More like the goriest Assassin's Creed ever.
Xbros.
This kinda presupposes that there will never be a Kinect+VR product sold as a single experience.
That's a good point. Never played D4, but Dance Central is a huge seller. I also think The Gunstringer is quite underrated.
That sucks, man. I'm still gonna keep my eye on it, but if it bombs, i'll be bummed. Mostly because this game is more ambitious than any of the other next gen racers. Too bad.
forgive me for sounding too optimistic, but... it's just a beta, right?
People get so angry and defensive on this site. He was only recalling his own experiences and you're acting like he's trying to persuade a global judgement on the game.
Good Lord.
Thanks, mate. Didn't spot that.
Not sure if this article is serious and just sad news or if it's satire that's just not funny.
Tried looking some of the referenced info up, no dice.
Yeah but this game is running on Frostbite 2 which has been out longer than Frosbite 3 and has seen more patches and optimization.
It will work at launch because it's an expansion to an old game, not a new game in itself. To think this was the best EA had to show at E3 2014 while everything else was either sports or not ready to be shown.
Agreed on all points.
dat edit. lmao.
I don't think they're not working on a sequel to Sleeping Dogs, I do think they're just trying to expand their reach with the franchise through this effort.
I'm reserving my judgement about it because they showed more interviews than Triad Wars gameplay, so it's clearly not ready to be shown yet.
No I wouldn't, because video game graphics just aren't developed in a way that can be measured like that.
The thing is, across our planet we have hundreds of different cultures and across all of them, weapon design was mostly approached in a practical way.
It's perfectly sensible that both practicality and cultural influence can be depicted in a single design, however the artists in games studios are usually not weapon smiths and so the visual design takes precedence.
I understand both sides of the coin, I think if you have a game as expansive as The Elder Sc...
I don't think there's any rule against reporting on old games. I could get on board with a requirement that submissions be more current, but all the same, this video gave me a perspective I never would've considered so I don't think it's a crappy submission.
Ooh, I'm with you. I thought this was the bayo 2 review.
Team Fortress 2 actually has a very strict design aesthetic, but you know what, I understand exactly what both of you are talking about regardless.
I really want this game to be good, any polish it gets will be appreciated by me.
Different publisher may have something to do with it? Just taking a stab.
@Septic I agree and disagree with you.
I feel that map control is one of the archaic traits of Halo games and I enjoy the game better without it. Nothing ruined a multiplayer match for me more than being too slow to pick up 'that one weapon'.
When I get killed in H4 mp, I know I spawned with the best fighting chance I could've had and even then there are weapons that spawn on the map, not the killstreak rewards, but the map specific weapon spawns...