CRank: 5Score: 38770

@Isarai
To be fair, Dead Space Remake must have been in development long before anyone heard about Callisto protocol. it's just a weird coincidence or maybe it's just been more and more apparent that there's a market for Dead Space.

1224d ago 0 agree0 disagreeView comment

Maybe until Yomawari 3 releases.

1225d ago 1 agree0 disagreeView comment

@Retroman
They hit rockbottom with Payback and Heat was big step in the right direction. Not the greatest game ever, but the closest to a truly good game NFS have been in a while. So that bodes well for a Unbound. Just hope they don't drop the ball, as they've done so many times before.

1228d ago 0 agree0 disagreeView comment

@MrPumblechook
Isn't it an online only multiplayer shooter?

1228d ago 0 agree0 disagreeView comment

Maybe they have confidence in the game, maybe it's a good nfs game for a change. A game without caveats. I choose to be hopeful.

By confidence i mean they know it's good and game will speak for itself.

1229d ago 0 agree0 disagreeView comment

They ditched all that in Heat. Wouldn't be too worried.

1229d ago 0 agree0 disagreeView comment

@Michiel1989
Danish wages. I might be going a bit high, it's possible that danish wages are higher than us, because stuff is expensive af around here and we pay lile 40% in taxes. So perhaps it should be divided by 3 or something. Dunno, what's the average pay of a gamedevloper in us?

Just calculated, 380k pr year is a pretty low yearly salary around here. An entry level game developer would get something in the ballpark of 470k around here.

1229d ago 0 agree2 disagreeView comment

They really needed a vision for Most Wanted. It' such a stylistic mess, like what is going on what the insanely out of place mission introductions? They were so weird and the style was all over the place.

1229d ago 1 agree1 disagreeView comment

I think they ran out of time developing Most Wanted. Such a weird game and seem like they just slapped something together last minute after creating the world and physics.

I think Ghost were closer at getting it right, but their games also seem a bit rushed. Heat was quite good, actually. Just give them one more year to develop a game and I think they could hit it out of the park.

1229d ago 0 agree1 disagreeView comment

I guess there won't be any profit until they exceed the price of all the studios they bought. Probably gonna take a couple years to recoup the price of Activision.

1230d ago 0 agree0 disagreeView comment

I've only paid for 1 month this year, have had atleast 6 months of trials.

1230d ago 2 agree2 disagreeView comment

I guess you could hire 500 gamedevelopers for around 189 million dollars a year, don't know how many they have, probably 1-2000. Rough estimate based on my own salaries in the business. So that's probably feasible, question is what the upkeep is for the service is. I would suppose that there's more to it than hiring developers.

1230d ago 1 agree10 disagreeView comment

But could also result in companies having to pay artists for using their work, which is a good thing. It's unusual, but why should a tattoo have less worth than a painting, song or a logo?

1235d ago 7 agree8 disagreeView comment

That would be nice. I prefer to resume from a savepoint or menu instead of in the middle of something. It's always a mess when I start Forza 5, because apparently I have a habit of quitting in thd middle of a race.

1238d ago 1 agree0 disagreeView comment

I like it a lot, except for the nexus system. It kinda ruins the entire game. You can restart the levels instead, but some of them are kinda long, so I'll wait until they fix it.

If Death wasn't a reward, this could have been game of the year to me. But right now only consequence to death is that you gain full health and teleport to the nearest nexus point. Meaning you can't retry a failed encounter from the start. Dead enemies remain dead and damaged enemies re...

1238d ago 0 agree0 disagreeView comment

Saw the trailer at Realms Deep, this game looks really cool. Didn't expect it to arrive this soon!

No, wait a minute... This isn't the 8 bit fmv horror game. Wonder what that was called if not Insomnis.

1240d ago 0 agree0 disagreeView comment

I think the inevitable Front Mission game will be something akin to Triangle Strategy, budgetwise.

1243d ago 1 agree0 disagreeView comment

Most of the team behind Goldeneye and Perfect Dark formed Freed Radical and debuted with Timesplitters. But I think this happened before MS and they had made some divisive games on Gamecube before this.

Free Radical made Haze, so not sure there's a timeline where all was well.

1243d ago 2 agree0 disagreeView comment

I'd take point'n click Giger over action game any day. Would love a reimagining of Dark Seed. Not sure about Scorn though, will give it a shot, but looks a bit one-note in the atmosphere department.

1248d ago 2 agree0 disagreeView comment

Prodeus is close to great, but it's ruined its checkpoint system. In Prodeus you get rewarded for failing. When your health reaches 0, it goes back up to 100 while killed enemies remain killed. Dunno why they chose to do this in an otherwise potentially excellent game.

Hope someone finds a way to mod a proper checkpoint system into the game, should be fairly simple to do.

1249d ago 0 agree0 disagreeView comment