PhantomT1412

Contributor
CRank: 6Score: 68610

Rainbow Six Vegas 2's terrorist hunt on realistic mode is ridiculous. They spawn in places you've just checked and their bullets hit you while their guns point the ground.

5114d ago 0 agree0 disagreeView comment

MW2 was one of the easiest COD on veteran.

5114d ago 4 agree1 disagreeView comment

When these Nazis LITERALLY throw you 5 grenades behind your cover lol
Ah Reichstag, that was a freaking nightmare

5115d ago 5 agree0 disagreeView comment

They say it's double helix in the article:
http://www.doublehelixgames...

5118d ago 1 agree0 disagreeView comment

Well other (big) GTA games went out in october-november. Only GTA IV was delayed to april but I doubt it was for financial reasons, I rather think they needed to polish the game so they chose a date at which they could release it ASAP.

5118d ago 6 agree0 disagreeView comment

Stinger with another teammate and get your timing right.

5120d ago 1 agree0 disagreeView comment

SOFLAM + Javelin = one hit kill for helis

5120d ago 1 agree0 disagreeView comment

I remember when 5-6 years ago when everybody was like: "no more WW2 games!"^^

5121d ago 1 agree0 disagreeView comment

@3GenGames

After giving his idea, the designer still have to listen to the feedback of the programmer because his design would be technically unrealizable or not act the way he would have wanted.
As a student working on a little game for our school project, we are pretty close to achieving it but I'm still asking the lead how he wants me to program some behaviors.
Only bad designers say: "Here's my brilliant idea, now good luck programming that, I...

5121d ago 0 agree0 disagreeView comment

I don't think that's the problem. It's always cool to have many character actions with a few user inputs. It's what I like about the combats in AC and Batman. To make them intersting in terms of difficulty, you just have to make the combination of these inputs more challenging (something that, I agree, both of these games didn't do).

5123d ago 0 agree0 disagreeView comment

Then your team work is not good enough. But that's comprehensible and you've highlighted the current real issue of BF3: instead of nerfing every feature, they should focus on how to make complete strangers efficiently cooperate/communicate on the Battlefield.

5124d ago 2 agree0 disagreeView comment

Then take them out or ask your team to do it. That's how BF works...

5124d ago 3 agree0 disagreeView comment

Seriously, they need to make mandatory polls for some of these nerfs.

Otherwise we'll end up with:
http://imageshack.us/photo/...

5125d ago 7 agree1 disagreeView comment

I was always surprised how my russian medic needed to throw swearings at the mates he was reviving... not offended though.

5126d ago 0 agree0 disagreeView comment

The math is simple here: stealth is poor in this game since combat is so freaking easy. Why would you go stealthy when you can killstreak 50 guards like a boss? Don't get me wrong, I like how they designed the combat but they should tweak it to make it more challenging, to the point of making us think twice before going on a rampage with the guards.

5126d ago 1 agree0 disagreeView comment

Surely present will be an important part of the third episode, but I think we'll still see Animus and the past, it's literally in the DNA of the series.

5126d ago 4 agree0 disagreeView comment

What, again?

5126d ago 0 agree0 disagreeView comment

The title is misleading, it's not exactly what he said. He rather says: there are many ways in a video game to tell a story, and if you struggle to tell it with any of these then you should probably change it.

5126d ago 3 agree0 disagreeView comment

You too are experiencing this?

http://9gag.com/gag/1624344...

5127d ago 2 agree0 disagreeView comment

They could've done that in Battlefield 3 (which is more tactical in multiplayer) like a modern Brothers in Arms but no, you're just another so-called sergeant still following orders to run through a nice boring corridor.

5127d ago 0 agree1 disagreeView comment