You get the satisfaction of playing something hard over and over and over and succeeding. Awesome, I'm glad that you are catered to. But what about people who like the look of the game, the feel of the combat, the setting, the tone, everything else! But they get satisfaction out of less frustration. Their fun is made differently, just enjoying the game at an easier difficulty.
Sure, you can argue that there are other games they can play. But would an optional mode that ...
Because you had a single refund 2 years ago, that made you ineligible? That is the most absurd reasoning I've ever heard. Another example that speaks to buying physical when the option is available, or avoiding digital preorders at the very least.
They'd likely get more full priced sales if they allowed for returns. Instead, people like me just wait for prices to drop. If they want to make demos again, that's one thing. But with no demos and no refund policy, I ...
It sounded very sensible when released, but it has obviously backfired. Not only do only a small subset of the devs in all their studios truly understand how it works (given it is so poorly documented), but it means they can't get contractors like if they were using Unity/UE4/etc and they also can't pull from oodles of knowledge bases for those engines, or the larger support staff from those companies, or even just other devs in the community to talk to.
I wish it w...
In theory it made sense - save money on requiring the use of an external tool, and also be able to take the best parts of their shooters or driving mechanics or traversal or whatever from each game that focuses on them so they can add in quality mechanics whenever they need them to other properties.
This has *clearly* not come to pass, and if it hasn't yet, I simply can't see how it ever will. Especially with the devs indicating it is poorly documented and they have...
It is coming out September 13th this year and I don't see anything mentioned yet in terms of Halo Infinite's launch date at the moment. Also, those two games aren't exactly the same kind of game. They can co-exist. And I know I'm not alone in not being a fan of Halo - I'm not saying it is a bad game or anything, but I couldn't get very far into the MCC before moving on. BL would be more my style of FPS. I'm sure they'll both sell just fine.
Strauss Zelnick, Take Two CEO, said last year:
“WE AIM TO HAVE RECURRENT CONSUMER SPENDING OPPORTUNITIES FOR EVERY TITLE THAT WE PUT OUT AT THIS COMPANY. IT MAY NOT ALWAYS BE AN ONLINE MODEL, IT PROBABLY WON’T ALWAYS BE A VIRTUAL CURRENCY MODEL, BUT THERE WILL BE SOME ABILITY TO ENGAGE IN AN ONGOING BASIS WITH OUR TITLES AFTER RELEASE ACROSS THE BOARD.”
Sorry for the caps, but that's how it was when I copy/pasted lol. We know he isn't talking abou...
You've managed to find the most succinct distillation of the internet. He's offended, then she's offended he's offended, and no one notices how them being offended that someone else is offended is peddling in the exact same shit they are complaining about...
The internet: where everyone is offended.
You know, I keep seeing this sentiment that BL3 is going to be free from all the crap that we don't like to see in today's games, like MTXs or the like. We already heard Take Two's head honcho expressing that every game from now on will have some kind of recurrent spending in it.
I'm not saying this will 100% definitely have it, but I think we need to exercise more caution about what kind of shenanigans this game might pull until we have a more concrete unde...
Guess you'll be boycotting for 6 months, anyway. We knew it was coming - Randy was making noise about the benefits of Epic Game Store a little while back.
@BadElf - Is there anything in there so far that makes you believe that there's anything above or beyond that character being gay? If you aren't throwing shade, then it shouldn't make any difference of her orientation - which was already known after the expansion from the first game. It wasn't "full of politics" or reflected any kind of "culture war" then, so I assume it will be handled similarly now.
And in my experience, tt tends to be...
When's the last time you played on PC? Sounds like it has been a while.
Why the heck are there downvotes for a legitimate platform, one that even fits in with the futuristic themes? It would be amazing and freaking awesome if they supported VR!
Sooo...that pretty much covers all options. Sorry you won't get to play CP?
It was such a great handheld. As great as the 3DS is, the Vita is greater in my eyes. The hardware is fantastic, and everything about how it functions is miles ahead of my 3DS XL. The 3DS had some good games and certainly had better long term support, no question there, but I wish so very much that the Vita got that instead.
Fingers crossed for Sony to give handhelds one more go...maybe...Hey! I see you starting to structure a reply! Don't rain on my parade man!
Given they have yet to make literally any platform improvements since they opened their doors, so to speak, I believe their luck will run dry really quickly. They've had months to improve features or add meaningful tools and have done nothing. Heck, Origin and Uplay launched in better states than Epic and improved quicker as well. Locking down content will not serve them for long if they don't start adding actual value in their store features and platform offerings.
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I think you like the idea of those things, but without Kojima at the helm I can't help but think that whatever we'd get would almost assuredly be follow ups to those games in name only.
Euthanizing MGS would have been merciful. Instead, they took its corpse and tried to make it turn tricks on the street corner for microtransactional change. The poor thing.
MGSV had its issues, sure, but it was still a mechanically coherent and fun game to play. It looked pretty dang good and controlled well. It certainly had its virtues. The story was really anemic in comparison to the older games and you could feel when the development stopped working on new stuff and moved on to finishing the game, but it definitely wasn't a "coffin" level disaster. Perhaps to some it was, I won't say that everyone found the game "good enough" or b...
This is when I'm grateful I don't bother with social media. I don't have to worry about being spoiled, on purpose or accidentally, about plot points or cool details I would otherwise find on my own. I play games on my own time, at my own pace. I will often stop playing one to pick up another. Sometimes you don't want to play 50 straight hours of one game. I would hate to feel stressed out that I'm playing a game wrong or inefficiently to the point that other people will sp...
I'm all for Nintendo putting their toe in the water, but that's all this is. I'm not trying to sound dismissive of them, or combative towards you, but simply to paint Labo VR in the most realistic light so people know what to expect going in.
That said, this is in no way, shape, or form, a potential competitor to Quest. Labo VR is most closely related to Google Cardboard. And, truthfully, a worse version given what Switch has to work with. Its screen is comparab...