More like 9 hours.
So we got the full God of War Saga for a similar price and now we get just one game? What a rip off.
This is not even a remake with enhanced camera, gameplay or anything, just a basic remaster of a mid-gen PS3 title that's not even the most recent game in the series.
$15 or GTFO.
Exactly why I didn't buy a Vita. Sad for Vita users.
Almost all good PSP games ended up being ported to PS2 or PS3, and this will be no different with the Vita.
This is the flip side of the coin when your portable console is so close in concept to a home console.
And with the 3DS getting closer to home consoles as well, we are seeing a bit of that too, like with RE Revelations, just not as much.
At least with Japan being very much into portable gam...
Not happening, but it'd be sad if ND let go of Amy Hennig and brought in Kojima, given that she is ten times the writer that he is.
Well Battlefield 4 had an even worse "Press F to cut leg" in its E3 version, and they had to cut it after it was ridiculed.
Why is this that games in Canada change in price according to the fluctuations of their currency?
It does not happen in the Eurozone or UK.
It's ABOOT time this shameful practice stops.
I'm pretty sure Unity is not that bad not accounting for the bugs.
It has to be a cut above Watchdogs.
I wonder if the disc pressings for Unity will be from new masters including patches, or if they will just be the day one master.
I don't really believe that.
AAA shooters of this magnitude are too rare to get released in the shadow of their other huge shooter brand Halo.
They will be keeping this ace in their sleeve and show it later.
Especially since Black Tusk doesn't seem to be that far ahead with their new Gears.
Something that could work well would be to drop it opposite Uncharted 4 in Spring 2016, but I think it's more likely that they'll give it a holiday ...
If that was not clear, I am actually pleased about the possibility of more checkpoints. That was not a criticism.
The camera is indeed subpar, though.
OK, but in the "IGN First" demo, there does not seem to be a gate at this place. The guy spawns from the Nexus much farther from the boss:
https://www.youtube.com/wat...
I wonder if they really have respawn points right next to bosses as this footage suggests (there is a smoke effect at 2:00 min that makes it look like it's actually a spawn point and not just a video edit), or if it's just for this demo.
Earlier footage also showed the same area but didn't seem to have such gentle checkpoints.
The camera still looks unwieldy though. At some points it's way too close to make out enemy routines and placement. <...
Because vg rentals are illegal in most markets.
What do you mean, "anymore"?
This is the one with the most hyped SP, because the Dead Space guys are doing it.
So yes, it's relevant that they seemingly did not pull it off.
I KNOW IT'S A FAN TRANSLATION.
Why is it that Ninty could not be bothered to post an English commentary? That's what I am asking.
Would it be too much to ask to have an English dubbed Nintendo Direct at the same time as the Japanese one, instead of having to wait months for a fan to do it?
I already paid for them, so I'd rather there not be a remaster which will make my copy obsolete and compel me to pay again for something I already own.
The only way I'd be okay with it is if they tweaked UC1 combat, which has not aged as well, and maybe took the black bars from UC3 coop.
Amazing how little effort Nintendo itself has put into translating these preview vids for non-Japanese fans.
Compare this with Bloodborne where they have translated everything.
Nintendo is really backward-thinking in some regards.
Wow that's quite unexpected, especially since a 360 version existed. I guess in a way that makes less to translate, but it's still a pretty big undertaking for a game already released in the West in some form.
Tales Of seems to have a pretty dedicated translation scene, I remember they also did one of the DS games.
It's described as average looking because it's not visually rich.
Journey is not technically demanding, but its distinctive, thus it's visuals escaped such criticism.
Helldivers looks neither creative not technically accomplished from a visual standpoint.
Is that so hard to understand?
Indy is just a way of saying low budget, small studio.
Gearbox is an independent studio, but you would hardly think of their games as indy.
Pessino co-owns the studio so I doubt he is going anywhere.
And the game's director is Dana Jan. He is probably the one who has the most soul searching to do.
I'm not sure we are in good position to judge what role Pessino had in the failing of The Order from the outside.