I thought everyone already knew this site was for trolling...
They just took care of it a few moments ago as I post this but I was able to get a hold of the game while it was still working. All I have to say is... BORING.
So if you missed out on this, not a real loss unless you already had your eye on this game.
I'm agreeing with Fishy Fingers. Most people see a simulated 120hz or 240hz through the "Motion Flow" or "Motion Enhancer" features and have never seen true 120hz. Unless the actual video data is streaming at 120 fps, all the missing frames are generated by the television from a previous and following frame, resulting in smoother video but plenty of artifacts, particularly aliasing and poor interlacing. Thus, the image becomes less natural and much less pleasing to the...
Not exactly news, but I did get some good laughs.
There's jaggies in some spots because it's normal AA instead of transparent AA... probably for compatibility issues with the engine.
Real pedo vans don't even have tinted windows in the back.
Uhg, way too much narrator. Just like how there is too long/too much in WaW. It was annoying as hell on PC with the extra players especially.
Half Life 2 anyone? When the SDK was stolen and the game was delayed, the webbernets went crazy.
Okay so, is there a mod for PC players so we can try it for ourselves? Youtube video probably doesn't do it justice.
I don't know, maybe because Microsoft and Apple practically invented the PC? It's not like gaming isn't one of the main advantages Windows has over its rivals or anything...
Define "good". Plantronics makes nothing but value products that are nothing more than that. Mediocre at best if you ask me.
I can understand why people didn't like Doom 3, but I loved it. I loved all three and this is getting me pumped. I can't wait for the first gameplay footage.
Reminds me a lot of the bridge in the beginning of Modern Warfare 2.
Good. Last thing I want is Painkiller meets Gears of War.
There will always be consumers looking for the cheapest possible product. As long as these consumers exist companies will do everything they can to make their products cheaper.
It's called post-processing. Cinematic effects added by pixel/vertex shaders, not photoshop.
It just looks like the SSAO is not as strong for whatever reason. Not necessarily "diminished video quality".
Explain it to me then. Did he mean the technology (coding) behind the aiming was well done and sound? That would make it a bit more sense as I do remember it being very consistent, just difficult to use.
"...regarding Killzone 2’s aiming difficulty it was technically solid."
I'm not the best person to judge here as I've only played KZ2 once on my friend's PS3, but the only thing I DIDN'T LIKE about it was the aiming. If this guy honestly thinks that was really solid, then he's on crack.
Then again, how can aiming be "technically solid" anyways? What does that even mean?
Was Shift (1) a sim? No. Was it fun? Yes. Skeptical this one will be any more of a simulator.