More doesn't = better. Nintendo is SOOOO anime heavy now with their games. It's just not for me. I'm not actively trying to defend Sony out of blind loyalty. Their showcase genuinely had more games that spoke to me as a gamer.
The difference though is Nintendo had not had a direct in almost 2 years! Obviously expectations were going to be high. Instead we got an anime showcase along with Mario Golf and Splatoon 3, which isn't coming until 2022. The State of Play offered a hell of a lot more that interested me than the Direct did.
Way better! Here was Nintendo's Direct..
Smash Bros DLC, anime, anime, anime, Mario Golf, anime, anime, anime, Splatoon 3, anime anime anime.
It really is.
Waaaahhh!!
Not to me. I thought it was pretty good. Returnal looked great! Kena looked great! Deathloop looked great! SiFu I am definitely interested in. Oddworld free for PS Plus in April. Plus the FF7 Remake info was great. The State of Play had a hell of a lot more that interested me than the Nintendo Direct had. I swear, gamers can act like such entitled, overgrown children sometimes.
I'm glad that so many of you "experts" aren't running Sony.
Actually to the contrary, Polyphony Digital is a fairly small studio. That's part of the reason why it takes them so damn long to get their games out. Well, that along with Kazunori Yamauchi's unyielding sense of perfection. I would absolutely love a PS5 GTS patch but I wouldn't count on it.
Yeah I don't think that's happening. Polyphony Digital is probably focusing ALL of their resources on GT7. I can't see them dedicating any amount of time to work on a GTS patch.
My biggest takeaway from the interview was GT7 pushed to 2022. DAMN!!
They don't need to use any player's likeness. Just create teams with default generic attributes and then let players modify them by releasing roster updates.
Another point I wanted to make was, the length of games IMO are getting way out of hand! I know many gamers tend to equate length with value but I don't see it that way at all. I think there are too many games with unnecessary padding just to artificially make them bigger. I don't want a game that's loaded down with a bunch of "busy work" just to make it bigger. I'd MUCH rather play a well crafted 15 hour game with no filler than a bloated, pointlessly long game ...
"I only ask, because I suspect that many people(myself included) are drawn to easy mode, not because we don't like hard games, but because we have limited time, a huge backlog, and fear of missing out."
You nailed it. That's exactly why I play on easy mode. As far as "Is that the experience I wanted to have" comment. I used to play on "normal" mode because I always felt that mode is what most likely the developers had intended for ga...
My birthday! Hell yes! Also exactly one year after it was revealed!
I play on easy mode most of the time because, frankly, I don't have time to play games where I die over and over. I'm married with a father of two young boys. My only gaming time is after 9:00pm and that's probably a couple of hours a night. There are way too many games out there that I want to play and FINISH for me to be spending a ton of time in any one spot in a game. Especially now when run time in games are getting longer and longer.
Nor yours.
Syphon Filter
Mod Nation Racers
Killzone
Resistance
SOCOM
Jak And Daxter
Motorstorm
That doesn't really excite me. Being larger doesn't = better. I've been thinking that games have been getting too big for a while now.
Maybe this is the trade off for Sony bringing MLB The Show to Xbox
Here's why..
1.) My PS5 runs whisper quiet. Something I most definitely could not say about my PS4 Pro.
2.) I have played God of War, Ghost of Tsushima, Days Gone, Destiny 2, Astrobot, No Man's Sky, Demon's Souls, Sackboy: A Big Adventure, and more at glorious 4K/silky smooth 60fps with virtually no loading times.
3.) The Dualsense controller rules! After I picked up the Dualsense, I never wanted to touch the DS4 ever aga...