I really liked this one. Great atmosphere and wide range of creative and clever puzzles.
A site with writing that bad isn't really in a position to criticise anyone else.
Struggled with past reputation maybe, I think a lot of people were against the reboot from the start even though it was a solid game to say the least. I think the new game will do well, it's the first of theirs I'd consider buying day one.
Are they hemorrhaging money?
It has been baffling to witness how people who get paid a fortune to lead the industry have absolutely no common sense and no idea what they're doing. Sony have lost the plot recently.
Pretty much. Not what I would have predicted when the PS5 launched but here we are.
Probably my favourite game on PS5, definitely the one I've played the most. Returnal in second place.
I loved it, then suddenly I didn't. The puzzles got more and more obscure and inscrutable as it went along and it was eventually more annoying than fun.
I'd still recommend it though, I got about 40 quality hours out of it and 'finished' the game. Just need to pretend there aren't about 80 unsolved mysteries when you do so.
Tbh I'd rather their values and commitment were reversed and we got a true follow up to TS3, rather than the shameless milking of TS4, which is crap.
Not interested in Halo personally. Love Forza Horizon 5 but that's about it for me until ES6, whenever that may be.
Strong initial sales of Xbox games on PS aren't likely to be sustainable in the long term, the success of FH5 and a couple of others isn't going to apply to the entirety of Xbox's catalogue, which is limited anyway.
Didn't particularly enjoy Outer Worlds but that's probably the approach they should have taken, a few big maps on different planets with smaller sections in between. Procedural generation doesn't suit RPGs.
I would have thought an expensive premium quality console is the opposite of what they should do. It would kill Gamepass subs and without them who's buying it and why?
I can appreciate attention to detail but it sounds like they went way overboard tbf.
I'd say it's that many years worth of bad decisions have finally had their inevitable impact. Going all in on Gamepass was the big one, killed revenue from software sales which is where the money is.
They could potentially save the series by taking that big budget and using it to focus on a new, high quality concept for the franchise, nothing else is going to do it. All concentrating on MP will achieve is to kill it off quicker.
I do find it a bit odd that they've priced it so low, presumably to make it accessible to as many people as possible, while also making it inaccessible to lots of people because of how hard it is.
Personally I don't mind the difficulty and can handle it, although I wouldn't complain if it was a little bit less challenging.
It's an actor called Patrick Gibson (young Dexter) playing the role so it's not surprising it's modelled on him.
I thought it looked fun and decent quality but yeah some of the enemies missing him at point blank range didn't help it. Could have handled those bits better.
Even if it only ends up working on a superficial level, the idea of having three potential villains is interesting and gives you a unique reason to replay it.
What was overly frustrating about it? I found the first boss hard but once I got over that hump it was plain sailing afterwards, more or less. Best game on the PS5 imo.