MNicholas

Contributor
CRank: 5Score: 28400

No offense but you should ask for a refund on that chemistry "education."

If natural processes are responsible for nearly all CO2 emmissions and, if as you say, only 40% is recycled through natural processes, then CO2 concentrations would have been rising at a steady rate for thousands of years.

Yet that's contradicted by the data which clearly indicates that green-house-gas concentrations were pretty steadily under 280ish ppm in the pre-industr...

5786d ago 1 agree1 disagreeView comment

They're look far too firm and round to be real. Nothing like that natural wobble, mates, and don't settle for anything less.

5786d ago 2 agree0 disagreeView comment

Incredible animations. Remarkable that they're doing those animations in real-time.

Looks like they added a few more colors as well.

5786d ago 3 agree1 disagreeView comment

You've been tricked into believing propoganda by the right wing extremists who, in a previous time, were strong supporters of the flat-earth theory.

It is true that a lot of CO2 that goes into the atmosphere is from "natural processes" but what you missed is that this is a part of a cycle wherein that CO2 is then recycled by similar "natural processes" into O2.

That's been the same for many many thousands of years.

...

5786d ago 11 agree6 disagreeView comment

It's not even at the level of Uncharted 1.

It was also had no actual jump in graphics from Gears 1. It was all hype.

Gamespot did a nice screenshot comparison of Gears 1 and Gears 2 of the same locations and there were actually a number of downgrades!

5787d ago 4 agree6 disagreeView comment

despite apparent technical limitations of the renderer.

A triumph of design.

Looks like it might be a lot of fun as well.

5787d ago 1 agree0 disagreeView comment

It's about internal company culture.

One takes it's customers for granted, has a cut-throat culture of win at any cost, and stops at nothing to squeeze every last penny out of every single customer.

The other takes pride in it's technology and quality, places a high premium on customer loyalty, and actively argues the benefits of this approach to convince share-holders that this is key to long term success and that it's not just giving stuff a...

5787d ago 1 agree0 disagreeView comment

is a proper cockpit view.

5787d ago 0 agree1 disagreeView comment

throughout the videos but I wouldn't read too much into it. This is likely just a result of the game being unfinished.

5788d ago 1 agree1 disagreeView comment

but doesn't have that "wow" factor. Technically speaking, some of the surfaces are nicely shaded while most others look a bit flat. Many environment textures (walls, ducts, etc.) are below par as well although ground textures are pretty good. The environment destruction doesn't blow the mind either with some physics bugs (such as spinning bushes, collision problems, unlimp dead people) that will surely be fixed by release. Jaggies are plentiful, which is a bid disappoint...

5788d ago 4 agree5 disagreeView comment

You start off saying I'm off base but then you repeat what I said about comparing games.

As for the issue of profitability as the determinant, you have to keep in mind that these devices only exist because the manufacturers hope that console sales will help increase company profits.

So far, the PS2 is way ahead of the PS3, in terms of fulfilling it's purpose.

5788d ago 0 agree0 disagreeView comment

1) The optimum FOV selected for a graphics rendering has everything to do with where you sit relative to the size of the screen.

A simple analogy is looking out of a window in your room. If you sit with your face against a standard window you have, perhaps, 150 degrees of the view outside your room. If you sit a few feet back, it's only half that.

2) The point wasn't that higher FOV itself necessitates a higher resolution but rather that the sit...

5788d ago 1 agree1 disagreeView comment

KZ2's FOV is actually really natural for playing games on a TV where the distance from the player to the TV is usually greater than the width of the TV.

If the FOV was any wider, the game would suffer from a fisheye effect similar to what happened to Bioshock when it received a "patch" to widen the FOV.

Having said that, PC games aimed at hardcore PC gamers should provide an option for a wider FOV because the most crazed PC gamers tend hang thei...

5788d ago 1 agree2 disagreeView comment

but not all systems will make you money.

However, even from a gamer's standpoint, the PS2 remains the better console.

No console before or since has come close to the quality or depth of it's games library.

5789d ago 0 agree3 disagreeView comment

I'm sure they'll do a fine job. They have a good engine with features like depth of field, cloth simulation, HDR, 4xAA, etc.

However, suggesting that it will match Uncharted 2 when no multiplatform game (or 360 exclusive) has come close is beyond ridiculous.

5789d ago 8 agree4 disagreeView comment

The PS2 was a better product.

Why?

It was more profitable.

At the end of the day, that's the only criteria that counts.

5789d ago 2 agree12 disagreeView comment

Same engine. Same tricks.

With all the massive profits from Gears 1 and 2 you'd think they'd have actually improved the engine instead of just talking about it.

5789d ago 1 agree3 disagreeView comment

in a shooter?

If so it would be interesting to see how they mix it into the gameplay. MGS4 basically made a level out of it. Fast forward to 2:36

http://www.youtube.com/watc...

5790d ago 0 agree0 disagreeView comment

but there's a glitch in rendering the shadow under the car.

5790d ago 4 agree0 disagreeView comment

Certainly looks better than any game currently on the 360 but there's no reason why the 360 shouldn't have a game that looks that good.

Uncharted 2, on the other hand , is a different level of performance all together.

5790d ago 0 agree2 disagreeView comment