I was thinking about this, especially with how good of a deal Gamepass is, but when I think about how big my backlog is already between PS4, Switch, and PC (I don't even have a great PC, so I'm talking older stuff), coupled with the fact that there isn't any key exclusive on XONE that I'm dying to play (I'm not a big Gears fan; it was fine to play at a friend's house back in the 360 days, but it wouldn't jump in front of my backlog), it just doesn't make any se...
@darthv72
Lol Felix brought it up. Why do you think everytime there's an article about PS4 sales, someone has to say "nuh uh, this is the number sold to stores, not to consumers!" as if they are breaking some major story. Number 1 this pretends not to know what we all know, which is that units sold to the store will be sold to consumers within a few weeks, so there is little reason to distinguish. Number 2, it's obvious to everyone that Felix (or whichever...
Sorry Xbox One isn't as popular as 360, but you'll be okay.
It's inexplicable to me that they went through the trouble of putting out a VR headset, only to be super lazy with one of the key parts of the experience by reusing controllers from the ill-fated PS Move rather than designing new controllers. PS Aim solved this for FPS games, but aside from that PSVR is very limited as a result.
I guess the Stadia launch is bringing back memories of other failed consoles/services.
Good because we like bad competitors to do badly in competitions.
Glad to see this pointed out. A lot of people on here are in denial about how poorly it runs ("Ignore all the video reviews showing significant input lag. It runs flawlessly on my connection."), but none even try to justify the business model.
Lol too bad we've seen the video reviews that show insane input lag.
I hope Remedy can last that long. They have to be one of the most underrated devs. They don't quite have the same 3rd person magic as some of Sony's first party, but they're a few steps away.
Your music/movies comparison doesn't work. Aside from the remarkably obvious difference of input lag, major streaming services in those areas (Spotify/Netflix) have actually moved toward allowing downloads in addition to streaming. If Stadia had that, I'd have no problem with it (I don't buy into or care about the "we need discs" argument).
@CrimsonWing69
As other people have exhaustively explained already, there's a big difference between streaming as an option, and streaming as the exclusive way games are delivered. I don't own an Xbox, but assuming I did and I paid for Gamepass, obviously I'd choose to download the games. At that point, if I also have the option to stream a game to my phone, while the experience is likely to be laggy, it doesn't really limit me in any way.
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The crazy thing to me is that they didn't even try to be competitive with what is arguably their most relevant competition (Game Pass). Obviously some are against subscriptions entirely, but for those who are persuadable, Game Pass is leagues better as a value than Stadia, which requires subscription payments and individual purchases.
And the "well you have to pay for a console" is not even that strong of an argument for Stadia, since the upfront cost is $130...
Hoping bad ideas fail, and celebrating when they do, does not equal wishing the company or it's employees death. Google has many good products and services, and I have no issue with their continued success in those areas.
Lol the silence from the "this is the future of games" and "aren't more options better" people on here is deafening.
Honestly it feels like they gave up on it well before launch. It certainly feels like they haven't marketed it much. In a year everyone will have forgotten about this and it will probably be little more than a blip in Google's accounting records.
Yep. Notably the masses of people who claim to be so desperate for Full BC nowadays were nowhere to be found when Sony put hardware BC in the PS3.
@badz149
10 million was a reference to PS3 since that generation is done, and PS3 sold around that in Japan. PS4 is selling similarly there year by year, so it's a useful number.
Anyway, your comment illustrates my point: even if you assume 8 million, it's 8 million that are basically uncontested (XONE is under a million in Japan, maybe even under half a million). In a close gen like last one was (obviously this one isn't, but just as a hypoth...
And neither unit has had any impact on the trajectory of the overall race. It's almost like a new, more powerful console isn't as enticing if there are going to be literally zero games designed from the ground up for its specs, rather than designed for a much weaker system and just given graphical improvements.
The problem for MS is they can't compete outside the United States. 360 absolutely dominated here, but got trounced everywhere else. I mean, Japan is not a huge market for home consoles anymore, but if the PlayStation basically gets basically an uncontested 10 million unit gap each generation, that matters a lot in the overall. Although MS does better in Europe than Japan, they still don't come close to PlayStation.
XONE is actually pretty competitive in the US. Tha...
Exactly. There just aren't key Xbox exclusives like there were last gen (and like it looks like there will be next gen).