STONEY4

Trainee
CRank: 5Score: 45160

I agree, COD4 was the only one where I felt like the multiplayer and maps were perfect, and I put well over 100 hours in that. With each one, the multiplayer seems to get more and more unbalanced and broken. Also, the zombies stuff is honestly the last good thing to come out of it since then.

I loved COD4s singleplayer too, and MW2 even more. WaW and Black Ops were more meh-ish. I don't like the look of MW3 either. Doesn't really seem like Infinity Ward is the same si...

5210d ago 4 agree3 disagreeView comment

Of course it's gonna look the same when the video is insanely low-res and full of artifacts. Holy crap. Even on the beta, I noticed a MASSIVE downgrade going from the PC to the PS3 beta. Let alone how much better the full game looks on PC.

5211d ago 2 agree1 disagreeView comment

^^
What the fack did I just read?

5211d ago 3 agree2 disagreeView comment

That statistic is such BS. I can pretty much determine my framerate with my eyes, don't even need an FPS monitor for it like Fraps. There's a HUGE difference between 25 and 30 and 60.

5214d ago 2 agree1 disagreeView comment

I honestly can't believe I got YLOD a couple days ago. This will sadly have to wait =(

5214d ago 7 agree11 disagreeView comment

Huh. The thing about Source engine is that it was designed to be open and upgradeable, even though the base engine is still old. Look at Half Life 2. Look at Episode 2. Look at Left4Dead 2. Then look at Portal 2.

MASSIVE jumps, and each game looked graphically good at the time it came out. Sure, we never had a ZOMG HALF LIFE 2 GRAPHICZZZZ moment again since then, but the subsequent Source games never looked "bad" in any way. It has a nice look to it, and it runs on ...

5217d ago 0 agree1 disagreeView comment

It's not about the fact that it's a lens flare. It's the fact that it's the same lens flare as the Photoshop lens flare, down to the little blue dots, which means it's not an in-engine effect. No other lens flare looks like that. I know all of the Photoshop effects like the back of my hand, and that's unmistakable.

5224d ago 0 agree0 disagreeView comment

"GT franchise isnt all about the graphics, but getting the physics right. Take the Spec II update for GT5 as an example of ace physics"

Ermm... GT5 has great physics. The absolute best by far on console. BUT, it is literally nothing compared to the PC sims like iRacing. Those games are brutally real. Even real race drivers, like Dale Earn-whatever Jr., a very popular NASCAR driver, play iRacing.

5225d ago 2 agree1 disagreeView comment

I don't think it's a big loss in a game like this where the game is based on large player sizes, teams, and maps. Imagine even getting 64 people getting together and running this at a LAN party.

This isn't as big as Starcraft 2 losing LAN, where the entire game is focused on 1v1.

5225d ago 1 agree0 disagreeView comment

I somewhat agree. I recently got A Crack in Time, and while the gameplay was really great, it feels VERY different from the PS2 series, mostly in style. The story is very kiddish friendly, compared to on PS2 where they actually did have a fair amount of crude humor which would pass right over kid's heads. All of the humor now is like Saturday morning cartoon humor. The whole thing feels marketed towards children. Sigmund's voice (can't believe it's coming from Nolan North too)...

5226d ago 1 agree0 disagreeView comment

Steam sales are amazing. We have the Daily Deals, along with Midweek Madness and Weekend Deals at the same time. Then somewhat bigger sales for the holidays of the year. And the summer and Christmas sales which are 2 weeks of INSANE price cuts. I think I've paid an average of under $5 for the majority of my PC games.

5226d ago 0 agree0 disagreeView comment

The problem with the AI on PC was their godlike accuracy at times. A shotgun shouldn't take off chunks of 20 health if I'm like 50 feet away, a boat shouldn't nearly kill me in 3 seconds when I'm on a high hill about 200 feet away, and snipers combined with any enemy were extremely dangerous, since they are almost a one-hit kill. And I think STALKER's accuracy is fine. I think the damage values are fine, but the accuracy is overboard.

One complaint I heard...

5227d ago 0 agree0 disagreeView comment

Doom 4 is going to have deathmatch in, and they already stated that the multiplayer portion of Doom 4 will be 60fps. Same engine too, so I don't really think that's the reason.

And vehicular combat kinda results in even MORE open maps, so that argument doesn't really make much sense.

5228d ago 8 agree0 disagreeView comment

I was one of the few who thought it looked crappy from the beginning. Just the internet hyping things up.

5228d ago 0 agree0 disagreeView comment

I'm a Christian, and I hate crazy people like this that give us a bad name. Talk about paranoia. They don't even know what they're talking about, and I'm glad I don't know anyone like that.

This chick is the worst though, lol.

http://www.youtube.com/watc...

5229d ago 10 agree0 disagreeView comment

"not exactly much" is being generous. More like none, lol. Looked amazingly good enough vanilla though.

5230d ago 0 agree0 disagreeView comment

Lol @ the first image in the gallery. Photoshopped images much? Someone's obviously using the stock Photoshop lens flare effect. I mean, seriously. I just made this right now for comparison, the EXACT same lens flare.

http://imageshack.us/photo/...

Compared to the first image....

5230d ago 0 agree1 disagreeView comment

I beat MW2 in about 4 and a half hours. It actually FELT much longer, but when I looked at the clock after it was finished, I was all like, there's no way it was THAT short.

5231d ago 0 agree0 disagreeView comment

Half-Life 2 was like, 17 or 18 hours. Didn't really drag at all IMO, even though it's extremely long for an FPS.

5231d ago 0 agree0 disagreeView comment

Battlefield 2 had a single-player mode? o.O I'm pretty sure it was conquest with bots.

5231d ago 0 agree0 disagreeView comment