"It was totally already like that when I got here..." would be a great name for that trophy lol
i'm not sure about that hold me close trophy either though lol
you can move in 1st person (unlike the ps2 games), but you don't have access to the full moveset, so it's impossible to complete the game entirely in 1st person. at least as far as i know..
oh you totally could, cuz it broke off eventually. not.. that i would know... *ahem*
and steam! oh, shit..
clearly there's going to be one for grabbing the crotch on that statue too many times
New Vegas was sort of post- post-apocalyptic, though being 200 years after the blast, it makes sense. 40 years after Fallout 2, where would the NCR be? They were already an established nation in the 2nd game. Vegas wasn't a blast zone, because of House's calculated pre-war actions and his defense network. In fact, Fallout 3 didn't exactly make sense for when it took place. 50 years after the war, I could see that, but 200? In the first Fallout, 80 years after the war, you had...
Good article. But what I want more than anything is some fleshed out choice and consequence, and reactivity to your actions within the game world. I would argue that these are the most important elements to a fallout game, and fallout 3 seemed to fall off in that regard. That, and Bethesda pretty much butchered the lore. Elder Scrolls is one thing, but Bethesda really needs to see that choosing what order to do quests in and where you want to go first doesn't comprise the meat of a go...
LucasArts gave them a YEAR to make KOTOR 2. They have the worst luck of any developer out there. Their writing, narrative design, and characters are exceptional. If you don't take the time to truly appreciate these things in a game, then you have no chance of liking what Obsidian does and you probably shouldn't bother with their RPGs. But if you wish that RPG developers had spent the last 10 years focusing on narrative and reactivity instead of shiny graphics and gameplay with mor...
It had a heinous launch, but they patched out the issues pretty quickly.
Oh gearbox, you had me at "FOV slider"
awesome. i seriously hope portable ops is in the next batch of vita-enabled psp games, this is making me want to play it.
oh man, i LOVED this game on ps1. i'd love to see it come to mobile
clearly they blew up the food stores on this playthrough, since all the soldiers are bitching about being hungry lol
*spoiler for mgs3*
I would've thought they'd mention Ocelot being the Sorrow and Boss' son
I absolutely agree about the Uncharted 2 effect. I personally believe Uncharted 2 is one of the greatest games ever made, but you can't ignore the impact it's had on these other franchises. I was extremely disappointed with Splinter Cell's E3 demo-- sure, objectively, the gameplay looked cool. But I want Splinter Cell to be a Splinter Cell game, and that's not what it looked like to me.
If your computer can run it, DEFINITELY get Amnesia Dark Descent. It's legitimately terrifying.
My advice to visceral? Listen to EVERYTHING Thomas Grip says. Amnesia is quite possibly the most terrifying piece of entertainment ever created, and I haven't even finished it-- because I'm literally too scared to keep playing.
My xbox died before I could get more than a few hours into Lost Odyssey. I'm hoping we'll see it on another platform one day, I was really digging it.
Well I'm certainly not sold on it yet. If all it's going to do is play mobile games, there's not much of a point. However, I absolutely LOVE the idea of a $99 open-source console, and what they're currently doing is one of the only possible ways they could garner publisher interest. Android is probably their best bet for an open-source gaming OS, since it already works with nvidia hardware. Tweaking something else, or building something from scratch, would just be unnecess...