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CRank: 5Score: 146870

It could, but I doubt it. It have to create a deeper atmosphere than Silent Hill 2, be more immersive than Amnesia and be more creative than Lone Survivor.

I just don't see that happening, especially not from a big studio in this day and age of the mighty scripted action sequences and cinematic flares.

But we'll see, hopefully they'll prove us, doubters, wrong.

5117d ago 0 agree1 disagreeView comment

I won't let it die...*fingers crossed*

5119d ago 1 agree0 disagreeView comment

Seemed very scripted...VERY scripted. But hopefully it was just for presentation purpose only.
The sad thing is that, no matter what, I will probably end up buying it because it's set up in my favorite city, Chicago.

Please Ubisoft, don't drop the ball on this one.

5119d ago 1 agree0 disagreeView comment

"Dragon’s Lair is a videogame based entirely on QTEs, a mechanic that is berated for overuse in the modern industry, and yet here we see an entire videogame based around the design."

The irony...

5119d ago 1 agree0 disagreeView comment

The subject matter in a game is not conducive to how good the game actually is. Is it hard to understand that no matter how though provoking the questions are in Heavy Rain, the core mechanics, the gameplay, is still shallow? In fact it is actually very intrusive to the immersion of the player.

Looking at floating symbols and letters doesn't actually scream "I am immersive!" Yes I give props to having more than one outcome, I give props to having the game contin...

5122d ago 1 agree2 disagreeView comment

Oi! That is a "text book" example of why you always put an S or something else at the end of your comment to imply the sarcasm.

Intonation cannot be read. But what would I know, I am a complete tool, obviously.

Cheers

5124d ago 1 agree1 disagreeView comment

No, it isn't obvious from reading the review. And no, the game is not a...*ahem* "text book 8/10".

But hey, if that is your "text book" opinion, more power to ya. Clearly your text book needs to be revised.

5124d ago 4 agree1 disagreeView comment

Did I missed something? The website didn't even post a score? How come this title says 8/10?

5124d ago 8 agree1 disagreeView comment

"Some games, such as Virtua Fighter, are incredibly complex and require a great deal of knowledge and skill. For example, the Virtua Fighter games use only three buttons as opposed to the standard of 6 buttons by most 2D fighting games, or 4 by SNK standards: One button for guarding, one for punching, and one for kicking. Yet that doesn’t mean that Virtua Fighter is simple. In fact, it’s far from simple, and might be one of the most complex fighting games I’ve ever played. Click here to...

5124d ago 0 agree0 disagreeView comment

Of course that's not Alucard, all of'em are a bunch of posers.

This is the real Alucard:

http://www.youtube.com/watc...

5126d ago 1 agree2 disagreeView comment

@Shnazzyone Not saying you don't have a point. Hell studios are closing left and right, and the game industry is looking to be separated into very small studios and huge studios. Medium size studios are dying off or scaling back, it's either adapt to small hardware or die off.

Trust me I get what you are saying and it is completely understandable why ATLUS is doing it. I don't really blame ATLUS, but this might be the last nail in the coffin for SMT on consoles. T...

5129d ago 0 agree0 disagreeView comment

ATLUS have released RPGS for the XBOX 360 and PS3. So yeah, logic dictates that it is expected of a numbered entry of a Shin Megami Tensei game to appear on console too. Or is SMT too niche compare to...oh I don't know, let just say Catherine?

You are right the side projects were not expected to be released on consoles, and the 3ds/psp makes sense. But the numbered ones? Absolutely unexpected. I mean it's freaking logic guy.

Not to mention the other J...

5129d ago 0 agree0 disagreeView comment

Wow...I...I am speechless. The 3DS? Really? A Shin Megami Tensei not on a home console? A main game on a portable? I mean...Atlus...Atlus, men, what the effing hell? Really?

That's is probably one of the most disappointing news I have heard in years. This probably means that the next Persona will go straight to the 3DS too.

Wow...not cool.

No cheers and no buy.

5129d ago 5 agree6 disagreeView comment

First thing first, the " much more fun and typically have better stories and characters" thing don;t fly with me. Gameplay is god in the video game kingdom, everything else is just bells and whistles. That been said, linear game design is as lazy as they come. On the other hand open game design is the way to go.

This pretty much sums the thing:
“The way shooters seem to have gone is that it’s a very funnelled experience. All the enemies are ready and waitin...

5130d ago 2 agree3 disagreeView comment

I am pretty sure than unless your taste in games mirror that of ign's, edge's, and others, then you should not be concern about what number it receives.

Waiting for the demo, like you said, its gaming the right way.

5130d ago 2 agree1 disagreeView comment

It is 2012 people and Deus Ex was released 12 years ago. Linear is NOT a dirty word for First-Person Shooter, it's just lazy.

5130d ago 3 agree9 disagreeView comment

Fair enough then. You see it as you got the complete experience for $60 then payed an extra $10 for a little more experience and then another $10 for a little more experience and then $10 for...well you see what I am getting at. How I see it is you kept paying for pieces of the game that should have been already included from day one. You keep feeding into the whole DLC bs and keep making excuses as to why it is worth it. If the DLC had come 6, 7, 8 months after, maybe, just maybe you have a ...

5130d ago 0 agree1 disagreeView comment

Kindom of Amalur is a "day one dlc" and "way too many DLC soon after release" type game. Blame EA, 38 Studio or Big Huge Games, it does not matter, but good riddance.

Karma is a b*tch and the only hope is that eventually, one day, instead of small game studios paying the price, it'll be publishers like EA and Activision that do.

For the time being vote with your wallets and support the games that gives you the complete experience day o...

5130d ago 1 agree2 disagreeView comment

Now if only Atlus picked up this series...*nudge* *wink*

5131d ago 0 agree1 disagreeView comment

Funny, because of Heavy Rain I stopped following anything Quantic Dream. Far gone are the days of hoping for the next, better, Omikron. Instead these are the days of shallow gameplay, under cooked ideas, bad acting, horrible voice acting and horrendous stories. I wonder if David Cage is just a failed, or wannabe, movie director? Cus', imho, a good game designer he ain't. Chuck the whole L.A. Noir into that lot too.

Cheers

5132d ago 5 agree10 disagreeView comment