few years and I'm good.
Live service Spider-Man at best would be like longer inconsequential side missions on repeat and the suits we enjoy for free would be premium or the currency we use to get them would be. We know the road this goes by now.