Reminds me of RenderWare - Criterion Games' middleware game engine that Black and Burnout ran off of on the Playstation 2. However, when other developers got a hold of it, the games looked awful (Sonic Heroes, any one?).
Some developers have a better handle on engines than others but more often then not, it's the original creator who knows how to best utilize it.
The Xbox 360 and PC will need multiple DVDs to carry Rage. I'm thinking maybe about...20. xD
It'll look better on the PS3, something even John Carmack attested to at one point. Sound good enough for ya? :)
Good to see we agree on some thing for once. :)
The PS3's OpenGL library takes full advantage of the new id Tech 5 engine which also features the new OpenGL standard. Clairvoyance or whatever, but Sony has given id Software the perfect OpenGL hardware on a silver platter.
The Perfect Dark novel series will have a third book coming soon, following Second Front.
Now, in video games...
"(b) Saying that one journos point of view means nothing, but then waving around your own expereince like it is a counter-point that proves him wrong is just hypocrtical drosh."
Using points is fun! Let me try it:
1. Never said it's wrong or means nothing.
2. The counter-point i posted is from an article from my colleague's site. Found those particular two paragraphs relevant in describing my stance on the matter.
3. Counter-points have existed ...
We get hate all the time, no matter what we talk about or which side we take. As Jesus said when he healed Solid Snake's ear in Metal Gear Awesome, "It's kewl." :)
http://www.split-screen.com...
"LittleBigPlanet needs to be seen for what it is: A platformer with a phenomenal physics engine and a powerful design tool that emulates anything from Mario to Gradius. The art style is lovable without being too cutesy; levels can be built and shared at the drop of a hat. There’s no denying that most mods have only scratched the surface of what ...
'Mathis "Detroit" Street Judge (I don't know why there's quotes around "Detroit" but whatever) is supposedly going to be released on Xbox 360, PlayStation 3, and PC later this year. Surprisingly, Judge Mathis says his inspiration for the game was actually Grand Theft Auto IV, which he plays with his kids.'
Two thumbs up for the judiciary system. X_X
I don't think raping gamers in-game will get them to stop raping in-game, forget raping in real life.
You can't even rape hookers in GTA, can you (Hot Coffee bulls**t aside)?
"As for the whole, 'They’re not human!' argument: Last time I checked, we don’t take into account how human a terrorist or opposing soldier is when executing them."
Good to know some one out there considers the glorification of a dead race to be a simple number. :)
Resident Evil 4, despite winning so many game of the year awards, completely killed it for me whenever a quick-time event showed up. The response time window was woefully short but most annoying of all was the PC version where you get, "Press 1+2". And no, the game doesn't bother telling what 1 and 2 really are. Get used to the concept that those COULD be L1 and R1 and the game will suddenly ask you to "Press 5+6".
And don't even THINK of dodging those beams ...
"GOD,give me a fukcing break,so now ppl are calling Sony out for giving out any info about their upcoming games."
There's giving out info and there's hyping your game when you've got nothing to show for it. Which is strange for Sony because they kept awfully mum about God of War III details until the first trailer was shown at Spike's VG Awards some time ago. They didn't even bother clarifying any rumours - when the game was released, only then did they state how it wou...
Never really thought about that. How DO you get that many people to fight it out online and still get them to work cooperatively? I believe WWII: Online had a similarly large number of players but that didn't quite turn out so well.
Perhaps we may see some of PlanetSide's influence in this - as in, the game will reward those players who work most closely as an outfit rather than running off on their own to commit enemy genocide. It would be interesting if other types of missions ...
The rudimentary story is supposed to be about the so-called Origami Killer. Quantic Dream later stated that the footage they showed at Leipzig GDC last year won't be part of the main game (but maybe a tutorial). Technically, the main game hasn't been shown.
But at least we've seen the capability of the engine, the number of branching paths within the games, and how some gameplay aspects resemble Indigo Prophecy's Quick Time Event sequences.
Hype indeed works both way...
Double morals, double standards, double takes and what not.
But just because MAG is a PS3-exclusive doesn't mean Sony shouldn't be called out too for revealing no gameplay and numbers ahoy, and then going on to state how "it's not possible on the 360". Last time I checked, the 360 experts don't work in Sony. So show us the game and we'll decide for ourselves, thanks.
"Guess some people dont like waiting for E3."
Another way to say: Maybe Sony doesn't wanna wait to show the game at E3 and would prefer revealing no gameplay but a bunch of figures right now?
Depends on your viewpoint. Or your console allegiance. :)
Edit: So again, why didn't they just wait till the end of the month, shown it to us and then filled in the blanks with details?
"Sooner or later, it’ll become blasphemous to say anything against MAG so now seems as good a time as any to criticize it."
Misinterpret things much? :)
I'm interested in the whole reset thing the game's got going on. Hopefully, we'll get more out of the horror than the atypical Doom 3's monster closets. :P