There's no reason to release a PS5 Pro at the same time as the PS5. The PS4 in 2013 was limited by the manufacturing process available to Sony and AMD, in 2016 and 2017 when the PS4 Pro and Xbox One X released there had been a substantial die shrink available, allowing them to fit more transistors into the same power envelope. When the PS5 releases in 2020 they'll be on the same process so making a shittier PS5 and a stronger one is pointless as it won't do anything to extend the ...
I don't think it's a problem, the PS5 will also play these games and this much late support for the PS4 will just make people more confident in Sony's willingness to support a console long term.
It was pretty forgettable for me.
Sony now owns the developer so it's not happening.
Can't wait to play it, it's been a long time coming.
PS4 and PS4 Pro do not support quad layer discs.
I'd hope so, the 2080Ti is a very expensive card and while the new CoD is a nice looking game from what I've seen, it's designed for competitive play so should be pretty well optimized.
I think it looks great given how it runs but it's not the best looking game on Xbox One X or PS4 Pro.
Early? They set the release date, there is no such thing as early.
I hate how Microsoft charges extra to play the game on release day.
I ended up getting it on Xbox One to play on the X because I played their last 2 games on Xbox first and I wanted to avoid the Epic store. The hour or so I've played so far is pretty good.
HDR has virtually no impact on performance.
I understand it being 30fps on consoles given their last two games were but no HDR in 2019? Seriously?
Xbox One X is just over 6TFLOPs, how are you messing that detail up when it has been so integral to Microsoft's marketing? Also Xbox One X has more than 12x the memory bandwidth of the Nintendo Switch. If you actually compare a port of say something like DOOM on Xbox One X to the Switch, it's clearly more than 6x as powerful.
No way, even if it was 5x as powerful as the regular Switch it would still get trounced by the Xbox One X and PS4 Pro in terms of power. The portable nature of the switch is the only thing that makes its weaker hardware acceptable.
I expect minimal changes so compatibility with previous gen games is not an issue. Maybe Xbox gets a few extra buttons for new OS functionality or something but fundamentally I expect both to basically be the same as the current Playstation and Xbox controllers.
Most Xbox one games don't work with it anyway as you need to have a minimum framerate of 48fps for FreeSync to work on most 4K TVs.
That's wrong, unless the game specifically has a 1080p mode on Xbox One X to choose in the game's settings the game has no idea what resolution your display is and will always render in the 4K mode and then downsample to 1080p. PS4 Pro games on the other hand can detect your display resolution if you don't have super sampling toggled in the system's display settings, so some games have different hidden performance profiles based on the output resolution.
Microsoft is doing great, Xbox is a tiny portion of their business and far less successful.
Great job Sony