I pre-ordered for the snapmap feature, alone. I can't wait to get down and dirty with the logic chains and see what I can really do with them. Already have some ideas but trying to keep myself from expecting too much. Thursday Midnight can't come soon enough.
The term reboot implies a reworking of the mechanics and gameplay, usually shifting said product to a different genre. Resident Evil 4 & FF7 remake are perfect examples of reboots while REmake and R&C are perfect examples of remakes because they are almost 100% faithful to their predecessors. You could say R&C 2016 rebooted the story, that would be true, but thats different than being a reboot as a game.
The genre isn't dead. Like most forgotten genres, its just abandoned . Ratchet & Clank PS4 proved that the audience for 3D platformers is as big as it ever was, if not bigger, when it broke franchise sales records. Obviously these guys loved BK. I think that has more to do with the design choices than anything else, which bodes well for the project.
The NX isn't a midgen upgrade. The Wii U is only going to be a few months short of a proper life cycle when it releases. The others are on shaky ground. The PS4k and XB 1.5 are going to make game development more complicated and this gen is already having a hard time with bare release schedules. In contrast, NX is pretty well positioned to eat everyone's lunch if it is as dev friendly as the rumors suggest.
They need to hurry up and make a SW flight game.
I hate that shit. It makes my laptop overheat and shut off sometimes.
Broken game begs for cheaters, like blood in the water begs for sharks. This is a developer side issue. If this is how they treat paying customers, pretty good argument for not paying.
I would love to see the story as it was originally written, esoteric stuff and all.
Tenchu 2 deserves a proper remake. That was the first VG story that actually drew me in. Tatsumaru was a great character. Maybe Miyazaki will do that next, now that he's done with Dark Souls but we need a new Armored Core as well so I'm pretty torn about it.
Twisted Metal: World Tour Part Dos. the world is ready... as long as the steering works, you can dodge missiles, and it isn't so fast that everything has to be homing in order to be usable (along with the old TMB complaints like the need for functional ramming etc).
That stupid gold bolt on the kalebo track is infuriating.
Sounds like a relationship sim.
WB has bad habit of not properly vetting the studios that makes their ports.
Would have been a good to show some actual gameplay. I don't understand how people get excited over a cg trailer for a new title. I could understand if it was a sequel to game they liked, but thats not the case.
I laugh every time I hear RE6 was made to please all the fans. RE6 was a straight up action game, even Leon's campaign. There wasn't a single element of classic RE anywhere in there outside of a few aesthetic items. Sure, it had zombies, so does CoD. I don't think anyone is mistaking CoD zombies mode for a horror game just like no one who actually thinks about it is mistaking RE6 for a horror game.
What RE needs is a new protagonist, someone who knows nothing abou...
I think it needs an offline bots MP mode like the original SW:BF games had, along with some way to organize a series of conflicts like Galactic conquest did for those games.
Doing a proper custom soundtrack requires the ability to assign specific tracks & playlists to specific areas of the game. For that, you need integration built into the game, itself.
I wouldn't mind seeing a new Ninja Gaiden with the hub area mission structure like the original reboot on Xbox.
Strike series is good. There's a game called Thunderwolves on psn and xbl that reminded me of it at first sight but I bought it and can't invert right stick. It was a bit of a tragedy.
I'm all for serious games but lets not pretend its some sort of higher art form.