Hmmm…. I hope the pop in is manageable
I love that Xbots are reading about “injunctions” instead of playing all of the games they bought an XsX for…
Drink more koolaid, I’ll be playing Returnal and Pavlov.
M$ could make instead of buy…
Nobody is stopping the from making games….
Nobody has been standing in their way, except themselves, for the past ten years.
I was never given a reason for owning an Xbone, and idk how M$ managed to launch a new gen without any exclusives planned FOR THREE YEARS.
Don’t piss in my face and tell me it’s raining.
They’re already lucky to be kept afloat by Starfield, which originally had plans for ps5, too…
Would anybody be holding onto their Xbox without Starfield on the horizon this year?
They don’t make AAA’s… so why let them buy more AAA IPs?
*few years = a full decade.
I beat my first game at 10.
It takes less time for two parents to make an independent gamer than it takes M$ to develop their next non-racer hit after Gears 3.
I resent the fact that my friends made me buy an XsX after I told them, and was proven right, about how the Xbone would flop.
I don’t want Starfield to succeed any more than I want Spiderman 2 to succeed. To hope otherwise is being a toxic fanboy…
I just don’t think every game needs to be scaled down to allow RT at 30 fps and jump to 60 w/o RT.
Last Guardian didn’t run at 30 fps consistently until the ps5 was made, and it was initially...
It’s an example of a classic accepting limitations that we take for granted now like spoiled children.
It’s a good comparison to illustrate my point, even if my point wasn’t clear.
Because it is a fully fleshed out RPG? Niice
Unlikely.
Sony was very upfront stating not to expect a vertical slice for any game until the game is 6 months or less from release.
Every vertical slice adds 6 months, minimum, to dev time, which risks causing a game to miss the generation window entirely.
They are forcing Xbox to show more gameplay and release their games later by leveraging their own “trust” with consumers; “trust” Xbox doesn’t have themselves.
Be...
Get the fuck over it.
It’s not a reflex-rewarding game, and I’m sure we won’t have to worry about sub-24fps ever; and that’s the true threshold to cry about when broken.
I remember even mgs4 had sections that couldn’t even lock it at 20 fps.
Ps5 has too many good games to type easily… I stuck to my favs, because Xbox has g00se eggs anyways ;)
I don’t LOVE Destiny, and we don’t know the finer points of their criticisms.
I had to play OG Factions a lot to appreciate its balance…. Maybe Bungie didn’t spend enough time with it.
Tbh, I don’t need Factions being made into a GaaS/engagement-first game, to Bungie’s usual standards.
Like, I wouldn’t put it past Bungie to suggest Factions to be punishing to those that don’t login daily, perhaps by making the needs of your group happen...
Ooh noh…
I guess they’ll have to just make games with their existing abundance of studios…
As far as exclusives in the pipeline, as of this latest bout of showcases:
Xbox:
Already released:
FORZA
COMING Soon:
Starfield -rpg
Avowed - rpg
Fable - rpg
Hellblade 2: not an rpg
Ps5:
Available now:
Demons Souls - best looking game contender
Ratchet and Clank: best looking game contender
GoW Ragnorak: I didn’t like it, but most did
Retu...
How so?
And I think a few games announced last year for ps5 are still worth keeping in mind, like Wolverine and Factions.
Everything shown this year for Xbox was basically a modest update from last year, but with only one date for a game of “2024” for Hellblade 2.
They don’t need to… we don’t have the emergence of something like 4k TVs as the default, or the Kinect sabotaging an entire gen’s architecture and priorities initially, and ultimately a need for clever pivoting by M$ to a silent $500 console.
If Starfield unexpectedly fails on Xbox like Redfail, or even if it just falls short of the VERY high expectations, then people will start thinking about playing Spider-Man 2 instead…
….and, if Factions has a release window and gameplay by then, then even more people might be thinking about the multiplayer alternatives, too.
Phil thinks digital libraries cement people to ecosystems, and that great games are unable to pull people either way. He is wrong…....
Lol, “Strongest EVAH”.
So it’ll hurt gaming in a decade… where’s the confusion?