If we look at Wow, Everquest 2 and just about any other MMO, they were almost empty shells when launched compared to the games they are today.
I see exactly the same happening with Destiny.
I'm just hoping Bungie find a good balance between free content, and paid for DLC, Expansions and sequels.
Some of the detractors are looking at Destiny as if it's the finished, final game. This is just the start.
I think the story is well nailed down and defined for the long term. And I think it'll get a lot more interesting.
What we've got in-game from Destiny so far is a bit like reading the synopsis on the back of a book.
I agree that it is poorly told and seems flimsy at the moment and I'd prefer a couple of Chapters instead of a synopsis, but the amount of additional info on the Grimoire cards suggests lots more going on. (Although why the cards have...
On one hand you could say that if Notch wanted to get out for 'sanity' reasons, then he could have put someone else in control and simply left. (After all, Mojang was making 100 million dollars profit per year, and he owned the majority stake - he would have been set for life anyway)
On the other hand, if MS are dumb enough to pay 2.5billion... Who is going to turn that money down!
It's not selling out, it's just the same as what 99.9% of peop...
The Jak and Daxter trilogy will probably always be my favourite ND games.
There's lots of little tweaks, but if I was going for big changes...
- Every Race / Class gets a different starting area. It gets boring to do the same starting zones for every character (especially if they add more character slots later). Also as the article states, there needs to be some deviation of story / character responses depending on Race. The Awoken example given is a good one.
- The UI / HUD needs changing to show timers / cool-downs for con...
I've been hearing that photorealistic graphics are only 5 years away for at least the last 10 years
The great thing for him, is that he's now in a position where he can make exactly what he wants.
I agree, he could launch games under dummy names / company's so no one would know it was him - like authors who write under a pseudonym. He could finance a thousand failures and be happy!
His life just became one long Game Jam!
It depends on what angle you look at it (although I believe 2.5billion is ridiculous).
But...
The positive advantage:
- MS have just bought the single most popular game on XBox Live. So if they can tap in to that and somehow monetise it, that's good for them (skins, tools, could be microtransactions, new realms as DLC)
- Minecraft is more than just a game. It's a bunch of marketing deals. They have toys, such as LEGO, plush...
Well, not saying I agree with Paprika, but you could use Rare as a measure.
After Perfect Dark on the 360 how many of Rare's old IP have they developed?
Rare had tonnes of AAA IP when MS bought them, and not only have Rare not developed those, but the new IP they did create (Viva Pinata, Kameo, Ghoulies) have disappeared too. Instead they have been making mostly Kinect shovelware
So I don't think there is any guarantee that Mojang wi...
Resource dedicated to the long promised modding API would be top of my list!!
Having all mods play together nicely would be epic.
Seems weird to pay that much.
Is Minecraft worth 2.5billion?
It may have sold 100 million on PC, but would Minecraft 2 do the same sort of numbers? I'm not sure as, Minecraft + mods is more than enough for most people.
So what else might Mojang have up their sleeve? Their track record is not great. Canned games and a mediocre card game is about it - no indication that lightning will strike twice and Mojang will have another Minecraft si...
What... So the game is marginally better than Haze and Dust 514, but worse than every CoD, Battlefield, Resistance, and Killzone released. And TitanFall!
And significantly worse than Diablo 3 - a loot-fest with even less story and content than Destiny.
Rubbish!
Reviewers went in to Destiny with ridiculous expectations; that it was going to be some sort of epic single player game, and epic Co-op, and epic PvP right out of the box...
...
6.5 is way too harsh.
Not sure how many hours the authors put in to the game, but a couple of comments made me think they either rushed to lvl 20, or have not got past level 10.
I don't understand how every single review states how phenomenally balanced, and how well the game controls. How the Co-Op and PvP and PvE all work really well - and yet because of a few other faults, it is getting slammed hard.
Sure the story is flaky, and the n...
Nope, not the most disappointing by a long way.
At least 10 hours played, level 16 and haven't finished the story yet.
What Bungie has delivered is good fun, and whilst some parts need some major tweaking and the game is a long way from perfect, the potential is huge.
I can foresee every major release getting this treatment... We've already had it for TitanFall, Watch Dogs and inFamous. The Order will definitely get a 'most disap...
Flop?
Biggest ever new IP launch... And it's a flop???
Right...
And I'm guessing you never played Marathon or Myth 2 Soulblighter? Both excellent games that are not Halo.
I was initially confused by Vanguard points...
This article may help:
http://www.reddit.com/r/Des...
I don't think you're doing anything wrong...
Also, things like the spawning of Public Events during Patrols is still fairly vague. Here are some theories I have heard:
P...
I'm keeping hold of all the materials at the moment.
The conversion rate of Materials to Vanguard points is really bad, so I'm going to see if they tweak the conversion ratio or implement other features in future that use the stuff.
@Battlefield
You need to trade Spinmetal 50 at a time, so maybe that's why you haven't go the option?
Also, you can trade materials for both Vanguard points and Crucible points dep...
'officially' over... Didn't realise gearburn were the authority on proclaiming the console vs PC fanboy war over!
All this time the arguments could have been ended, if ONLY PC gamers had a controller!? Who knew!
And please, check your articles before publishing... vein is not the same as vain.
Article may be of some use to people, but clickbait title gets a WTF on N4G from me.
I have been a big defender of Destiny since the Alpha and Beta.
I do still think it is a hugely fun game, but the longevity concerns me now I have played the final release for a good few hours.
I think it suffers because Bungie have spread themselves too thin... Making it cross-gen was a mistake in my opinion. Being able to focus on PS4 / XB1 would have allowed them to make a much better game.
The AI is pretty dumb, and seems entirely base...
Whilst the story is a bit weak at the moment, the potential is huge...
If it turns out that The Traveller is really manipulating humanity for it's own ends, and that the Guardians are actually the bad guys like some are suggesting... the story could really take some interesting turns.
Are the Guardians guarding humanity / the last city - or Guarding the Traveller
Why is The Traveller resurrecting dead people rather than recruiting living ...