The problem is I HAVE played all of that, back on 360. And the games are getting progressively worst. Gears, JD Fenix is no Marcus Fenix, Halo is axing level design, architectural design, color, weapon design, and story, and Forza, seriously who gives a damn. GTSport is a fine game.
Now compare that to PS4:
-All the same 3rd party FPS: CoD, Battlefield, Battlefront, Destiny, Doom, etc
-Spiderman
-Final Fantasy VII Remake
-The Last Guar...
I freakin' hate Scalebound. Dubstep and Dragons, with a douche main character. Platinum needs to axe that game and work on the Kill la Kill game Kenji Saito recommended.
This may sway me to buy an Xbox Scorpio. Add HEVC decoding to make it the best all around media box, and I'm down. That's not saying Scorpio will have more games though. I think it's pretty set that PS4/Pro will trounce Xbox One and Scorpio. I do feel some omissions are kind of sad, like Final Fantasy VII which I'd love to play on Scorpio(plus, it'd take little to nothing to get it running), but whatever.
A key difference is checkerboard rendering though. Xbox's 900p upscalers weren't this good(supposedly) for most games.
I feel as if it'll look a bit closer this time around, but Xbox really will be a beast.
Only stuff that will make me consider Xbox Scorpio though:
-Halo 6 going back to Halo's roots in styling(color, architecture, simpler weapon design), story, level design
-Gears/Crackdown with a noticeable upgrade
I think the main issue is that it doesn't cost them much more for a UHD drive, probably $10-20, maybe even less because they'd be producing. This is all a ruse for them to sell more Sony UHD Blu-Ray players, which is terrible when Xbox is doing it built in.
@AngelJuice
Way to completely ignore my post. They CAN do wireless and still use USB to attach a controller for pros. They can have both, easy as day. It's LAZY design.
@UnholyOne
Damnit, you're correct. I think the adapter allows use of both controllers though, so perhaps you can just use the touchpad on the DS4 for certain parts(if you have a USB that goes to your couch) and then switch back to the Xbox controller.
@unholy
I'm looking into using an Xbox controller on PS4. The 'Titan One' is a wireless controller adapter that allows you to connect one as long as you have a regular PS4 controller attached to it for authentication. The problem is, you have to connect the DS4 first, and I'm not sure if you have to press a button on the 'Titan One' to get it to sync with the Xbox controller. It would get annoying to get up and press the button everytime to get it...
IMO the main market looking for one of these controllers is far larger. Also, you can always choose to attach a wireless controller yourself if you're pro. This is just lazy design.
Everyone who wants a wireless version of these controllers, click their contact button and ask for one!
I for one want an Xbox style controller, but I won't buy these because THEY'RE NOT WIRELESS. WTF, invest in a wireless controller and maybe some of us will bite.
I think it'll be 2-3x as powerful. Just enough for 1080p Wii U style graphics, but a little better. If you look at the video, the Mario game actually looks quite a bit better, but you have to squint. Textures are much smoother, detail is nicer, and hopefully it's 1080p. From far away it looks the same as Wii U though. Also, the environment looked as if it could be massive. I'm hoping all of which is true.
I was hoping for Pixar-level graphics with Ninty&...
I would say Wii U 1.75...
I'd be fine with that. Wouldn't pick it up at launch though.
I'd rather the newer Tegra. The lower node size would negate the extra power usage with better graphics, it would cost more though.
Launch title for PS5 would be nice.
I kinda bought a Wii U because of that tech demo. I'm still disappointed it never got released as a full game. They also said a Zelda game was in production and showed off that footage, incredibly misleading.
LOL you completely missed the point of what they said. It's that games won't look as good as the trailer footage. The ONE THING that will work is how fast the screen switches from one to another.
@Wonderfulmonkeyman
That's exactly the problem! The Switch cannot be a dedicated home console first and foremost. We already know Ninty home console support is slim to none, we NEED the 3DS IPs on switch or we're not buying. Simple as that.
I think that's pretty retarded. 8K will have almost no benefit for screens under 80"-90". It will also take many, many times more power to play games, and take up far more bandwidth. You're looking at a $2000-5000 console, and extremely high cable rates, $275+/m, for almost no visible increase for 90% of consumers. 4K will be the high-end standard for -ATLEAST- the next decade. Only a few people, fools IMO if gaming, will make the jump to 8K.
8K + gam...
True, the only way I see NS surviving is if they stop 3DS support and bring all of those games to NS. But without an install base, that'll be a steep price to pay, especially for the younger audience. I think alot of potential is going to be wasted because of this.
@Rainslacker
Yeah, perfect black can be an issue with OLED. The reasoning is most content is aimed at LEDs now, so adding perfect black is effectively crushing blacks when the content isn't mastered for an OLED. I assume that only gets worst with gaming. However some are saying they can calibrate some black detail into OLEDs, but it's not very well documented on websites. In short, if you buy an OLED for gaming, you'd better know what the hell you're doi...
I don't think so either. Lost World and Boom were due to their contract with Nintendo, and the Wii U was way underpowered. They also wanted to do a Galaxy style game(they did it first, but you know what I'm getting at) because it was a Nintendo system. Boom wasn't even made by Sonic team so that's unfair to compare.
This is more in line with Sonic Generations, Colors, and Adventure. All arguably good games. I'm willing to give it a shot.