Lol I haven't been the one talking this whole time. It's been the physical games diehards who have been making the claim that the lack of a physical release it what killed this game's sales. When someone (or in this case, a group) makes an affirmative claim, it is on THEM to back up that claim. I have no obligation to disprove the need for a physical release because I never said they shouldn't release a physical version (in fact I've been adamant that, despite the high in...
Put up or shut up time, "physical only" people. You chirped and chirped about how this game would have sold way better if it had a physical release-now we are going to see if that had any weight. If it comes out and you all say "meh, mid," and don't buy it, you can definitely expect other companies considering digital only to notice.
That's my favorite too, particularly if we are talking about the subsistence version with camera control.
I don't think there is much of one either but apparently some people found the world very boring compared to the more linear structures of other entries so I didn't make a definitive statement in order to acknowledge the outliers.
Yes, and I'm sure all the usual suspects who are super upset at other companies for "remaking remasters" will be outraged about this one.
Never understood the praise for this game. While I'm sure it feels better with mouse and keyboard, on console the controls are clunky and unsatisfying, the gameplay loop is repetitive, and you spend an inordinate amount of time in menus and loading screens. There are also like 3-4 in game currency systems, and the game is loaded with microtransactions (which of course Crytek gets a pass on because they aren't EA or Ubisoft).
Except Resistance 1 and 3 were far more similar, 2 was the outlier. 3 was a great return to form after 2 changed so many things from the first game.
Yes and no. In many ways in was a great game; there's a very strong argument that it has the best gameplay of any MGS game, and that it is one of the more interesting open world "playgrounds" we have gotten, in terms of how the world operates. But as an MGS narrative, it is pretty far down the list, for many reasons.
I mean, if they actually designed it well, that would go a long way to differentiating it from the current crop of handhelds. Steam Deck is a great device, but it's super clunky to hold. Most of the competitors I haven't actually used so I can't speak on them for sure, but based on their looks and dimensions, they don't look comfortable to hold either. I mean, even the OG Switch is a little awkward to hold. If the Xbox handheld actually felt like a handheld and was easy to sli...
I think the age of dedicated handhelds with a separate library from the same company's "home console" may be over. If Xbox makes a handheld, it needs to run everything available on Series X/S and be backwards compatible with all the games from prior gens that run on those systems. With Nintendo consolidating from having a home console and a handheld into just the Switch, and now with the Steam Deck and similar devices giving people access to their entire PC libraries, a dedicate...
@shinoff2183
There were enough for a console to sell 60 million (NES did). I mean, PS1 was the same gen as N64 and it sold over 100 million.
In the grand scheme of things, 58 million consoles is pretty respectable. That puts it ahead of a lot beloved consoles in the past (N64 in particular is one everyone always overestimates; it only sold about 33 million). Honestly when you think about the fact that Xbox One had atrocious marketing during its launch year (TVTVTV), there were very few compelling exclusive games on the console, it launched $100 more expensive than its primary competition (PS4), and it competed against two of the b...
Yeah I guess Warhorse has never heard of "scalability."
Once again, the people who exercised basic common sense were proven right, and the people who parroted a corporation's talking points were wrong.
Lol so instead of chasing the hero shooter fad they should have chased the extraction shooter fad? As boring as Concord looks, at least it isn't another extraction shooter.
Yeah, it's unfortunate that every shooter now seems to have magic powers. It would be really nice to have a military shooter with actual smooth gameplay/controls and no magic powers, perks, kill streaks, death streaks, progression systems, etc. I know there are milsims but those tend to have much clunkier controls. I know that's what those people want, and I'm fine with that existing, but it would be great to have a shooter with fluid controls/movement but none of the nonsense. Pr...
Well, we always talk on here about how at least 3/4 live service games flop, and Helldivers 2 was a huge success, so it's not really going to be a surprise if/when the next few flop. That said, they could have done something more creative than this. I mean, if you must copy a style already out there, why not go for something that isn't as well-served right now, like making something that feels like Halo or something that feels like the older COD games? At least with those you'd be...
While I agree that Concord looks like the game you would get if you told an AI to "make a game like Overwatch with fake Marvel characters," the idea that Ape Escape 4 would do well at this point is laughable (as much as I wish it wasn't). With a few notable exceptions (i.e. GTA, Gran Turismo, the Sony-published Crash games), people grossly overestimate how popular a lot of the nostalgic games from the PS1 and PS2 era actually were. Unless they could keep it at a low budget where...
I wonder where the change from "NPD" to "Circana" ranks on the chart of lamest rebrands? And yes I know it changed awhile ago it just annoys me every time I see it.
@CobraKai
If you really want to know, a huge chunk of them held off because this game isn't on Steam.
But again, the "digital only buyers" never ran around making claims that they would make Alan Wake 2 profitable by themselves. It is the physical diehards who have made the claim that it was the lack of a physical release that kept the game from breaking even. If you make the claim, you have to prove it. And now you have an opportunity to do...