Mostly nice choices, except for mostly the castle from SM64 which is quite bland by todays standards. Midgar is also quite bland outside CGI cinematics.
Some better choices are Cyrodiil from Oblivion, Planet Reach in Halo, Albion from Fable, Hyrule from Zelda, Arkham Asylum in Batman, the Temples in the last Tomb Raider, the underground cavern in RE5 and Liberty City in GTA IV.
Avatar has great graphics.
Gmail has great online.
Chess is still a better game.
Call me when the PC can play BF3 straight from the disc with no HD installs whatsoever. That easy no-hassle, no-install, no-update-your-drivers-now plug'n'play is what always made consoles different from the PC.
Bungie and Blizzard also do quite a lot of post lunch support. Blizzard still supports 10 year old games and Bungie is probably more involved in their community then any other developer. Not to mention all of them make top notch and well balanced multiplayer games.
Overall good list, except for Nintendo. They never really care too much about the competitive aspects of multiplayer and the longevity, plus their online agenda this generation just fell behind. IW (at least post A...
These tables from Intel (made last year) already proved wrong in retrospective when we look at 2011. So, no.
On topic: this is a fad. Even Steve Ballmer himself doesn't have such a pinpoint timeframe for all the roadshows and conferencesup to 2014. This is just not how things work in big companies: you just don't build milestones around CES and E3...
Why license Cryengine 3 when it proved to be subpar to the Halo Reach engine on the console?
I mean, don't get me wrong: Cryengine 3 *ON THE PC* is probably the best looking engine to date (still waiting to see the UE improvements on the new Batman and obviously how Frostbyte 2.0 looks on battlefield 3), and on the consoles it's still a lovely looking game - but Crysis 2 falls behind Halo Reach.
I really wanted it to be the new benchmark, but they cut...
@Karoo: this just shows you how some idiots like GB don't understand the difference between a bug and a feature.
Notice how at time 0:50 in Forza 4 the first two cars pass smoothly, and only when the player hits the breaks the other cars smash into him? Ask yourself why did they have to hit the brakes to prove their point. It's simply because that's how the new "pressure system" on AI in the game works...
Forza 4 Has better AI, it is just more re...
If YOU think those are PC then I feel sorry for you. Better upgrade your hardware
I was expecting a flamebait and got a flamebait. Every single paragraph there is a miserable trolling attempt.
People are disagreeing because you confuse JPRGs with RPGs (an even then you're probably wrong).
RPGs were never "the mos"t popular genre, and where always shunned by action games. But if anything, RPGs are getting more popular then ever this generation of consoles - with game like Mass Effect, Fallout, Oblivion etc selling in the millions.
It's just the JRPGS that mostly couldn't cope: some just fell behind the curve, while others shifted focus ...
some of the comments here are on the borderline between ridiculous and insane.
You have to accept that it is rare that a sequel scores higher then the previous game unless it's miles better (that was the case with Uncharted 2 by the way). If the game is about just as good as the previous iteration, then the reviews have to take into account that the previous game was here first to break boundaries, and also that other games have been released as well and raised the standards and t...
DaTruth, sales are never quality.
But what's your point in bringing Halo VS Killzone to this debate? Did anyone ever claim that Halo is better solely because it sells better? If you wish to compare them quality wise just check the review scores.
It's not only people planning on buying Uncharted 3 USED who have problems with the system, it's also people who plan to sell it at some point so that they have the money to buy new games in the future. Used games with online passes just sell for less.
I'll match your 3 and raise a Saints Row 3.
You're getting disagrees to your first comment because it seemed to people that you're either to lazy or too stupid to google the answer yourself.
You're getting disagrees to your second comment because you just exposed yourself as a troll. What, you got personally offended because the review stated this is the best and most enjoyable driving game!?
@igrlwithwturn:
When you write "I see no difference between each part of the FM", you mean like the difference between the 20% new cars in GT5 and the 80% upscaled PS2 cars they just imported from GT4?
Loading screens are masked behind video cutscenes in the game. This is why some cutscenes can't be skipped (at least in previous games. I haven't played the third one of course).
NathanExplosion, how come Uncharted 3 and Batman Arkham City are sure purchases for you but the new Spider man game is not?
Is it perhaps because you played the previous games in the series and found them awesome? Well, guess what: both these games were two of the most critically acclaimed games of 2009. It just shows that your logic is backwards - while it's eventually down to personal opinion, great review score usually go hand in hand with great and appreciated games. ...
It does, both to gamers and game developers
@ApplEaglElephant, you obviously have no idea what you're talking about.
Gears 3 MSAA was dropped simply because of the rendering approach: MSAA doesn't work well with the post processing effects that you see in Gears so you either have to drop it and switch to another post processing smoothing tech (like Gears 3 and many other games today - Killzone for example), or render the post processing effects AFTER the AA filter is applied which can make things look ackward sometimes ...