After reading far too much into this thing, I came out of it only knowing one thing:
Don't use Twitter, ever.
Hopefully he'll pull himself back up soon.
Update em' if you got em'!
So, we've come full circle! 4th edition D&D was made to be more like an MMO, to try to get the WOW crowd on board. Every attack was some sort of named special attack and such. Now they've got an MMO based on D&D 4th... and the geek universe folds in on itself... until the next edition of D&D is released.
Anyway, when's Guild Wars 2 coming out? ;)
Absolutely! If they sold it like a regularly-priced game, and didn't charge to keep playing it, like with Guild Wars and its upcoming sequel, I'd be interested. Put a subscription fee on it and I'm out. It doesn't look nearly interesting enough to have me pay more than a day-one single-player price for it.
And seriously, with no subscription fees? You'd get your entire Elder Scrolls fanbase to jump at that. If they like it, let them do cosmetic microtrans...
Lucky, if I had a guess, we're not going to see Old Snake. If Kojima wanted him to just die after 4, he'll probably go the way of 3 and do a prequel. I'm holding out for 1980's Tokyo, some sort of newer balance between an open, bustling city and a mission-driven story, but that's just me. Mechanically, that makes more sense - I'd love to play a MGS game where the main protagonist just hobbles around and tries to hide with bad joints or something, conceptually, but... ...
At this point, Kojima Productions and Konami certainly have a huge choice:
One, make it a killer app (probably not a launch title, though) for a new system, the centerpiece of why someone should buy a new console, slap a demo or video on the big screens at E3, make us rejoice uncontrollably during the livestream.
Two, release it on the current generation hardware, getting a huge market for their game and possibly expanding the fanbase to younger players in ...
Maybe, but after you developed the first game, a lot of those assets are just sitting there. The graphics engine's set - if you want to make improvements, so be it, but it's better than taking a different system and reinventing the wheel graphics-wise, all the while removing the effects that made it special. It would have costed significantly less cash to develop the sequel on PS3 and build - not just cater to - the fanbase that grew as more and more people talked about it.
Absolutely! I can't believe I've waited this long to play Just Cause 2, that game is hilariously awesome!
You're right, Dlacy, and the article really does speak to some of those points, but I'd argue that we don't need to be scared of anything until next year.
Within every console cycle I've witnessed, there was always at least one "bridge" console in-between generations that early adopters threw some money at:
8-Bit to 16-Bit: This was arguably the first big generational change, so no one was thinking about a lull in business between th...
Yeah, I had a very different experience with it - the customization was nice, but it seemed like something I would have loved in a bigger, more stylized, more story-driven game. I guess it wasn't so much that it took place in high school as it was that it used the high school anime trope to create a bunch of "filler" content around the numerous characters that I didn't care for. The first one was focused on a few unique things: ancient Nordic civilizations with advanced tech...
I'm still annoyed they didn't get enough support from Sony to make VC2 an actual sequel to VC - you know, one that didn't take place in the most overdone anime trope in the 2000's, a high school. One that was made for a proper console like the original, and could support the watercolor look the original had.
Honestly, that was the turning point for me - I wasn't interested after that. They had two choices: reboot the series as a full-blown console experie...
Someone went Tom Cruise Crazy on me here last year for insisting that the Wii U was a new console. After this E3, though, if anyone insists that the Wii U is a new console, I go Tom Cruise Crazy on them. So it goes!
Well said, Smash!
Is it just me, or does this look kinda like Five a Day? Imagine if Sakaguchi and Llamasoft teamed up...
Being a doctor. Seriously, I can't stand this particular doctor's bull comments, but the kitchen joke isn't a response that screams "I totally know what people over 20 should do in 2012!" Argue against the content, dude, it'll do us all some good!
Yes. When people grow up, they should stop playing games! Just watch other people play more simplistic, brotastic games on TV. Now that is the sign of a thinking dude. Judicial fist bump.
Seriously, the minute you put someone down for playing Civ V for five hours straight instead of watching a football game or drinking at a bar, you have failed at life. Go to jail, do not pass Go, do not collect $300.
Well, sorta. Jeff Gerstmann recently was able to talk about the Gamespot incident, and it looks like the industry all looked a bit like this a few years back:
Someone does an honest review. Points out flaws, gives it a fair corresponding score. In the meantime, the developers were commanded from the publisher to get a Metascore above a certain amount, because review scores were really big back then. The developer or publisher would get pissed about the review, so the PR wing ...
A lot of people are just stating this in the wrong way. Nintendo thinks there's a "hardcore" audience that they either lost or didn't, they're supposedly the people that used to play SNES's, N64's, but then "grew up" or something and played CoD. That isn't the case at all. Being a fan of Nintendo is being a fan of awesome design, finely-tuned gameplay, that "charm" that comes with their best franchises, and the stark *contrast* their best ...
Yes, I actually don't agree so much with the crux of the argument that Fils-Aime disagrees with, that Nintendo has lost some sort of bloodlust-inclined "hardcore" demographic because of the Wii.
They kept Nintendo fans around - Super Mario Galaxy 2 was basically Level Design 101 for everyone else out there; it was so friggin' great! And you're right, Ric, anyone who puts their money behind Treasure (Sin and Punishment: Star Successor) is awesome in my bo...
Sir, you had me at "Einhander."