For me it was MKX but I really wanted to play Strike Suit Zero and the Oddworld remake as well.
@kalkano So is TitS SC on psp the whole trilogy?
EDIT: Nevermind, I see whats up with the SC/TC.
Kids make up less than a third of the gaming market. Even games made with kids in mind have to be made to a certain level of mechanical quality so as to be fun for everyone. Most games are made with the adult market in mind.
I thought that Trails/sky, cold steal 1&2 was the trilogy.
Its the risk averse nature of the larger publishers that is limiting innovation. Games are too expensive to make and too many of these guys calling the shots have no real interest in gaming to know what might actually be good. They just aren't willing to take the risk when they can just pump out more of the same to relatively safe profit margins.
Difference between those games and this game is that there is something fresh about this one.
Enough with the nostalgia hating. Its a natural part of life. Besides, its risk aversion and every pub chasing the CoD crack pipe that is strangling creativity, not to mention games taking way too long and taking up too much manpower to make nowadays so there just isn't as many games being made as there were in console generations past. Remakes and reboots are the back-end product of strangled creativity, not the cause of it and sequels are typically the product of demand. Were there more...
They could have run it on a high end PC or a NEO to exaggerate graphical performance. A lot of publishers do that.
EDIT: I was complimenting Sony, who, unlike UBI with the original WatchDogs reveal, seem to have chosen to be honest in their presentation. lol, you people.
Spellcheck strikes back haha.
Playstation was $299 in 1995, not $100.
P.T. wasn't Silent Hills, it was just an interactive teaser. Silent Hills was going to have a first or third person option or it was going to be primarily third person with first person segments. They weren't going to force first person view on you. If they were to add that option to this game a lot of the negativity goes away. You can't blame oldschool RE fans who do not like the FP POV in horror games for feeling alienated by this... especially those of us who have been feeling ...
The only true jump scares in RE are the dog jumping through the window and technically the hunter dashing out from the hallway by the lion head statue. I say technically because I don't find the hunters to be very scary. Its my one gripe with the original and REmake. Everything else is foreshadowed.
@Kyosuke_Sanada Hopefully REmake 2 will be true to the original.
I prefer the slow burn tension and atmosphere myself. REmake really excelled in that department. Jump scares are limited use scenarios, something else that REmake also excelled in as far as appropriate use is concerned. The problem with jump scares is that once you use one for misleading purposes (it was nothing) it tends to defuse all following jump scares to an extent, if not completely. Same thing goes for using them too much. Its one of the reasons why modern horror movies are so weak.
I'm all about car combat games (non-racing ones, anyway) and I've never had the need for full camera control. Between rear view and radar, you can see everything. Thats how it is with Twisted Metal and Vigilante 8, at least.
It was either going to be a player choice between first and third or primarily third person with certain sections in first person.
http://whatifgaming.com/sil...
Who said anything about sex?
Should take one last lesson from Silent Hills and make it so that the player can choose between third or first person at the beginning of the game.
That is so wrong...
The should make a directors cut of the game where they work in more of the character development from the movie so it can stand on its own without the movie.