I say they should explore 1080p with other forms of AA. A high precision SMAA implementation should offer good coverage with much less performance impact than MSAA x4. Perhaps in a combination with MSAA x2?
I hope they'll release DS games digitally on 3DS as well, it can already run the games so it's crazy not too.
Bring on acquisitions!
No it's not, it's roughly 30% weaker than the GTX 680 in pretty much every way. Take a look at this comparison:
http://gpuboss.com/gpus/GeF...
I think one of the problems is that it's not streamlined enough. When you hit the home menu button, you'd expect it to pause and minimise whatever you were doing, but in almost all cases (except games, and even then you can't really do anything other than shutdown the game) it closes the program and you need to load it again and start all over.
It's reserved half its memory for OS, it should be capable of some basic multitasking.
And it crashes, very noticeably more so than any other console I've ever owned. I think it's crashed more the 6-7 months or so I've owned it than my PS3 did in its entire life. Which is ridiculous as Nintendo products tend to be near fail-free in this regard.
I believe the poor implementation of external storage is part to blame, and hope they'll release a new hardware revision with a built in, replacable, harddrive.
The 3DS isn't far behind the Wii in terms of graphical capabilities, which is why Returns saw a 3DS release. It'll take a lot more effort to cram this on there, and I don't see Nintendo taking an exclusive away from the struggling Wii U at any point soon.
Wasn't expecting to be playing as a small robot instead of the witch, and I thought it would be team-based, not soloing. Neither is necessarily a bad thing though. It's like a combination of Diablo, Disgaea and safari park in Pokemon.
The game looks very unique and entertaining. The music is very Disgaea.
Wow, that level of AA is impressive, and arguably beyond what we're seeing on PS4 and XO, which is crazy! 4x MSAA and FXAA (why not SMAA though?)! But I can't help but wonder what it is they cut to make it work.
Doesn't look like any GPU based artifacting I've come across before, but I wouldn't rule it out.
Might as well do a three-way comparison when they're first at it.
Can't wait to play both.
Awesome! Now we just need a video of The Villagers face on the titans.
It's amusing to think that the last game the guys did was on the PSP.
If Sucker Punch gets a second team like ND, I'll be over the moon. Hopefully this is a new IP.
Now, imagine the sequel.
Metacritic is and has always been somewhat rubbish, this is no surprise. I'm willing to guess most review-copies were XO as well.
PC version says hi, and brought some extra bells and whistles.
If making reasonably logical assumptions make me naive, then yes, sure. Guilty as charged... Do I really have to explain the difference between these two for you?
Respawn has their name on the line here, they can't blame it on outsourcing the Xbox One version and they can't fall back and play the "but, we made Borderlands"-card either, as they no longer have anything to do with CoD. They need Titanfall to be great and false statements will backfire like cra...
At the ready! Let's watch these pawns do battle for large companies they have some imaginary allegiance with. Because internetz.