I dont understand what you are talking about. I'm just replying to post that PS4 should have Cell, it shouldn't, IMO of course and everything points out to the fact that it won't.
Everything is going into exact opossite direction. Great GPU, decent CPU. There is really no reason to "outsource" something graphics related to CPU when GPU does it much faster. It only adds complexity and it costs more (time and money).
Alot of 3rd party big houses like Ubi, EA, R* and the rest have great SPU heavy engines, but its obvious it still doesn't beat 360 easily. 360, as the programmer on this blog said, has VMX units. These are heavy vectorized un...
Yea, sure. It all sunshine and rainbows. Console coming out 7 years after the competition and not even ONE game looks/runs better on it. Achievement it is, but not a good one.
Really? Slightly lower frame rate? It has 8 FPS less on AVERAGE than 360 version and 3 FPS less than PS3 version. Thats far from slightly. It does not tear, yes, but 360 has 1.34% teared frames, and its soft sync so its practically nothing.
There is a reason for that, believe me. RAGE is deferred rendering engine, its heavy on RAM and their games are heavy on RAM too. They have fat frame buffer where they store lighting and shading info. Higher the resolution, bigger frame buffer, more MBs needed. Adding 2xMSAA (or QAA) to the game AUTOMATICALLY gets frame buffer twice as big. Thats why they needed to lower the resolution down.
Since MP3 they added FXAA on console versions so PS3 is now native 720p because th...
Little correction. PS3 has 25GB/s + 22.4GB/s and 360 has 22.4GB/s + 32GB/s eDRAM (inside eDRAM 256GB/s). Wii U will fail if it has low bandwidth(it seems it does). It has to render second screen too!
Dan Houser said non of their games are ports. They have dedicated RAGE engineering team at San Diego for engine development, plus bunch of programmers at North that work on GTA games, they have no need to rush or port games.
Rockstar North just showing everybody how its done. FUCK this looks crazy 0_o
You are an idiot. Rockstar is (with Nintendo) ONLY one that doesn't release bullshots. Always direct feed. Hell, they even released some MP3 shots and said "SCREENSHOTS FROM PC VERSION".
There is fair amount of aliasing in those shots. They are definitely 720p and FXAA, probably console.
FB2 on this gen consoles looks like crap. Well, more so on 360. Tearing to 11. Pop in, and frame drops. I'm inclined to say BO2 looks better than Warfighter.
Thats what GTA does. Comes Wednesday and GTA V trailer 2 and every major site will have technical problems.
I'm getting tired of people telling developers what they should do. Some of these "journalists" should take their own money and make a game they want to play and leave developers do whatever is their vision. Its their money, its their team and its their game and they will do whatever the hell they want with it. They are the ones taking the risks, and its very childish to lay on your bed with laptop on by your side telling developers (great devs at that) what to do with their mon...
Because LA Noire wasn't built on RAGE? R* showed PS3 version of RDR too, as well as MP3 and both of them performed better on 360. Make no mistake, I would love them both to be best they can so everybody can enjoy equally, but I wouldn't get ahead of myself with stupid superiority comments.
OMG OMG "Bigger than RDR, GTA IV and SA COMBINED" with those GRAPHICS!? R* you beautiful bastards!
I wonder...what kind of optimization was done on Metro 2033 that these two GPUs that are responsible for half of your electricity bill get measly 24-26fps?
GTA IV is currently 24 mil I don't know what you are talking about. Check your facts!
My God...The storm...Its coming!
Yea, this is great IMO because GI will hold us easily to the next week and than trailer 2#. Plus, other previews are confirmed for late November/early Dec by other magazines. Anyway, this is nice that info will be spread for couple weeks...
There are some serious bottlenecks when the game runs below 30fps when alot of characters or smoke fill the screen and other versions run at ~55fps. 360 is 7 years old for Christ sake, this is embarrassing.
And for you who are going to whine about "bad port, wait a year or two" you do realize that we are probably less than 6 month away from MS and Sony's next gen showcases? Does it matter if Wii U reaches parity when Durango and Orbis are already on the market...