I think it would be easier if we just let the squad leader change the class of its members.
There are realistic games because these games propose the experience of a different life in this world that you might not want to live IRL (due to your conviction or the risks involved) but you are still interested in (eg. being a gangster or a soldier). These kinds of game need to have a world that behaves in a realistic way in order to offer a credible and cohesive experience.
Seriously, "Treyerch" how could they make a mistake like that, even for a fake site.
Maybe he exported the model from BF3
also, it's not a lame console port...
Music was a good "Revelation" too^^
It's rather San Andreas, not a tease of GTA V
It's not AC3
The real "on the fly" learning :p
And you've got to be skilled to make some kills from there, unlike the so called "quickscoping" in MW3.
yeah but the one we currently have is crappy
Actually, you have one:
http://www.youtube.com/watc...
Yeah it does look like CGI. And Ubi often use those for first trailers, like Square Enix.
banks
Lol, it was the first location to be attacked in TC's novel.
Yep and I'm pretty disappointed Battlefield 3 went a bit the CoD way with lots of things to unlock. I don't have time to play this one game excessively considering my works, other hobbies and of course other games that released massively this holiday, and it justs exhausts me to having to unlock every gun and more importantly gadgets for my classes. As the author said, Battlefield 3 has already a deep gameplay to be mastered, this unlock system takes the focus away from it.
Actualy, even MW Reflex was ported by Treyarch. IW "doesn't know" how to make wii games.
I see what you did there.
"first person shooter fans may need to look at another genre if they're sick and tired of the Hollywood action. That's what first person shooters are."
I don't think the author is in a position to claim such statement while he seems like he only played Call of Duty, Battlefield and Killzone. There are shooters with a " deep, dramatic war story" like Brothers In Arms.
It's not fundamentally bad to have over-the-top summer bl...
lol, it's funny because at the game designing school I'm studying we had exactly an exercise like that^^