500 Million? Wtf.
Eh, stating the obvious. Everyone's gonna say BC, more power, blah blah blah.
1). Better OS, and dedicated RAM for it. If we get 16GB GDDR6 as well as 4GB DDR3 for the OS, we'll essentially have 3x the RAM dedicated to games(and even more to graphics.) An additional 4GB DDR3 is a modest price increase but will give us much more in practice as the system won't have to dip into gaming RAM, and all our gaming RAM stays gaming. Plus this is enough to run the OS ...
I'm not expecting it until 2020, that doesn't mean they won't drop another trailer before then. That said they'll likely keep it out of this E3 so they can keep hype around KH3. Maybe PSX we'll see it again.
I'd rather see The Order 1887 combat Gears. But it would have to be quite a bit better than the first game.
No.
THIS.
FFVIIR and Shenmue III are not Sony properties, just Sony exclusives...
As much as I'm hyped for it, I can tell they're in development hell.(although I doubt it will be nearly as bad as FFvXIII). Either way, we can't blame Sony for what Square-Enix does.
Unsung Story is gaining some traction because of the new developer. Hoping it's enjoyable when it comes out.
It's literally the same as any other article. Top ten badass, top ten quirky, top ten whatever.
It's expected there would be something different about these games so pointing them out for alternative lifestyle people isn't a big deal to me.
There are tons of alternative scenes so aggregating everything for them isn't a huge deal. If we were saying top ten punks I wouldn't be so offended.
And more attention? That...
Agreed, Yoshi's Island was the shit. One issue might be their attempt at keeping the graphics current-gen. They're so focused on realism they turned him into a ball of Yarn and now are having him traverse cardboard scenery. Yeah, the art styles look nearly perfected and in many ways near real, and if they tried to do a realistic jungle it might look imperfect all around, but the fact of the matter is they're too focused on gimmicks.
Forget the superrealistic ...
Because most modern JRPGS aren't on FFVIIR's level. Nomura's ARPG systems are the Apex of the genre, there's a reason CyberConnect 2's work had to get scrapped in the game, despite them making games with some similarities.
Even if I were to add in Ni no Kuni or The Legend of Heroes could you say they looked like FFVIIR or would play anything near it either?
The problem is that it's got battling on KH's level, systems like FFVI...
I mean compared to The Last of Us, God of War, Uncharted? 15 hour games.
FFVIIR should be ridiculously long compared to those, and has far more intricate systems: hundreds of materia? Fighting styles for like 9 characters? Special moves and Limits?
Hundreds of enemies? Part based destruction? The huge world map? It just doesn't make sense as anything but episodic, there will be no other game like it.
If there's any reason to be con...
I can't believe some people think it's Sony's responsibility to create games for their competitor. Wtf.
It's just showing how they could reimagine unused IPs. Nothing fanboy about it.
Check out Japanese trailers for PS4 titles. They're huge fans of all the same franchises.
No. Just no.
Maybe in 15-20 years.
Lmao no. That was Square's decision, not CC2. You forget CC2 is only an assistant company, most of the work was handled by S-E Business Division 1. All they did was kick the noobs off the team, the leadership is the same.
He said everything was outsourced... I'm guessing that means it didn't fit together well.
Maybe some of the KH Team and Business Division 2 can bring this game to daylight as a PS5 launch title.
Some of the things I've noticed that shares similarities with FFvXIII-
1- FFvXIII had rooms, and extremely small rooms at best in the initial trailers. PS3 simply couldn't handle the open world, and Nomura worked on KH-BBS, KH3D, and 2.8 instead. In FFVIIR we haven't seen rooms exactly, but the setpieces have been pretty small so far. Perhaps the game simply won't work on PS4? Also, working on KH3 which is similar as well.
2- FFvXIII...
Corndog Burglar
Exactly, Dreamcast was cutting edge but just didn't stand a chance against PS2. It was simply the right console at the wrong time. They likely had no clue Sony would demolish like that.
Now the market is different. There are really only two choices, multiplats will be available, and they're in the same class as each other. Sega can do it now if they want. I don't see it happening, but they simply should.