Quit hyping the PS4 with these articles. It's has decent hardware inside, but we all know the PS4 or any other platform can't possibly compete with a system running the latest Xeon CPU. This illusion that the PS4 will be this supercomputer will only bring disappointment to those who believe it.
I got myself a 144hz monitor and I don't notice the notice screen tearing when my monitor is running that frequency. The screen tearing is only noticeable when changing the settings to 60hz.
You obviously have never played on PC if you making that kind of statement. PC "fanboys" go for the company that provides the best bang for their buck and will switch to either Nvidia or AMD.
Just look at the Steam Hardware Survey. Clearly the survey shows a minor lead for Nvidia which is hardly the picture you are trying to paint.
http://store.steampowered.c...
There is a completely different mindset when playing a mutiplayer game. Single player games are more focus in presentation and narration where as mulltiplayer is more competition.
In multiplayer you are playing actual people with everyone trying to win the match. The person with the best skills and better frames will always come on top. Why do you think lower their settings or buy better hardware is the norm on PC?
And if frames didn't matter then why wou...
I think 30 frames is good for more campaign or cooperative games like Kingdom Hearts, but makes all the difference in more competitive games. More frames means better response time; better response time means higher survival rate.
Ironic that the video is playing at 60 frames and it makes the difference.
From the reply it seems like you don't know anything about hardware at all.
Tell me one game that uses 8GB of RAM. Even games running at 4k resolution on the most highest ends of video cards don't use that much RAM, so how do you except a game running at 1080p to use 8GB let alone 4GB? Face it 8GB of RAM is overkill for gaming.
A portion of the cost of the RAM should have gone to a better GPU. GDDR5 RAM is expensive Even though the PS4's GPU is...
I think it's way too early to make a firm judgement. Remember when the PS3 was losing terribly in sales against both Microsoft and Nintendo? Sony was deep in debt and every analyst was predicting the death of the Playstation brand? Nobody couldn't have expected a complete 180 from Sony and their shift to third place.
After reading the comments, I conclude that the N4G fanboy's 30 minutes of searching Wikipedia articles thumps Carmack's +10 years of experience in the gaming industry. My brain hurts from trying to string up this twisted logic. I think I might have to sniff some paint thinner in order for this to make sense.
@AndrewLB
And I suppose you have the technical expertise to make that judgement against him. Lets see the how many achievements you have made compared to him... oh yeah that's right, NONE.
Actually developers target ram was 256mb for the PS3 because the much slower DDR3 would bottleneck the PS3's XDR memory if they were to include it in development.
I really think 8GB of ram is too much of an overkill. If I had the choice picking the specs for the PS4 without breaking bank, I have gone with a better GPU with less RAM. 6 GB is plenty enough for gaming and the decrease in 2gb of RAM would have probably given Sony the financial headroom for a better dedicated GPU like the HD 7950. In gaming, a GPU will overshadow RAM. And seeing as the the current OS that Sony already easy the resources, the decrease in RAM wouldn't be much of a proble...
If racist assholes like these people exist on PSN, then I'll stick to the PC for my primary online gaming. Racism is a big NO NO for me.
Probably using a J-tagged Xbox 360 to store the modified game files onto the hard drives.
After the whole Red Ring issue with the 360, I don't think they would make the same mistake again. Plus the Xbox One will have AMD's latest APU which was designed to run efficiently.
Glad to see the Xbox one beta looks to be running smoothly unlike the PC. The PC beta is an absolute mess right now. I have a gtx 670 and it is running with choppy frames even I when toned down the settings to medium.
Killzone multiplayer isn't anything new under the sun. The visuals has improved, but there isn't anything new about the multiplayer.
Custom lobbies with custom game modes isn't new. I remember playing custom matches with Halo 2 upwards. Halo expanded that idea with forge mode and lets the player insert objects and powerups, although this was although this was a norm on PC and mods.
Killzone 2 was just Guerrilla Games's take on Valve's Team...
I don't think valve can't possibly justify the prices for these units. $520 for an entry-level consoles is just too much.
The price of a steam box is too parallel with a PC with similar specifications. It begs the question "why purchase a steam box when I can build a PC with equal power and installing Steam OS?".
Valve should try and make a deal with these vendors and try to buys these parts in bulk reduced price the entry-level unit betwe...
Why are people trying to use retarded analogies to justify the next generation shortcomings?
Here are the facts: The steam box is more powerful than the generation consoles.
It is using same hardware you'll typically on PC, but are intending on making an OS that makes developing games more accessible to developers.
Valve is aiming to centralize PC gaming with this console and all while providing services that Microsoft and Sony typically...
The change in resolution is dramatic on a 1080p display. If you are play a 720P game on a 1080p resolution, its like stretching an image almost double its size and fitting it on a screen. It's even worst when you are playing on a huge HDTV.