I'm really surprised. Bloodborne is not a game for everyone and selling more than games made for a wider audience is, in fact, a big surprise.
Partially yes. Animal Crossing is more like a mix between Harvest Moon and The Sims.
The best exemple is "Journey".
I'm not sure if an open-world adds any replay value to a game. For me, most of those games are pretty repetitive and uninpired.
But I can be wrong.
I like them too. But I'm a little bit afraid about the future of linear games. They're great too.
Last generation was the FPS era. Seems like this gen will be the open-world games era.
It seems like... every year.
It seems to be great for FPS and really bad for fighting, sports, advendures, etc.
"PlayStation-exclusive Infamous series originally began as an Animal Crossing-style game - that is a Harvest Moon-style game"
He has a point and has good arguments.
I'm just wondering if he would keep those words about Activision, EA, Sony, Microsoft, Konami as well.
Everything working here.
They're trying to make decisions that bring money to the company. It seems they don't care who will like their products.
Another Nintendo doom and gloom article. An ego massage for Nintendo haters.
Very funny. O liked.
Nintendo fans are too much sensitivo. If that trailer was another publisher they will laughting.
I know it is not, but I would like to hear somethin about Borderlands 3.
I'm not here all day long. Maybe it takes some time to reply.
They are the same thing. This article is for Nintendo fans and "Doomed Nintendo" articles are ego massage for Nintendo haters.
The article says "development" not exactly studios. Maybe this building is just for the QoL stuff, not game related.
Absolutely yes! Trophies are part of the game culture by now.