Would take out Real Racing 3 and add #2, as the IAP's would annoy me on RR3.
Would also remove JetPack Joyride and stick in something like Ascension, or Pandemic, or Lords of Waterdeep.
I was thinking about the impact as well.
Ultimately it comes down to money... If EA can make X amount from EA Access on XB1, and Y amount from putting games on PSNow and PS+ then they will do it.
The only way EA games may disappear from PSNow or not be offered on PS+ would be if MS and EA have done some sort of exclusivity deal... In which case MS will have had to open it's wallet.
@DonDon
I liked it a lot. I can give my reasons for what they're worth.
I play a lot of MMORPG's; so having a game that is MMORPG-lite and action orientated is very appealing. I knew coming in to the game that there would be elements of repetition and grind, but that's OK with me. I liked going through the Fireteam missions and seeing if I could take down the walker quicker, or die less. I love getting better and better loot (an aspect I love ...
And so the Destiny negativity begins.
I think this is the learning curve people who have never played an MMO are going to face.
It requires a change of mind-set.. No more 'see enemy - shoot enemy'... You now have to assess whether it's possible, the level of risk and reward.
There's little point trying to kill an ??? enemy as all you are going to do is take a very long time to get very little benefit.
Take a look at what happened to Spyro and you'll have your answer
@creatchee & buttclown
I had this problem in a Fireteam tonight.
A solution I read online...(although I didn't have chance to test this):
Everyone you want in your FireTeam needs to quit out of the Destiny Beta entirely.
Then start a party chat,
THEN open Destiny.
Apparently this solves the issue with having to have the Party Chat snapped all the time.
No idea if it w...
Check your PM
One of these days I hope we can get back to talking about what actually makes games great (hint: game play) instead of all this petty BS.
I played the alpha on PS4, and am playing beta on XB1. Both versions look awesome, had rock solid frame rate, and MOST importantly were FUN!
I can't wait to play the final release.
Who is this 'we' you talk of? Most people seem to be looking forward to it, but no one is 'too excited'.
Yeah, this has been my biggest concern about the XB1.
I got a 360 on Day1, and bought my last game for it in early 2009. After that it was completely redundant to me.
I also disliked MS ditching the original XB after only 4 years.
Don't give up your day job.
Journey would beg to differ.
As would Demon's Souls.
Both had other players dropping in / out of the world seamlessly.
There are plenty more examples.
You appear to have swallowed the MS PR BS around the cloud. Care to explain exactly why it's so hard to do on Sony platforms? Or link devs who have said it?
Or is this just a case of MS told you, and you actually have little knowledge of how hard / ea...
"To be honest though, why does everything need to be 60? Games are perfectly playable at 30 with no real lag."
It depends on the game. In fast moving games like driving or FPS, 60fps does make a difference to me. In most other games / genres it doesn't matter so much.
You're kidding.. Someone should step in and stop that sort of behaviour... I thought only MS was allowed to improve their tools!!
Scandalous!
/s /jk
A console version relies on two things...
1. The PC version of Star Citizen ever gets finished
2. The dev team don't drown swimming in their pools of money
You can't tell me that they can tell me but can't make me do something! :)
Single player / co-op mash-ups are going to be the new 'thing' this gen.
Very much looking forward to this game. The original is still one of my favourite open world games.
I was hoping for better AI, more innovative game play and experiences... So far all I've got is a pissing contest about 1080p / 60fps
Hearthstone.
Magic 2015 is the worst implementation of the game ever created.