Yep. With X Lockhart $400 5-6TF. Xbox then runs with the marketing that their have the cheapest entry into next gen as well as the most powerful option.
Remember how many people were willing to pay $500-$600 for a launch PS3 that could play every PlayStation disc ever released from all three generations? (I'm being rhetorical, but if you're actually younger and don't remember, not many). That's why I highly doubt we're ever going to see a premium priced console with BC added, though I, like you, would pay a premium for a console that could play any PS disc (assuming PS4 BC will be standard so I'm talking about the firs...
$499, with Xbox Series X at $600 and Xbox Lockhart at $349-399.
Dreams really needs to be on PC.
It's always fun to read critiques of the game from people who have obviously never played it.
No, Witcher 3 is not the best. I prefer "early 2000s game that hasn't aged well" and "obscure game that forces you to use top down perspective." "JRPG that is not nearly as fun to play but establishes my hardcore gamer credibility" is much better as well.
People would still need to repeatedly point out that the switch isn't very powerful, so we'd always have that.
Hate to break this to you, but a high percentage of the audience for every console is casual. Think about it; the big games that people on here like (Sony First Party games like horizon and uncharted, or games like Forza Horizon and gears of War on Xbox) are considered major successes if 5-10% of the platform's install base buys them. But call of duty beats that every year.
I agree with you that it was blatantly obvious to anyone who follows games, but you have to remember that most people don't.
It's baffling that people still pretend not to know this six years after the PS4 and XONE launches. Discs just install the full digital game. It's why it's so annoying to see people still justifying buying physical to "save hard drive space." Obviously that used to be a legitimate reason (PS3/360) but it hasn't been for a long time.
It's funny that everyone is giving you crap for suggesting physical, when even this gen on XONE and PS4 physical games don't run from the disc; the disc just installs the digital game, and then the disc basically serves as a license check so you don't sell it after installing.
So the idea that it will be some sort of technical problem for the console to "remember" where you were on the disc is nonsensical; games no longer run from the disc.
It provides useful estimates, but until one machine is estimated several million ahead, they should be regarded as a statistical tie. Put another way, if VGchartz next year has switch 8 million ahead of Xbox, that is useful information. But making a big deal of them being less than 1 million ahead is meaningless.
They refer to them as estimates for a reason. Clearly there is a margin of error; these could easily be 2 million units off in either direction. Hence Switch passing Xbox on these estimates won't be too meaningful until it is ahead several million.
Also your criticism is more applicable to game sales, now that digital is such a big part of the industry. VGchartz estimates are far more reliable for consoles themselves.
I'd make this a law if I could.
Maybe Xbox is going to do both at the same time next gen (Lockhart/Anaconda).
"The problem is that the devs still have to code to the base models, so the mid-gen versions aren't seeing the leaps that they're probably capable of doing."
I don't know why so many people on this website can't understand this basic, obvious fact. In a given gen, if a game is multiplatform, it will be designed around the lowest common denominator. So all the extra processing power in the world on a mid gen upgrade, a Pro or X version, won't do...
@darthv72
Uh command buttons are still primary for the right thumb? So your assertion is that in games today, you use the face buttons more frequently than the right stick? We must be playing different genres- in games where the left stick controls movement and the right controls the camera, precise camera control is at least as important to the experience as movement, rendering the right stick as important as the left.
I guess in a Diablo style RPG where...
Main position? So is it your contention that the best controller design would be to have both analog sticks higher on the controller? Like an Xbox controller but with the right stick where the face buttons are?
Yeah. There's a lot of revisionist history about this generation and how the N64 was huge and everyone had one as a kid. In reality, its sales dropped off significantly from NES and SNES.
"Kill off the ds market." I mean, the 3DS was launched in 2011, so it was time for a successor...what difference does it make that it isn't a 3rd DS console. I mean, under your understanding, the original DS "killed off" the Gameboy market because it was the successor to GBA but didn't have "Gameboy" in the title.