Good God that's a sad list.
Pressing a button is almost certainly simpler than having to turn on your Kinect/360, stand up, get calibrated, and hand-wave through a series of menus. As a tech concept, the minority report thing is cool, but it's also impractical. It's the sort of thing a person might use once or twice for novelty value or to demonstrate Kinect to a friend, but after a day or two you'll go right back to your remote because it's easier and more convenient.
Not sure kee...
"“Selecting a favourite show, changing live channels, or easily scrolling forward and back through on-demand content is all made possible by a simple wave of a hand,” said the press release."
You know what else works really well for changing channels? A remote control.
The author is right that by the time you got near the end of Fallout 3, everybody's character was more or less the same. More specialization would be nice and would probably add replay value that F3 lacked.
The people at Guerilla Games are not idiots. KZ2 was one of the better-made and better-supported games I've played in a while. GG did a far better job supporting Killzone than Evolution did with Motorstorm and Dice did with Bad Company 2.
I'm 100% buying KZ3 on day 1, and I expect to be playing it for months. That said, I'm more than content with my dualshock. If Move doesn't work well for this game, that's okay with me, although it would be nice to have a good core title with solid Move implementation.
How did this get approved? The article doesn't even mention the PS4.
Also the obligatory on-rails sequence.
"Sure, the Wii's controller got families off the couch. A range of workout titles -- spearheaded by its own Wii Fit -- made the console appealing to women and older gamers.
Unfortunately, the die-hard gamers playing on Xbox 360 and PS3 systems aren't cut from the same demographic cloth."
He's completely right. If you're a core gamer, Kinect is garbage. Maybe Move integration will be nice with Socom and Killzone 3, but I could l...
I hope you have as much fun playing your sales as I do playing my non-gimped blu-ray exclusives.
lol at "superb launch line-up."
So what? I'm going to enjoy trying out Killzone 3 with Move support. Have fun playing with Skittles.
"Anti-Kinect fanboys" will shut their silly little faces when we see some properly-working core games for Kinect. Until then, Kinect deserves every ounce of hate that it's getting, and that hate should really be coming from 360 owners as much as PS3 fanboys. If I was a 360-only owner, I'd be pissed that Microsoft is off making rail games and skittles instead of stuff I actually might want to play.
I agree that Move isn't really a "game changer." Online gaming and HD were truly revolutionary developments. Compared to stuff like that, Move is more like an enhancement. You can make Killzone 3 without Move support, but Move support just makes Killzone 3 a little better. That's not a knock on Move, just a recognition that it's not anything that turns the industry upside-down.
Kinect might be game changing if it leads to Microsoft completely aban...
I'm not seeing the sexism here. Udea is right on both counts.
Let's see some gameplay footage first before we decide how "core" this is.
Yes you did.
A 10 should mean "one of the best games of the generation." Any game can have a ton of value if you happen to enjoy it.
For example, I can think of another game that has splitscreen, multiplayer, several game modes and lots of unlockables, and it's a game that I played virtually uninterrupted for 3 months and that I still pop in from time to time. That game would be Motorstorm Pacific Rift. But I would never even try to argue that it deserves a 10/10.
of this gen so far.
Because if you don't count Kinect games, you wouldn't be able to come up with five exclusives to rank. That's what happens when you don't invest in first party studios.