Yep. Notably the masses of people who claim to be so desperate for Full BC nowadays were nowhere to be found when Sony put hardware BC in the PS3.
@badz149
10 million was a reference to PS3 since that generation is done, and PS3 sold around that in Japan. PS4 is selling similarly there year by year, so it's a useful number.
Anyway, your comment illustrates my point: even if you assume 8 million, it's 8 million that are basically uncontested (XONE is under a million in Japan, maybe even under half a million). In a close gen like last one was (obviously this one isn't, but just as a hypoth...
And neither unit has had any impact on the trajectory of the overall race. It's almost like a new, more powerful console isn't as enticing if there are going to be literally zero games designed from the ground up for its specs, rather than designed for a much weaker system and just given graphical improvements.
The problem for MS is they can't compete outside the United States. 360 absolutely dominated here, but got trounced everywhere else. I mean, Japan is not a huge market for home consoles anymore, but if the PlayStation basically gets basically an uncontested 10 million unit gap each generation, that matters a lot in the overall. Although MS does better in Europe than Japan, they still don't come close to PlayStation.
XONE is actually pretty competitive in the US. Tha...
Gosh I always forget they shipped that thing without HDMI. I'm sure we all have bad memories of being at friend's house and seeing that they had their Xbox 360 set up on an HDTV through composite cables, while they obliviously talked about how they couldn't believe how good the graphics in Gears of War were. My eyes hurt just thinking about it.
Possibly, although the "well video works with streaming now" argument doesn't factor in the difference that a video you are streaming isn't reliant on your input in the way that games are.
Who could have foreseen this terrible outcome?
Exactly. No one doubts Stadia's capability (or any other streaming platform) in locations with the best possible internet connection. Which will of course be how the platform is reviewed, even though it should be reviewed by going to a random town in the middle of the country and trying to play on the mediocre internet connection there.
Wow, that was a loaded month.
It's my favorite of the MGS series. 1 is great obviously, and 2 is good, but went a little off the deep end; i.e. camp for camp's sake, rather than any real service to the story. 3 was a great balance of the MGS campiness with a great story and gameplay.
Yep.
Unfortunately, it seems like a lot of the critics now haven't ever played any of the old Lucasarts, Pre-EA deal Star Wars games. It was pretty evident around the launch of 2015 Battlefront that most of the people talking about it had never played the PS2 era battlefronts, and now it feels like some of the reviewers of this have no experience playing as a Jedi except the OP nonsense in the new battlefront games.
This is why I never understood why they never gave Remedy the push they deserved when they were with Xbox.
Fair enough. I frequent the Oculus Quest subreddit, and it can be jarring to be on here and see the "lol VR is a total fail" crowd whenever VR gets brought up.
I love all the comments acting like insomniac just announced this game when it's been known that this has been one of the things they've been working on.
@darthv72
Infinite was more of a true, worthy sequel than 2. 2 wasn't made by the developer of the original, while infinite was, and infinite actually did something different while 2 rehashed the same location. I see what you are saying about the numbered sequel stuff, and usually the ones that get a number rather than a subtitle are the better games, but not in this case.
It also doesn't present the risk of them paying to maintain a live service for a game that couldn't retain a strong player base (Anthem) and thus inevitably did not take in MT sales like they expected. If they are getting the stick (Anthem dying and not supplying MTs) and the carrot (success of cheaper to make SP game Jedi Fallen Order), could that be enough to teach them? I doubt it, but who knows.
I think it is a strategic move by EA to make a game that doesn't feel like an "EA Game." So that the next time they get criticized for MTs, lack of focus on singleplayer, etc, they have something to point to for the argument that "well we do a lot of different types of experiences."
For the "vote with your wallet" crowd, it's definitely arguable how to handle this. Do you ignore this game because it's EA and you know this is just a...
@CorndogBurglar
1. Not really. Both are third person combat games, sure, but Spiderman feels faster and more fluid. You try to distinguish shadow of Mordor, but that's the game where the combat feels just like Arkham.
2. This is your only legitimate argument. It's a logical leap to assume Gadgets are because of Batman, but I'll give it to you since all your other arguments are so weak.
3. This is, in contrast to number 2, yo...
Honestly it feels like they gave up on it well before launch. It certainly feels like they haven't marketed it much. In a year everyone will have forgotten about this and it will probably be little more than a blip in Google's accounting records.