Speaking as a shameless waifuist, I've gotta agree. It's out of place in this universe. Imagine if Ace Combat 7 were introduced in this way.
Remember when Vice was doing exposés on North Korea by infiltrating their work camps?
Vice has fallen harder than Cracked. This is the digital equivalent of tabloid journalism.
I'll have to agree. I don't plan on getting a Nintendo console, and this still looks like a badly designed joke. All joking aside the Wii U wasn't exactly horrible from what I'd seen. I can't see why Breath of the Wild would be incapable of running on one.
Should've gotten closer to that WW-era aesthetic rather than farther away. This is just silly.
Square trailers always give away too much.
Didn't Tabata himself say that Gilgamesh was a good idea for DLC content?
@UCForce
Considering Kojima was literally locked away from his own team during the last stage of MGSV's development, I'd assume that he'd only hire Shinji if he considered him a friend.
If he didn't love reading his own name so much, he'd probably have considered calling it Outer Heaven Productions.
This could be the biggest middle finger to Hideki Hayakawa since Kojima Productions went independent.
Hideki Hayakawa was the CEO who restructured Konami and humiliated a large number of its developers through demotions and layoffs. Also infamous for pushing the concept of mobile games being the future of the market.
Seems Hirano was just as crazy about Konami's new direction as the rest of the world.
Yeah, this feels to me like something of an appetizer making way for the rest of the DLC. I'm still gonna wait and see before I grab that season pass, but I expected this holiday pack to be comparatively small.
It probably doesn't deserve a mountain of hate--it was undeniably pretty, had a surprisingly great soundtrack, and its battle system was almost passable. In contrast it had a done-to-death (especially for the time) "evil gods" JRPG story, zero room for exploration outside of the threadbare gran pulse, and the laziest dungeon design I'd ever seen for a AAA RPG at the time.
The graphics won't matter if the gameplay is solid, the story is strong, and the atmosphere is Shenmue.
Just sell every animal part you have but one. You'll be rolling in cash. Unless you're just that into spellcrafting.
Continuing the tradition of grinding to level 99 before leaving the first Mako reactor.
Skeptical as I was at first, the finished demo turned out to be fantastic.
Releasing an unfinished demo and periodically updating it was a risky, bold move that ultimately paid off when it finally completed. Made the demo feel much longer than it actually was, and it kept your attention.
I remember when people thought there'd be no payoff at all for the dummy finger.
That pose at 12:38 though.
That quote screams 2001: A Space Odyssey. David Bowman did reach Jupiter.
My guess is that Kojima and Del Toro will use a lot of ideas from MGSV and Silent Hills that were left on the cutting room floor thanks to the Konami Overhaul, and the tinfoil hat wearing side of me is convinced that Kojima even hinted this at the end of the PT demo.
"I will be coming back, and I'm bringing my new toys with me." Those toys could very well be the gameplay ideas left behind due to rushed releases and cancellations.
It would c...
Did I wake up in last week?