Alan Wake 2 was one of my favourite games of all time. I absolutely sank into the story and couldn't get enough of it.
Steam is so much more competitively priced than PSN for example. That's why PC players are happy to adopt digital, you have various marketplaces you can buy from and the competition keeps prices reasonable. On consoles, the manufacturer has a monopoly on the marketplace.
Absolutely, it benefits the seller and not the buyer. Cheaper consoles (no disc drives) and a monopoly on the marketplace that sells games (PSN etc). It's all bad news for the consumer, why else would a digital game on PSN cost more than a physical item despite the latter costing more to produce and distribute. It's greed and once they've locked you into their marketplace, they've got you by the balls!
Reasons I prefer physical:
1. They're often cheaper than digital (despite costing more to produce and distribute)
2. You can sell them when you're done and recoup some of the costs.
3. You have something tangible you own
Mate, we know such little about these characters. How can you write them off from a couple of trailers?! GTA III was unreal when it came out, the protagonist was silent. The city is a character in itself.
Hyped
Next May
I was wondering whether this is perception or actually happening but it feels to me, as a semi old gamer, there is more choice than ever and as such people are now much choosier about how they spend their time and money gaming. Certainly noticing this when it comes to GaaS as you mentioned, the question always has to be why would I play this instead of what I'm already playing. Anthem is going to have a real hard time prying away people, especially with a premium price tag that screams mo...
I think that's already happening, we're seeing commercial successes in studios like Larion and whoever made Kingdom Come for example. Double Fine is another good example. Studios who are filled with and run by people who give a fuck that aren't hamstrung by money men. That's the answer and consumers are favouring it more than the soulless AAAs that have been put out. I don't doubt there is talent at Ubisoft for example but when they're told exactly what the end product...
I for one am shocked to my core! Shocked I tell you! SHOCK ED
What's wrong with games suitable for streaming?
Nah, fuck em. No employment for pricks
Of course you wouldn't, nobody would. If you have never experienced the other, then you don't have the reference needed for comparison.
If you're gonna make toast then cook a banquet...
As a headline this is perfectly agreeable when it's implied the game would be wholly created by AI but the reality is not that cut and dry. Game development will almost certainly utilise greater amounts of AI to speed up development it's just that a human will almost certainly be providing the prompts and deciding what results are desirable or discarded.
I absolutely appreciate the ethical issues with using copywrited or existing content for datasets and then using...
That's generous of you to suggest they didn't realise the skins looked ridiculous before people started speaking up about them.
1. I couldn't care less about the RRP of a physical Nintendo game because they're rarely actually charged and secondly they almost always hold their value well so whatever I buy it for is usually close to what I can sell it for a year or so later.
2. In a world where a 5900 costs north of two grand, a PS5 Pro is north of 600, the Switch 2 pricing really doesn't stand out to me. Inflation is grim, do I like it, no. It's unfortunately just the reality of thin...
Videogames are a media form, saying "keep politics out of video games" is as stupid as saying 'keep politics off paper'.
People can write, create and talk about whatever they like. If you don't like it, tough, move on. You don't have any entitlement for a blanket ban on something just because you don't like some of it.
Fragile
Graphics are the cherry on the cake, not the leading ingredient. Who wants to play the same game repeatedly with slightly improved fidelity each time?
I think people will be shocked at some of the systems and details in GTA IV that were omitted from V. There was so much more realism in the way cars moved, characters reacted to their environment (grabbing handrails to stop them falling after being shot), thunder effectively covering for loud shots when stealthing etc.