All Channels
Popular
CRank: 5Score: 153740

No game, game genre or game mode is for everyone.

2874d ago 9 agree0 disagreeView comment

The price of Sea of Thieves should be dropped to $ 40 USD.

2875d ago 3 agree2 disagreeView comment

The download size of all three games included in the Spyro Reignited Trilogy (Xbox One) was revealed to be 36.32 GB (PS4 version is likely a similar size). 36.32 is less than the amount of storage offered by a standard blu-ray, therefore, there was no reason for all three games not to be on disc.

2875d ago 1 agree0 disagreeView comment

Let me guess Activision has decided to reprint the discs with all three games on disc instead of one.

2875d ago 11 agree0 disagreeView comment

The PS4 and Xbox One should be able to handle Quake Champions at 60 fps. My only concern for Quake Champions on console is weapon switching via controller. When playing old school arena shooters players must be able to switch between several weapons on the fly with no delay.

2876d ago 0 agree0 disagreeView comment

Reason why I think pre-orders are low for BFV

1. Terrible reveal (SJW undertones, goofy trailer,etc) & very sour fan reception of the gane’s trailer.
2. Poor presentation of the game post reveal, BF V E3 presence was marginal.
3. Battlefield 1 was somewhat divisive. I personally think BF1 was overrated, to me it lacked content and depth.
4. EA’s long history of anti-consumer practices
5. The most controversial game of last year Battle...

2877d ago 19 agree3 disagreeView comment

Microsoft doesn’t own the Ninja Gaiden IP.

2877d ago 1 agree0 disagreeView comment

The consent of IP holders appears to be needed for Microsoft to make games backwards compatible.

2877d ago 2 agree2 disagreeView comment

An HD collection should now hopefully be in the works.

2877d ago 0 agree0 disagreeView comment

Cross-play is most beneficial to smaller games and games with smaller user bases. Big games like Fallout 76 likely will have large player bases on all its respective platforms. A hypothetical console release of Quake Champions however would likely benefit very significantly from cross-play as arena shooters don't hold large players when compared to more casual shooters. Cross-play can be seen as benefical and user friendly. However, cross-play likely doesn't have as big of an impact...

2878d ago 12 agree1 disagreeView comment

"Target" means that the game likely won't run at a stable 30 fps. The XB1 and PS4 version of Doom targeted 60 fps and spend most of their play time at 50-60 frames per second.

2879d ago 3 agree6 disagreeView comment

There are references to the events of the older games in Doom (2016). Also Quake Champions confirmed that the Doom Slayer is the original Doom Guy and a descendent of B.J Blazkowicz . The IDuniverse has multiple timelines and includes Doom,Wolfenstein and Quake.

2879d ago 4 agree0 disagreeView comment

According to the Doom Slayer article on doom.wikia the current timeline is Doom, Doom 2/Final, Doom 64, Doom (2016) and Doom Eternal.

2880d ago 1 agree4 disagreeView comment

I am personally leaning towards The Imitative developing an action-adventure game.

2881d ago 10 agree6 disagreeView comment

The multiplayer of Doom (2016) died fast as it had very poor player retention. However,Doom (2016) sold well overall.

2882d ago 11 agree0 disagreeView comment

I disagree, Rare has basically proven themselves to be an inefficient studio.

2882d ago 0 agree1 disagreeView comment

New enemies, new weapons, new upgrades, new engine and improved visuals, Doom Eternal looks like a sequel to me.

2882d ago 16 agree0 disagreeView comment

I have a suspicion that a lot of the "Bungie-purists" are just band-wagoners who didn't really grow up playing Halo. They claim to be classic-Halo fans, yet they themselves are less than 20 years old.

2885d ago 9 agree6 disagreeView comment

The key to successfully implement power weapons is to place them in an area that is readily contested, thus leading to risk vs reward mechanics.

2885d ago 1 agree1 disagreeView comment

Randomized power weapon spawns can work, but it could marginalize map control. Also arena shooters should have some predictability, as randomness can be used to promote skill gap compression.

2885d ago 4 agree1 disagreeView comment