I don't think anyone over the age of 20 has ever been tempted. It just doesn't make any sense. Why would you spend any money on a blue shirt or something, when that has no impact on the game itself? (I don't want MTs to impact gameplay, that's worse obviously, but in that case I'd at least understand why some people would buy them).
Lol they don't need a majority of people to buy MTs to keep selling them. In fact, a lot of the people even counted in this number are probably kind of irrelevant (people who bought one skin in their favorite multiplayer game). What they need is a that small percentage that spends a ton of money, over and over.
And you didn't pull him aside for a father-son chat about how dumb cosmetics are, and why he should save those cards for steam sales?
2 things:
1) How much of this is exclusively driven by Fortnite, which has become more of a mainstream thing that the n4g crowd wouldn't touch? I'd love to see numbers with Fortnite removed.
2) I'd love to see this broken down by age. For whatever reason, cosmetic MTs seem to really appeal to younger kids/teens right now. Not trying to do a "dumb kids these days" argument, as we didn't even have the option to spend money on MTs when I was ...
I like that you keep posting this irrelevant comment (not being sarcastic).
Nope. They actually announced the game 2 months later than you claim, and you can play an early access alpha that will never leave early access and is totally worth $240 million. Owned you! Go back to fortnite on console, you know nothing about PC.
The whole "BOTW is overrated" thing is getting old, but I still chuckled at this.
@rainslacker
Yep. And because of things like Metacritic, which unfortunately matter, it's a real problem if one site-especially a "big" site-decides to deviate from the common understanding of how the 10-point scale works.
I'm actually not opposed to critics starting to explore the scale a little bit more (i.e. treating 5 as average instead of 7, and broken games as 1s instead of 4.5), but the problem is that that goes against how so many people view the 10 point scale, so there would have to be almost industry wide agreement to redefine it.
Additionally, as you seem to suggest, it's inevitable that within the next six months giant bomb will give a 6+ to a bug-filled game with massive...
Probably as things stand now, but Konami may look at how successful Capcom has been recently by refocusing on quality, and decide to try the same strategy. Capcom was never as far gone as Konami, so it's less likely, but who knows. If that doesn't happen, hopefully they'll realize that their IP are more valuable as one time sales than for milking purposes (failure of Metal Gear Survive should help with that, and using the MGS license on a Pachinko machine isn't going to add mu...
The Switch has obviously reversed that trend in a major way.
Not that it matters to the overall totals, but it really annoys me how they've retconned Gameboy and Gameboy color to be one system. You couldn't play Gameboy color games on the original Gameboy or Gameboy pocket, so they were not the same system. It's like combining DS and 3DS sales.
The different consoles were actually different in interesting ways back then. PS2, Xbox, and GameCube each offered something unique, even though there was overlap in multiplats. Although Nintendo has continued to do its own thing, PlayStation and Xbox have just continued to get more similar since the start of last gen.
I have my suspicions that a lot of the scores that would have been 8-9s got a boost to 9-10s because of Kojima, while a lot of the scores that would have been 7s got knocked to 5-6s because of Kojima.
Either way, the conflict almost makes me more interested than a run of 8.5s across the board. Just not sure I have the time to commit to this type of game right now, but I definitely want to play it just to see how it could be so divisive.
I mean, Ubisoft has had two major MT-based releases fail recently (this and division 2). All we can do is not buy the games and be vocal about the reason why.
Yeah, most seem to have legit reasoning (whether for a low or high score) except that Powerup site that gave it like a 3, that just read like a Kojima hater shooting for clicks.
Hm. This game is getting 9s and 10s, sub 5s, and a few in the middle. That almost makes me want to get it immediately, but I'll probably wait and see what users think about it. Which to the me of 10 years ago, not buying a Kojima game day one would have been unheard of, but here we are.
Obviously you exaggerate the expectations, but yes, we do expect them to sell us a package worth more than what we pay for it, because 1) Sony won't pay what we would pay to get the same components, and 2) we expect them to take losses on the console up front, with the understanding that this gets more people in the door and buying games, which will eventually turn into a win for them long term (this is especially true with more people switching to digital games). They take losses on the ...
Let's be real, we all know half the people who post about how Morrowind was the last great Elder Scrolls game found out about Bethesda through Oblivion, Fallout 3, or Skyrim. People really want to be the "hardcore" player who was into the series before it got all casual and "ruined."
Wanting to spend real money on cosmetic items in video games is inexplicable to me. Your comment makes me sad (but glad I'm not on Facebook anymore).