glennhkboy

Contributor
CRank: 5Score: 74710

Haven't we heard this same hype before?

2526d ago 5 agree1 disagreeView comment

Superman!!!!!

2527d ago 3 agree0 disagreeView comment

Japan, and Asia in general, prefer mobile game. So Japanese market will not be huge in a PC-centric platform like Stadia. The Japanese (and Asian) developers all focusing in mobile games now.

2527d ago 2 agree1 disagreeView comment

"One Platform to rule them all!!!" Haven't we heard that many times before? Sony (PS+PSP) & MS (XBox+PC) have both made such claim. In the end, they both discovered that different gaming environments has their own rules, expectation, business model that you can't just ignore. I'm highly skeptical that a developer can develop a game that is playable in both PC, laptop & mobile.
Also, Google said they'll run from their own backbone instead of the inte...

2527d ago 0 agree0 disagreeView comment

I'm lv7, tried to do a lv4 story mission solo, got overwhelm so many times that I just can't continue to play. I got the loadout as you've suggest, but just can't survive the rush from all directions. Also, no one answer my Call-To-Help.

2528d ago 1 agree2 disagreeView comment

1. All the missions & side missions are difficult, even impossible to complete solo. The enemies come from all directions It's impossible to cover all angles.
2. (Maybe it's just me) When I Call-To-Help on missions or side mission, no one come to my aid....... I did join some missions to help others,

When there is another player, this game is a lot of fun. The same mission become manageable (I still die a lot....).

2528d ago 0 agree0 disagreeView comment

EA is certainly part of the issue (force Bioware to use Forstbite engine, make Anthem into a MP co-op shooter instead of a story-driven one, etc.) But it is Bioware's executions that must bare a bigger responsibility. Just compare Anthem to the new Division2. A MP loot shooter can still has an interesting story, better loot, ect. Bioware should learn from other similar games, which they don't.

2531d ago 0 agree0 disagreeView comment

Games-as-service, multi-player only games have a very short window of opportunity. If the game isn't a smash hit at the 1st month, there is zero chance to success. Also, MP only games have a very short total life span compare to single player games.

2533d ago 0 agree0 disagreeView comment

Sony VR sales is not exactly flying off the shelf.....

2555d ago 8 agree12 disagreeView comment

They are too far behind now is because the XBox One was designed & focus on a "Cool & proven tech" of Kinect. MS is wise to avoid another such trap.

2555d ago 1 agree2 disagreeView comment

I think this is the few good decision of Xbox lately. Don't waste any (more) money & time on these kinds of "Cool" tech.

2555d ago 1 agree1 disagreeView comment

MS is not confident enough to promote this game under the GamePass service. Even PUBG got more promotion when it was released under GamePass.

2562d ago 0 agree6 disagreeView comment

I think the bottleneck is not the X console but the internet bandwidth that need to be sustained for the large scale, fast pace "cloud based" destruction to be even possible.

2563d ago 1 agree9 disagreeView comment

IT JUST LOOK IDENTICAL TO AGENT OF MAYHEM!!!!!!!!

2563d ago 8 agree1 disagreeView comment

A delay-and-fall-under-the-radar game will always be a terrible game.

2563d ago 0 agree0 disagreeView comment

"and so much talk from Microsoft" I think here is the issue: MS NOT TALKING ABOUT CRACKDOWN3 ENOUGH. Maybe this game is not good enough so MS downplay it to avoid any embarrassment when it launch; or MS is over-react to the hype-machine after the backslash of the hype from the Sea of Thief.

2563d ago 0 agree1 disagreeView comment

I think MS's focus is more on the GamePass service, then see Crackdown3 as an independent product. Crackdown3 may (or may not) be as good as Anthem, Metro Exodus, Far Cry individually. But it will make GamePass look like a bargain. If Crackdown3 (and Sea of Thief) can keep players in GamePass, it'll be good enough for MS.

2575d ago 3 agree1 disagreeView comment

We should not just blame EA on this. Disney may hold the bigger responsibility on the gaming state of not just Star War, but all of their IP. Beside the 2 Star War Battlefront games & the couple Lego games (Star War & Marvel), there is no major PC nor console game from with the Disney IP. They kill off their last in house game Infinity 3 years ago (The Spider Man game doesn't count since the Spider Man IP is leased to Sony.) The only major game involving Disney IP is the Upcoming ...

2588d ago 0 agree0 disagreeView comment

Nintendo is always a Hardware company 1st, software 2nd. Their biggest success for the last 20 years are all related to their unique hardware: Gameboy, 3DS, Wii, Switch, etc. Also, they make millions on the software royalty fee on their hardware. If they go to a pure development & IP route, which means they need to compute with all the AAA developers plus the thousands of mobile games developers, instead of earning their money.

2598d ago 5 agree1 disagreeView comment

This law is 20 years too late. :>

2599d ago 1 agree1 disagreeView comment