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JEECE

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CRank: 5Score: 138680

Yeah, like I said, I'm not even sure why I have that reaction; I'm not saying it's good, I'm just noting it's there and I'm clearly not the only one who has that reaction.

I do think it mainly stems from the tedious nature of multiplayer gaming now. People use the terms "live service" and "games as a service" to describe basically all multiplayer games now, but there was a time where there were just multiplayer games (or games wit...

736d ago 0 agree0 disagreeView comment

While you aren't wrong that there is a more targeted effort against Concord than you would normally expect, I don't think this reaction is entirely limited to journalists. I think a lot of gamers react this way to new games in an established subgenre, particularly multiplayer games. When I saw Concord, my eyes glazed over and I thought "we don't need another one of these," as if I'm super burned out games like this. But that makes no logical sense, because Overwatch ...

736d ago 5 agree1 disagreeView comment

32 player and 64 player matches are a lot of fun. Big enough that you feel like there is a lot going on and the "front lines" ebb and flow organically, but small enough where you feel like you are actually having an impact on the game when you are playing well.

736d ago 3 agree0 disagreeView comment

@Kornholic

I don't think you understand the phrase "put up or shut up." I'll try to simplify it for you. In a situation where someone has claimed, often repeatedly, they are going to take an action, this is something you might say to them to encourage them to either actually take the action, or otherwise stop talking about doing it.

Once again, I never made any claims I was going to take any action in this situation, so there is nothing ...

736d ago 0 agree1 disagreeView comment

I am fully guilty of this too, so I'm not trying to call people out, but it is interesting how in modern gaming (for purposes of this issue, roughly the last 10 years), the gaming community thinks there should only be 1-2 games in a particular subgenre, even if they come out multiple years apart from one another. This is particularly true with multiplayer; often when I see a game announcement I think "oh my gosh, ANOTHER one of these," but if I really sit and think about it, the...

736d ago 4 agree1 disagreeView comment

@CobraKai

If you really want to know, a huge chunk of them held off because this game isn't on Steam.

But again, the "digital only buyers" never ran around making claims that they would make Alan Wake 2 profitable by themselves. It is the physical diehards who have made the claim that it was the lack of a physical release that kept the game from breaking even. If you make the claim, you have to prove it. And now you have an opportunity to do...

737d ago 0 agree4 disagreeView comment

Lol I haven't been the one talking this whole time. It's been the physical games diehards who have been making the claim that the lack of a physical release it what killed this game's sales. When someone (or in this case, a group) makes an affirmative claim, it is on THEM to back up that claim. I have no obligation to disprove the need for a physical release because I never said they shouldn't release a physical version (in fact I've been adamant that, despite the high in...

738d ago 0 agree5 disagreeView comment

Put up or shut up time, "physical only" people. You chirped and chirped about how this game would have sold way better if it had a physical release-now we are going to see if that had any weight. If it comes out and you all say "meh, mid," and don't buy it, you can definitely expect other companies considering digital only to notice.

738d ago 3 agree5 disagreeView comment

That's my favorite too, particularly if we are talking about the subsistence version with camera control.

740d ago 0 agree0 disagreeView comment

I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.

740d ago 0 agree0 disagreeView comment

Yes, and I'm sure all the usual suspects who are super upset at other companies for "remaking remasters" will be outraged about this one.

740d ago 10 agree2 disagreeView comment

Never understood the praise for this game. While I'm sure it feels better with mouse and keyboard, on console the controls are clunky and unsatisfying, the gameplay loop is repetitive, and you spend an inordinate amount of time in menus and loading screens. There are also like 3-4 in game currency systems, and the game is loaded with microtransactions (which of course Crytek gets a pass on because they aren't EA or Ubisoft).

740d ago 0 agree0 disagreeView comment

Except Resistance 1 and 3 were far more similar, 2 was the outlier. 3 was a great return to form after 2 changed so many things from the first game.

741d ago 8 agree1 disagreeView comment

Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.

741d ago 6 agree1 disagreeView comment

I mean, if they actually designed it well, that would go a long way to differentiating it from the current crop of handhelds. Steam Deck is a great device, but it's super clunky to hold. Most of the competitors I haven't actually used so I can't speak on them for sure, but based on their looks and dimensions, they don't look comfortable to hold either. I mean, even the OG Switch is a little awkward to hold. If the Xbox handheld actually felt like a handheld and was easy to sli...

743d ago 0 agree0 disagreeView comment

I think the age of dedicated handhelds with a separate library from the same company's "home console" may be over. If Xbox makes a handheld, it needs to run everything available on Series X/S and be backwards compatible with all the games from prior gens that run on those systems. With Nintendo consolidating from having a home console and a handheld into just the Switch, and now with the Steam Deck and similar devices giving people access to their entire PC libraries, a dedicate...

743d ago 4 agree0 disagreeView comment

@shinoff2183

There were enough for a console to sell 60 million (NES did). I mean, PS1 was the same gen as N64 and it sold over 100 million.

743d ago 10 agree1 disagreeView comment

In the grand scheme of things, 58 million consoles is pretty respectable. That puts it ahead of a lot beloved consoles in the past (N64 in particular is one everyone always overestimates; it only sold about 33 million). Honestly when you think about the fact that Xbox One had atrocious marketing during its launch year (TVTVTV), there were very few compelling exclusive games on the console, it launched $100 more expensive than its primary competition (PS4), and it competed against two of the b...

743d ago 11 agree6 disagreeView comment

Yeah I guess Warhorse has never heard of "scalability."

745d ago 2 agree0 disagreeView comment

Once again, the people who exercised basic common sense were proven right, and the people who parroted a corporation's talking points were wrong.

745d ago 7 agree2 disagreeView comment