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MNicholas

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CRank: 5Score: 28400

Especially when it's a first or 3rd person action game and you have to be able to see what's shooting at you and from where.

Some games get around their low-res rendering by carefully controlling when and where enemies pop out to the point where you can memorize it and, after a few tries, you can shoot almost without looking.

5866d ago 2 agree1 disagreeView comment

It depends on the games and marketing
Natal's downgrade (removal of processor) basically turned it into a fancy webcam. However Microsoft will probably market it as some all-knowing eye.

The main advantages for move are:

1) Much lower latency
2) Much higher accuracy
3) Tactile feedback
4) Potential for backwards compatibility

The main advantage of Natal:

1) Full-body 3D motion capture (in t...

5866d ago 1 agree0 disagreeView comment

Natal's downgrade (removal of processor) basically turned it into a fancy webcam. However Microsoft will probably market it as some all-knowing eye.

The main advantages for move are:

1) Much lower latency
2) Much higher accuracy
3) Tactile feedback
4) Potential for backwards compatibility

The main advantage of Natal:

1) Full-body 3D motion capture (in theory)
2) Person and gender recogniti...

5866d ago 5 agree0 disagreeView comment

7 disagrees and not a single counter-post. No logic. No counter-point. Just a fart of a disagree. Seven actually. Well done, fellows. Keep up the good work.

You're truly living up to the lofty expectations of your membership in the idiot class.

Bravo!

Pip-pip!

5867d ago 4 agree10 disagreeView comment

who are incapable of accepting different dialects? Grow up.

Let's keep the discussion on the content, such as the game, the interview, etc... rather than on racist or immature attacks on a legitimate journalist highlighting a game that he, unlike many so-called gaming websites, wasn't bribed to cover.

_______

Looking forward to the idiot class knee-jerk disagreeing with this and my previous post.

5867d ago 9 agree5 disagreeView comment

But this game doesn't appear to be doing 3d motion recognition.

It's basically using "green screen" to isolate the character in the camera feed, printing the isolated character image onto a transparent "billboard," and placing the billboard between a couple of layers of geometry (buildings behind and railings in front).

The motion and physics processing are all 2D (simple 2D mask to pick up distance, velocity, etc...) and the envir...

5867d ago 13 agree29 disagreeView comment

what all the fuss is about?

Are the textures impressive? Lighting? Geometry? Anything? Just how much can be discerned from blurry scans of a magazine anyway?

Looking forward to some detailed explanations about how this is "breath-taking" or "mind-blowing" in any way.

5867d ago 0 agree0 disagreeView comment

The original Natal was a webcam with a fancy processor inside.

It was later revealed that the internal processor has been removed and that all the Natal processing algorithms will run on the 360's CPU (Xenon). This means that the Natal hardware is purely a USB audio/video capture device.

In other words, since the the Natal hardware itself did not do any processing, it just captures audio and video, it's now little more than a USB webcam.
<...

5868d ago 0 agree0 disagreeView comment

it comes with a 360.

360 is due for a price-drop anyway.

$149 for standard Arcade or $199 for Arcade with Natal would make sense. After all, now that it's internal chip has been removed, Natal is little more than a webcam and a console firmware update.

5868d ago 1 agree3 disagreeView comment

They really knocked this one out of the park, artistically, at least. Gameplay? We'll have to wait and see.

5868d ago 0 agree0 disagreeView comment

Release the game already!

This game is the only reason I would buy a PS3 anyway.

I don't watch movies, TV or, generally, play games. I do enjoy cars and driving.

This is easily the best way to narrow down the list of cars I'd consider buying.

What would be truly exciting is if this game could also run in 3D (even if it has to run at 480P to do it). That would be something I could get excited about.

5868d ago 0 agree1 disagreeView comment

is actually far better than 4xMSAA.

Digital Foundry said it was more like 16xAA.

Therefore, if MLAA is used, Agent will probably be 720P/30fps/16xAA.

If MLAA is not used, then there's no reason to expect anything less than 4xMSAA.

Since GT5 can easily do 720P/60fps/4xMSAA with 16 200,000+ polygon cars (lots of vertices to smooth out, basically) then there's no reason that the Agent, at 30fps should have anything les...

5868d ago 7 agree3 disagreeView comment

If so that's very impressive.

5869d ago 8 agree0 disagreeView comment

even remotely close to Uncharted 2's visual prowess are the same clueless fanboys who kept insisting that Forza 3 is, visually, even remotely comparable to GT5 Prologue.

Just as Forza 3 looks totally outdated next to GT5 Prologue, so does Alan Wake next to Uncharted 2.

One will frequently witness these typical fanboy behaviors:

Delusional: Alan Wake has the best graphics ever!

Damage Control: They both look good in their ...

5869d ago 0 agree1 disagreeView comment

to say that Alan Wake is anywhere near in the same league as Uncharted 2.

Similarly, labeling someone as a fanboy for correctly stating that Crysis looks better than Halo Reach is itself an act of pure fanboyism.

That applies also to Uncharted 2 and Alan Wake, respectively.

5869d ago 0 agree3 disagreeView comment

Since the 360' cpu can't really be utilized for graphics, comparing Uncharted 1 would make much more sense since that game didn't really utilize the Cell for graphics.

Such a comparison would be, more or less, by GPU/Engine vs GPU/Engine.

This is one such comparison:

http://www.kineticninja.blo...

5869d ago 10 agree3 disagreeView comment

The in-engine screen-shots from the two big PC developers with upcoming console games, Id and Crytek, have been underwhelming, to say the least, and a far cry from the earlier bull-shots that got the fanboys into a tizzy.

I'm waiting to be impressed.

5871d ago 0 agree2 disagreeView comment

The average 360 owner isn't particularly bright, is notoriously bad at basic arithmetic, and is easily sold on nickel-and-dime pricing.

When you have guys who've spent over $700 on simply getting their 360s up to par (hardware+HDD+Wifi+online) arguing that it's actually cheaper than a PS3 then you know Microsoft has found a really profitable niche of morons.

It would be fun to see other nickel-and-dime companies like Rent-a-Center rent these USB d...

5871d ago 4 agree1 disagreeView comment

This is way more than my estimate at the time of $50ish million based on installed base, projected sales, etc...

Wonder why they threw in the extra $25M. Microsoft was definitely throwing around a lot of money in those days to buy exclusives and such so perhaps it was easier to squeeze a bit extra out of them.

5871d ago 0 agree0 disagreeView comment

About just about everything.

The 120hz 3D is perhaps the only thing that won't come to fruition.

As for the $600,000, it actually causes a loss for Sony. Why? Because Sony lost an estimated $150 on each machine.

Having said that, there's no reason to ever update a PS3 if you're only using it for Linux/research.

5871d ago 0 agree0 disagreeView comment