Got my code a while ago, and just finished the demo. I sorta felt bad for the Helghast people... they got seriously raped with people asking for demo codes.
Fair enough. Didn't really mean for that to point at you -- I watched this video earlier today and when I saw this headline, I knew things were going down. I'm glad you at least tried to dodge those pesky spoilers (I got a few myself, having only played through about half of the game).
Oh, Xenosaga, my fair weather friend. Absolutely love the game, but I've never actually finished it... always get stuck near the end (just like FF12, but for different reasons). As far as the cinemati...
Too bad he never said that. Watch his video and then get back to me.
Listen to his blog entry! This stupid site quote-mined this guy and didn't even get a proper quote!!
He didn't say anything about games being unable to tell good stories. He's simply commenting on the fact that cinematic storytelling in games isn't as powerful as it is in movies themselves, and that game developers need to find their own techniques.
I would argue that Sony's previous successes with the PS1 and PS2 are exactly why the PS3 is doing as well as it is for begin as expensive as it is. I would also argue that those same successes are why the Xbox brand is as successful as it is. Nintendo popularized gaming as (primarily) a hobby for the young, while Sony matured that hobby along with those who grew up with it. Because of that "growth," both Sony and Microsoft have a big enough market to succeed and compete.
I don't think anyone can argue that the industry isn't growing and that Nintendo isn't the primary force behind it. However, it's dangerous to assume that the kind of growth the Wii is supporting will have long-term benefits for the industry.
"Gamers" who bought the Wii for Wii Fit are unlikely to buy a game like Metal Gear Solid 4, no matter how awesome they may have been by themselves. I don't think Nintendo's success will do much in the long-run, since they're doing ...
A huge twist in the panties? Check.
A vendetta against Sony? Check.
Unable to let a bad comment be said about Nintendo? Check.
A Ninty fanboy! I though y'all went extinct with the Gamecube! This is really exciting.
@VoR -- You sure showed me... that you're a little overly sensitive to a little prodding. Now, get back to your waggle, fanboy, and show me those awesome Wii games that are setting us trolls straight!
...until I realized you didn't actually watch his blog post, in which he doesn't say anything bad at MGS4.
Nor did he say games weren't as good at telling stories as books or movies. Actually watch the video; don't take this site's word for it.
That's exactly my point. You can get away with a great level of exposition in books because that's the only source of perspective -- if the author takes ten pages to describe a mountain, it's because giving that image to the reader is important to the author.
Movies, at least the really good ones, leave out most of that exposition because there are visual cues to give the audience perspective, so giving a good image of that mountain only takes a few seconds.
Games......
Holy crap, I know.
But I don't that's anything inherent with video games as a medium. Until game stop trying to be books/movies and start developing their own ways of telling stories, video games will always be a step behind.
IMO, of course. I just finished Flower a little while ago and came away stunned, so maybe we should start taking cues from ThatGameCompany.
...which, apparently, is everyone who posted before me, Jaffe was not saying video games don't work as a storytelling medium.
Lemme repeat that: Jaffe was NOT saying video games don't work as a storytelling medium.
What what he saying? "We need to stop trying to take cues from Hollywood with out storytelling because it just doesn't work. We need to find our own techniques."
God, gamers are getting stupid.
You've never designed a website before, have you?
I'm in the same business, and I've noticed that Chrome follows standards just as often as Opera, Safari, and Firefox. IE is still the odd man out in that regard, so as long as these other browsers continue to eat away at IE's marketshare, I'll be happy.
I've been using Chrome for just over a month now, and it's been hard to find reasons to switch back to Firefox (aside from the amazuhzing add-ons). Having Gears built-in to the browser is also a nice perk, though it isn't very wel...
HHG is your definition of journalism? GOOD journalism?! I think we've found our problem, ladies and gentlemen.
Whoa. Whoa.
Did you just say something I agreed with? That wasn't flame-baity or irreversibly skewed? Awesome! I can honestly +bubble you!
@disagree fairies:
Really? *shakes head*
Small sites aren't minorities, sorry.
I'd love to agree, but journalism doesn't involve opinion. As far as journalism goes, GamesIndustry.biz is one of the only news outlets that covers gaming as a journalistic publication. Anything else belongs in the Op-Ed section.
I got myself out a while ago... trust me, it's the most liberating thing you'll ever do as a gamer. Imagine that -- being a gamer just to play games!
I really do agree with Jaffe on this subject, though possibly for different reasons. Though I hate comparing movies to games, I'll do it for the sake of this idea:
Movies ported to games usually suck because there's no money put into them, while games ported to movies usually suck because there's not enough plot to drive a good film.
Sure, we as gamers have gotten used to game plots. We know how to react to them, we know how to use them, and we know what to expect. P...