Genki

Contributor
CRank: 5Score: 92210

Motion sensing, just like analog sticks, shoulder buttons, and force feedback, is here to stay. Whine and cry about it all you want, but I'd bet a dime to a dollar that some form of motion sensing will be in the next iteration of the XBox, and you can quote me on that in 4 or 5 years.

It's safe to say that there is no game that uses EVERY function of controller. The face buttons are probably all that's been used in every game to date, but som titles don't utilize analogs or sh...

6999d ago 2 agree2 disagreeView comment

Are these in-game for sure? I certainly hope so, as it's a significant improvement over the previous build. I don't remember the lighting looking this good. For some reason though, the detail of the dragon seems to break down as the camera zooms out. Still looking fantastic though.

I still have my concerns for this game, I hope the entire adventure fully realizes the ambition of the project.

7000d ago 0 agree0 disagreeView comment

it's still very much a legitimate argument. Of course nobody will play a console 24/7, that's a no-brainer. Allow me to break it down for you:

All of the 360 fanboys more or less claim that their console is the perfect/best console, and that their company can do no wrong. That's all fine and dandy until you start mudslinging, forcing your beliefs upon others and twisting information.

The 360 has EVERYTHING going for it right now, and most likely will for at least...

7001d ago 2 agree0 disagreeView comment

That would be more accurate if you were speaking in terms of buying the systems vs playing games on a phone.

Live vs PSN is more like paying for better appliances for said house. Get a large refrigerator with all sorts of bells and whistles, with proven quality to boot, or get a standard fridge THAT STILL WORKS, minus an established consumer base and additional functions.

7001d ago 0 agree0 disagreeView comment

or anyone for that matter, you should probably put it in quotes, or at least a link to the source.

http://www.gamepro.com/news...

7001d ago 2 agree0 disagreeView comment

It's amazing, that as much as you get on people for not posting the truth, you post just as much, if not more, BS yourself. What are you trying to get at? Lies and slanted truths ARE NOT THE TRUTH.

Simple:

360 DVD drive MAX SPEED is 16MB, and that max speed is rarely reached, when the laser is reading on the edge of the disc, otherwise, it can be ANYWHERE from 8MB-16MB

PS3 BD drive has a CONSTANT read speed of 9MB, as it's CLV, ad the 360's drive is CAV, hence...

7002d ago 1 agree0 disagreeView comment

as much as you like to slander people for giving what you call misinformation and lack of proof, YOU PROVE that those padding files are duplicate assets.

Until then, your bold statement is merely assumption, don't be a hypocrite. Again, aren't you the one accusing him of spinning information? Give your anti-Sony campaign a rest, and just speak sensibly. If you don't know, don't pass your assumptions off as fact.

7002d ago 2 agree0 disagreeView comment

I suppose it didn't state that exactly, but for all intents and purposes, I was pleading a case for Blu-Ray in that it is not worthless. Note that even if they doubled the entire game(which apparently isn't necessary, according to ArsTechnica), a single layer BD would still have an additional 6 GB of space.

I would hypothesize though that this technique could potentially speed up load times past the 360 version, but again, just speculation on my part.

7002d ago 1 agree1 disagreeView comment

but Blu-Ray, no matter how you cut it, is a good thing, and this supplements that claim. Remember, load times on the 360 version of Oblivion were atrocious, and that was on a DVD, so you saying that it's pointless is just hypocritical.

"What's the point of having the extra space if developers have to resolve to fill the disk with crap that they wouldn't have to do if the blu-ray drive wouldn't be so slow."

And you would accuse him of a spin? This is th...

7002d ago 5 agree0 disagreeView comment

as they seem to have taken much better steps than last time.

- They reportedly are the most "developer friendly", if you will, and seem to have to the best and most appealing development tools.

- They seem to be securing more support from crucial Japanese devs, such as Capcom, Koei and SE.

- Dev support in general seems on par with Sony's this time as well.

- Exclusives are showing much more promise, as it seems that Halo d...

7002d ago 2 agree1 disagreeView comment

and it's mostly because this genre doesn't enjoy very many titles. Warhawk looks fast-paced and exciting, especially with an online multiplayer supporting up to 16, which is one of the most alluring qualities I think. I either hope the ground combat gets scrapped, or they do enough with it to make it seem a little less "meh". I wonder if this will give the next Starfox a run for it's money.

7002d ago 0 agree0 disagreeView comment

but I didn't know it was multiplatform, as it really isn't a game I'm particularly interested in. I saw an article that I figured would interest some people and decided to post it, nothing more, nothing less.

7003d ago 0 agree0 disagreeView comment

but I guess you chose to continue to be a bigot and not listen. Follow this link, perhaps you'll take heed this time.

http://www.news4gamers.com/...

7003d ago 0 agree1 disagreeView comment

Looks like someone doesn't understand manners and etiquette.

7003d ago 0 agree0 disagreeView comment

That really looked to be an awesome game. Sounds like a safe bet though, we haven't even had so much as an interview from Incog for months now. As it stands though, this is just a rumor...

Come to think of it though, wasn't Warhawk's 16 player online mode played at a convention last year?

7003d ago 0 agree0 disagreeView comment

be banned outright for a comment like that.

7003d ago 0 agree1 disagreeView comment

The screenshots look great, but this video is so anti-climactic. Everything looks too stiff, especially the collisions...maybe I'm just spoiled by Motorstorm, but whatever the case, I've seen better. Never been an F1 fan anyway, so maybe that has something to do with it.

7004d ago 1 agree0 disagreeView comment

but it certainly shows promise. First screens of this quality hopefully bode well for the future, but it's still got a long way to go.

Not up to par with Colin McRae, but depending upon how far away release is, they may have enough time to surpass it, but who knows.

7004d ago 0 agree2 disagreeView comment

to play with some of the elites on Battle.net, but one thing I loved about the game was the balance. Once you got good enough with one race, you had the knowledge and tools to utterly destroy either of the other two, and in fact combat your same race as well. Masterpiece of a game.

7004d ago 0 agree0 disagreeView comment

1 - Not for every game, and while there have been some, you can't say that for every game, that's as asinine as the PS fanatics saying the 360 isn't next-gen.

2 - ...? Perhaps you're referring to the initially proposed launch date. Can't argue with that, it was BS, but not everyone bought into it(not that this makes it any better...).

3 - Don't understand this comment "The Blu-Ray drive it's self" What do you mean "it's self"? Anyway, if you're arguin...

7004d ago 0 agree0 disagreeView comment