I don't get it. Why would they model WoW after a burger joint for stoners?
They're not even really comparable experiences. Fallout 3 looks incredibly epic, immersive, and vast in scale. It's a fully realized, fully traversable and explorable post-apocalyptic WORLD, the likes of which we've never seen rendered before in a videogame. The project is INCREDIBLY ambitious, as should be apparent to anyone.
On the other hand, it doesn't even look like Diablo 3 is TRYING to be competitive in that area. It's essentially delivering the same basic tried-n-true Dia...
Come on now. Why be a biased fanboy, especially on something as obvious as this? Fallout 3 is by far looking more visually and graphically impressive, artistic-style included, than Diablo 3. It's no contest, here.
Basically what you're saying is, go with the tried-and-true, the safer route, and don't try to innovate or improve anything for the sake of improving the storytelling, the presentation, the level of immersiveness...
It's not as though going with a 3D camera or even first-person camera would necessitate a change in the core gameplay. You could do the exact same gameplay as the previous Diablo games, but with a more flexible, controllable camera.
For all we know, Fallo...
If the isometric camera is the only thing you people are squabbling about, then I really have to question your good, reasonable (pre)judgement--about a game you and I know next to nothing about except for the fact that it uses traditional 3D third-person and first-person cameras.
Who really cares what Rubber-Johnny-face thinks, anyway?
Fallout 3 is one of my most anticipated games of the year, and I'm sure Diablo 3 will have a lot of followers when it comes out also.
Looks like ol' GW has a new favorite game.
It's clear to me that Fallout 3 looks like it's gonna be nothing but pure, unadulterated awesome, in spite of the fact that a couple of old-school gamers are upset that the camera angle isn't isometric, lol.
He's not saying the game FEAR sucked on PS3, he's saying that using the R2/L2 buttons to shoot sucked because his fingers kept slipping off of them. That was basically all he was saying.
Well I disagree that it's a nonissue, because I think it's an issue for a lot of people, especially those like me who came from originally being an Xbox 1 owner to switching to the PS3, and playing a lot of shooters on what was considered a very shooter-oriented console. It doesn't feel natural to use buttons to shoot, when you have the triggers right there; plus, using R2/L2 puts your fingers at rest in a more comfortable position, that doesn't cramp up your hand up. R1/L1 are too close to t...
All consoles in the past have used the trigger to shoot. All shooters on consoles since the days of the N64 (Z-trigger), the Dreamcast, the Xbox 1... all used the trigger button for you to shoot!
Sony that is straying from the tried-and-true, and not giving gamers the OPTION to use R2 instead of R1 to shoot, and it really stinks for fans used to using the triggers.
At least Insomniac is doing the smart thing by allowing you to use R2 to shoot with Resistance 1 and 2....
You're supposed to use your index finger on the L2 and R2 buttons.
And most PS3 games nowadays don't give you that option (Uncharted, MGS4, Condemned 2, Dark Sector, Battlefield BC, and more... all force you to use R1 to shoot). I have a feeling it's because Sony either recommends or mandates that R1 be the default shooting button. And then developers are just too lazy to implement an alternative control layout.
I don't know why more games/shooters on the PS3 don't just give you the option to switch between R1 and R2. I HATE using R1 to shoot, when the trigger is right there.
At least COD4 gives you the option.
It's as if Sony made the conscious decision to do "the opposite thing" of what Microsoft is doing, just to be different. And it's annoying the hell out of me as a PS3 owner. When what was widely regarded as the best FPS console, the Xbox 1, was doing it that...
Twizlex: Amen to that. It's getting to the point where it's the gamers who are overly defensive, whiny, and politically-correct, about their favorite, beloved obsession.
The story is about the perverted pedophile, not about your dumb MMO game, guys.
I'm for FAIR and ACCURATE demographic portrayal of the country's racial consituency. If a country is made up of 15% black people, we should see that amount of representation in the media. If there are 5% of Asian peoples in the country, we should see that much representation in the media. It's called FAIRNESS and ACCURACY, that obviates any possibility of racism or discrimination on the part of the racial majority (in the case of America, that's Caucasian) dictating asymmetric representation ...
Do you really think that a PC-exclusive game will sell as much as Fallout 3, a multiplatform game that's coming out for PC, 360, AND PS3? I don't really know how big or popular Diablo 3 is, but that seems far-fetched and a tall order in today's game industry, which is very console-oriented.
Especially when you take into the consideration the fact that a TON of PC gamers will be pirating Diablo 3 off torrent sites rather than buy it.
I never played the original Diablo games, so at this point in time I admit that I don't really care much about Diablo 3. To me, it looks a little dull, especially with the isometric camera angle, which looks kind of dated by today's standards. Fallout 3 looks as epic and compelling as any game I've ever seen, and the switch to a more realistic, immersive first-person view and huge post-apocalyptic game world that we've never seen before in a game is exciting to me.
OG raises a question that's fair. Wouldn't it be possible to apply the same hardcoat polymer to DVDs? Maybe it wouldn't be standard for all shipped DVDs, but some movie studios could get the ball rolling; like Warner Bros or Sony or Paramount could make it mandatory/standard that ALL their movie DVDs from this point forward come with this hard polymer protectant? Likewise, Microsoft could make it compulsory for all future XB360 game DVDs to use this hardcoat as well.
Not that I r...
Omzg, TEH EPIC PHAIL! My bad, man.
So, that still doesn't explain why WoW is modeled after a beer bottle?