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Ogygian

Trainee
CRank: 5Score: 67570

@DefenderofDoom2

The whole idea of buying different platforms is inefficient.

Why should we need two separate CPU's, GPU's, power supplies and motherboards (all of which are present in every console or PC you buy) to run games?

If Steam Machines work out (and we should all hope they do), Microsoft, Sony and Nintendo become peripheral and software companies, so we get only the choice of Sony, Microsoft or Nintendo controllers+VR headse...

4329d ago 2 agree1 disagreeView comment

@Backlash93

I mean yes, 100% male protagonists would get boring and it's nice to occasionally play as a well-developed female character, such as Lara Croft or Jade from BGAE, but being a man, I prefer to play as men more often than not (perhaps 80% of the time). The Mass Effect data shows that most other men probably feel the same way. I imagine most women prefer to play their own gender as well. For me, part of it is that romantic subplots tend to exist in some form (Na...

4330d ago 1 agree0 disagreeView comment

True, but this isn't another "Ubisoft stop using "privileged" white male protagonists" article. Rather, it's an attempt to draw women into the industry, which is good.

I mean most of the core gamers are male. The vast majority, and we prefer to play as men (which is why 82% of people chose to play as male Shepard in ME).

But if more females actually enter the industry, we'll get more games overall, bigger games (more money in t...

4331d ago 3 agree1 disagreeView comment

I think this is the straw that broke the camel's back more than anything else regarding the state of games journalism.

4331d ago 0 agree0 disagreeView comment

Yes, but devs take this spew seriously and change their design decisions in fear of media backlash.

We need sources we can trust, with journalists who care about truth more than boosting their egos and preaching their morality.

4331d ago 0 agree0 disagreeView comment

This is NOT about Quinn. She's merely the spark that lit the fuse.

This is about the appalling standards which have infected games journalism in recent years, unbecoming of a multi-billion dollar industry.

Almost every site you regularly read has it. For example they all reported "harassment" as fact rather than allegation without hard evidence, and no matter how well-meaning your intentions, the sole goal and purpose of media is truth. Not whit...

4331d ago 4 agree1 disagreeView comment

Well this is the world we live in. I mean Medieval people thought they were morally correct when tossing "witches" in rivers. What really bugs me is that the people who intimidate don't for one second question their own morality. They think that because they believe something, it is "right" and all others should abide by it.

They should clean up their act and start discussing politely these things rather than throwing around buzzwords to try and ruin g...

4332d ago 3 agree1 disagreeView comment

How are we going to change the culture at Kotaku, RPS, Destructoid and co. if we just ignore this???

By all means ignore her. She's just one indie dev, but may have been critical in revealing what a close-knit group of elite friends run those sites and therefore manipulate the games industry to their will.

We need to send a message that either those news-sites apologise and attempt to build some journalistic integrity or we and devs ignore them through st...

4332d ago 3 agree5 disagreeView comment

Let's focus on positive changes the journalists can make rather than provoking white knights with personal attacks.

As gaming evolves, journalistic standards must too evolve, and this is where we should focus our efforts. No more poor-quality clickbait. A wider range of opinions on websites (debates not monologues) and an end to publishers taking the voice of this small group of incestual buddies seriously.

Attacking Quinn is only going do more harm to ou...

4332d ago 1 agree1 disagreeView comment

@ELpork

Almost nobody is supporting death threats.

The only people supporting them are a few nasty people who seem to be 1% of the community and yet get 99% of the spotlight in order to serve the agenda of the SJWs who want us to conform to anything an everything they believe.

Guess what, all of the "misogynists" (another term for "people who disagree with SJWs) think death threats are despicable, and that those who send them s...

4333d ago 4 agree0 disagreeView comment

Too bad the hafwits who bandy around those words are aeemingly illiterate to anything written by people who disagree with them.

Though the cake making thing betrays truth: lots of women DO bake cakes, whereas relatively few men do the same. We need to stop arbitrarily telling women to be strong, independent warriors and represent them how they are in real life; the only way to avoid making a political statement is to represent things *as they are*.

4336d ago 1 agree3 disagreeView comment

There's a lot of misunderstanding surrounding this topic. Of course nobody should have a problem with homosexual characters being in the game. They're part of society (and always have been) and it's important to represent them.

However the only consistent, rational definition of "fairness" provided that is what we are seeking, is that homosexual characters are randomly distributed based on statistics (5% chance of any character being homosexual, as that ...

4337d ago 4 agree4 disagreeView comment

Why don't they just take anonymous metrics to see how many people want to experience them, and allocate future resources based on this data? I imagine very few people play through gay romances, but if I'm totally wrong and 90% of players do, they should allocate 90% of romance-creation time towards them.

And this article gets it wrong: the vocal minority today are the people who call for over-representation of homosexual characters in media. We have to remember that h...

4337d ago 2 agree4 disagreeView comment

Well there is one silver lining. The more money they harvest from this piece of trash, the more risks they can take on games from better studios like Bioware or DICE.

4340d ago 0 agree2 disagreeView comment

This is nothing new. People have known that life is strange for thousands of years.

4342d ago 4 agree0 disagreeView comment

Indeed it matters, but not for depends on what the game sets out to do, and has nothing to do with the subjective morality this author wishes to promote.

If a game is character-oriented (in the sense that setting and politics are there only to support a strong lineup of central characters), it shouldn't matter as the objective is how we come to empathise with this player character and the people around them. The point being that the character is an enigma so we grow as we...

4343d ago 0 agree1 disagreeView comment

Is that not illegal? I mean trading on the company you work for, in the sense that it violates insider trading laws? Not that it's really relevent given that Crytek is not a publicly-listed company...

4343d ago 1 agree2 disagreeView comment

Stupid comment replied to with even more stupid comment... Didn't see that one coming.

4343d ago 19 agree1 disagreeView comment

Journey did something ground-breaking: it put you with other people in such a way that most players thought they were playing with AI.

Gone Home plays like a relatively good Half Life 2 mod. I much preferred Dear Esther though, which had a far more vast and beautiful environment.

I'd even argue that Gone Home took its main idea from Dear Esther.

4345d ago 3 agree3 disagreeView comment

Despite being a PC gamer into RPGs and strategy games, I found MoH:Warfighter more enjoyable than Gone Home. All you do is wonder around a house clicking on things and listening to speech. What pretty much makes me angry is that if this game featured no love story, or a heterosexual love story, it would have received average reviews, but this game was overrated as all the hipster reviewers played it and cried "OMFGHOMSEXROMANCE 10/10".

That's not that I have an ...

4345d ago 5 agree3 disagreeView comment